Files
OpenSceneGraph/src/osgPlugins/osg/CameraNode.cpp
2005-11-07 11:14:23 +00:00

374 lines
14 KiB
C++

#include <osg/CameraNode>
#include <osg/io_utils>
#include <osg/Notify>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include "Matrix.h"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool CameraNode_readLocalData(Object& obj, Input& fr);
bool CameraNode_writeLocalData(const Object& obj, Output& fw);
bool CameraNode_matchBufferComponentStr(const char* str,CameraNode::BufferComponent& buffer);
const char* CameraNode_getBufferComponentStr(CameraNode::BufferComponent buffer);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_CameraNodeProxy
(
new osg::CameraNode,
"CameraNode",
"Object Node Transform CameraNode Group",
&CameraNode_readLocalData,
&CameraNode_writeLocalData,
DotOsgWrapper::READ_AND_WRITE
);
bool CameraNode_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
CameraNode& camera = static_cast<CameraNode&>(obj);
if (fr.matchSequence("clearColor %f %f %f %f"))
{
Vec4 color;
fr[1].getFloat(color[0]);
fr[2].getFloat(color[1]);
fr[3].getFloat(color[2]);
fr[4].getFloat(color[3]);
camera.setClearColor(color);
fr +=5 ;
iteratorAdvanced = true;
};
if (fr.matchSequence("clearMask %i"))
{
unsigned int value;
fr[1].getUInt(value);
camera.setClearMask(value);
fr += 2;
iteratorAdvanced = true;
}
osg::ref_ptr<osg::StateAttribute> attribute;
while((attribute=fr.readStateAttribute())!=NULL)
{
osg::Viewport* viewport = dynamic_cast<osg::Viewport*>(attribute.get());
if (viewport) camera.setViewport(viewport);
else
{
osg::ColorMask* colormask = dynamic_cast<osg::ColorMask*>(attribute.get());
camera.setColorMask(colormask);
}
}
if (fr.matchSequence("transformOrder %w"))
{
if (fr[1].matchWord("PRE_MULTIPLE")) camera.setTransformOrder(osg::CameraNode::PRE_MULTIPLE);
else if (fr[1].matchWord("POST_MULTIPLE")) camera.setTransformOrder(osg::CameraNode::POST_MULTIPLE);
fr += 2;
iteratorAdvanced = true;
}
Matrix matrix;
if (readMatrix(matrix,fr,"ProjectionMatrix"))
{
camera.setProjectionMatrix(matrix);
iteratorAdvanced = true;
}
if (readMatrix(matrix,fr,"ViewMatrix"))
{
camera.setViewMatrix(matrix);
iteratorAdvanced = true;
}
if (fr.matchSequence("renderOrder %w"))
{
if (fr[1].matchWord("PRE_RENDER")) camera.setRenderOrder(osg::CameraNode::PRE_RENDER);
else if (fr[1].matchWord("NESTED_RENDER")) camera.setRenderOrder(osg::CameraNode::NESTED_RENDER);
else if (fr[1].matchWord("POST_RENDER")) camera.setRenderOrder(osg::CameraNode::POST_RENDER);
fr += 2;
iteratorAdvanced = true;
}
if (fr.matchSequence("renderTargetImplementation %w"))
{
osg::CameraNode::RenderTargetImplementation implementation = osg::CameraNode::FRAME_BUFFER;
if (fr[1].matchWord("FRAME_BUFFER_OBJECT")) implementation = osg::CameraNode::FRAME_BUFFER_OBJECT;
else if (fr[1].matchWord("PIXEL_BUFFER_RTT")) implementation = osg::CameraNode::PIXEL_BUFFER_RTT;
else if (fr[1].matchWord("PIXEL_BUFFER")) implementation = osg::CameraNode::PIXEL_BUFFER;
