Files
OpenSceneGraph/src/osgWrappers/osgUtil/CubeMapGenerator.cpp
Robert Osfield 74bce0e410 Updated wrappers
2005-05-16 09:41:10 +00:00

34 lines
1.1 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Image>
#include <osg/TextureCubeMap>
#include <osgUtil/CubeMapGenerator>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgUtil::CubeMapGenerator)
I_BaseType(osg::Referenced);
I_ConstructorWithDefaults1(IN, int, texture_size, 64);
I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face);
I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face);
I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true);
END_REFLECTOR