34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Image>
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#include <osg/TextureCubeMap>
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#include <osgUtil/CubeMapGenerator>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgUtil::CubeMapGenerator)
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I_BaseType(osg::Referenced);
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I_ConstructorWithDefaults1(IN, int, texture_size, 64);
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I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face);
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I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face);
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I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true);
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END_REFLECTOR
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