else if (fr[1].matchWord("FRAME_BUFFER")) implementation = osg::CameraNode::FRAME_BUFFER;
else if (fr[1].matchWord("SEPERATE_WINDOW")) implementation = osg::CameraNode::SEPERATE_WINDOW;
camera.setRenderTargetImplementation(implementation);
fr += 2;
iteratorAdvanced = true;
}
if (fr.matchSequence("renderTargetImplementation %w"))
{
osg::CameraNode::RenderTargetImplementation fallback = camera.getRenderTargetFallback();
if (fr[1].matchWord("FRAME_BUFFER_OBJECT")) fallback = osg::CameraNode::FRAME_BUFFER_OBJECT;
else if (fr[1].matchWord("PIXEL_BUFFER_RTT")) fallback = osg::CameraNode::PIXEL_BUFFER_RTT;
else if (fr[1].matchWord("PIXEL_BUFFER")) fallback = osg::CameraNode::PIXEL_BUFFER;
else if (fr[1].matchWord("FRAME_BUFFER")) fallback = osg::CameraNode::FRAME_BUFFER;
else if (fr[1].matchWord("SEPERATE_WINDOW")) fallback = osg::CameraNode::SEPERATE_WINDOW;
camera.setRenderTargetImplementation(camera.getRenderTargetImplementation(), fallback);
fr += 2;
iteratorAdvanced = true;
}
if (fr.matchSequence("bufferComponent %w {"))
{
int entry = fr[1].getNoNestedBrackets();
CameraNode::BufferComponent buffer;
CameraNode_matchBufferComponentStr(fr[1].getStr(),buffer);
fr += 3;
CameraNode::Attachment& attachment = camera.getBufferAttachmentMap()[buffer];
// read attachment data.
while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
{
bool localAdvance = false;
if (fr.matchSequence("internalFormat %i"))
{
// In their infinite wisdom, the Apple engineers changed the type
// of GLenum from 'unsigned int' to 'unsigned long', thus breaking
// the call by reference of getUInt.
unsigned int format;
fr[1].getUInt(format);
attachment._internalFormat = format;
fr += 2;
localAdvance = true;
}
osg::ref_ptr<osg::Object> attribute;
while((attribute=fr.readObject())!=NULL)
{
localAdvance = true;
osg::Texture* texture = dynamic_cast<osg::Texture*>(attribute.get());
if (texture) attachment._texture = texture;
else
{
osg::Image* image = dynamic_cast<osg::Image*>(attribute.get());
attachment._image = image;
}
}
if (fr.matchSequence("level %i"))
{
fr[1].getUInt(attachment._level);
fr += 2;
localAdvance = true;
}
if (fr.matchSequence("face %i"))
{
fr[1].getUInt(attachment._face);
fr += 2;
localAdvance = true;
}
if (fr.matchSequence("mipMapGeneration TRUE"))
{
attachment._mipMapGeneration = true;
fr += 2;
localAdvance = true;
}
if (fr.matchSequence("mipMapGeneration FALSE"))
{
attachment._mipMapGeneration = false;
fr += 2;
localAdvance = true;
}
if (!localAdvance) ++fr;
}
iteratorAdvanced = true;
}
return iteratorAdvanced;
}
bool CameraNode_writeLocalData(const Object& obj, Output& fw)
{
const CameraNode& camera = static_cast<const CameraNode&>(obj);
fw.indent()<<"clearColor "<<camera.getClearColor()<<std::endl;
fw.indent()<<"clearMask 0x"<<std::hex<<camera.getClearMask()<<std::endl;
if (camera.getColorMask())
{
fw.writeObject(*camera.getColorMask());
}
if (camera.getViewport())
{
fw.writeObject(*camera.getViewport());
}
fw.indent()<<"transformOrder ";
switch(camera.getTransformOrder())
{
case(osg::CameraNode::PRE_MULTIPLE): fw <<"PRE_MULTIPLE"<<std::endl; break;
case(osg::CameraNode::POST_MULTIPLE): fw <<"POST_MULTIPLE"<<std::endl; break;
}
writeMatrix(camera.getProjectionMatrix(),fw,"ProjectionMatrix");
writeMatrix(camera.getViewMatrix(),fw,"ViewMatrix");
fw.indent()<<"renderOrder ";
switch(camera.getRenderOrder())
{
case(osg::CameraNode::PRE_RENDER): fw <<"PRE_RENDER"<<std::endl; break;
case(osg::CameraNode::NESTED_RENDER): fw <<"NESTED_RENDER"<<std::endl; break;
case(osg::CameraNode::POST_RENDER): fw <<"POST_RENDER"<<std::endl; break;
}
fw.indent()<<"renderTargetImplementation ";
switch(camera.getRenderTargetImplementation())
{
case(osg::CameraNode::FRAME_BUFFER_OBJECT): fw <<"FRAME_BUFFER_OBJECT"<<std::endl; break;
case(osg::CameraNode::PIXEL_BUFFER_RTT): fw <<"PIXEL_BUFFER_RTT"<<std::endl; break;
case(osg::CameraNode::PIXEL_BUFFER): fw <<"PIXEL_BUFFER"<<std::endl; break;
case(osg::CameraNode::FRAME_BUFFER): fw <<"FRAME_BUFFER"<<std::endl; break;
case(osg::CameraNode::SEPERATE_WINDOW): fw <<"SEPERATE_WINDOW"<<std::endl; break;
}
fw.indent()<<"renderTargetFallback ";
switch(camera.getRenderTargetFallback())
{
case(osg::CameraNode::FRAME_BUFFER_OBJECT): fw <<"FRAME_BUFFER_OBJECT"<<std::endl; break;
case(osg::CameraNode::PIXEL_BUFFER_RTT): fw <<"PIXEL_BUFFER_RTT"<<std::endl; break;
case(osg::CameraNode::PIXEL_BUFFER): fw <<"PIXEL_BUFFER"<<std::endl; break;
case(osg::CameraNode::FRAME_BUFFER): fw <<"FRAME_BUFFER"<<std::endl; break;
case(osg::CameraNode::SEPERATE_WINDOW): fw <<"SEPERATE_WINDOW"<<std::endl; break;
}
fw.indent()<<"drawBuffer "<<std::hex<<camera.getDrawBuffer()<<std::endl;
fw.indent()<<"readBuffer "<<std::hex<<camera.getReadBuffer()<<std::endl;
const osg::CameraNode::BufferAttachmentMap& bam = camera.getBufferAttachmentMap();
if (!bam.empty())
{
for(osg::CameraNode::BufferAttachmentMap::const_iterator itr=bam.begin();
itr!=bam.end();
++itr)
{
const osg::CameraNode::Attachment& attachment = itr->second;
fw.indent()<<"bufferComponent "<<CameraNode_getBufferComponentStr(itr->first)<<" {"<<std::endl;
fw.moveIn();
fw.indent()<<"internalFormat "<<attachment._internalFormat<<std::endl;
if (attachment._texture.valid())
{
fw.writeObject(*attachment._texture.get());
}
fw.indent()<<"level "<<attachment._level<<std::endl;
fw.indent()<<"face "<<attachment._face<<std::endl;
fw.indent()<<"mipMapGeneration "<<(attachment._mipMapGeneration ? "TRUE" : "FALSE")<<std::endl;
fw.moveOut();
fw.indent()<<"}"<<std::endl;
}
}
return true;
}
bool CameraNode_matchBufferComponentStr(const char* str,CameraNode::BufferComponent& buffer)
{
if (strcmp(str,"DEPTH_BUFFER")==0) buffer = osg::CameraNode::DEPTH_BUFFER;
else if (strcmp(str,"STENCIL_BUFFER")==0) buffer = osg::CameraNode::STENCIL_BUFFER;
else if (strcmp(str,"COLOR_BUFFER")==0) buffer = osg::CameraNode::COLOR_BUFFER;
else if (strcmp(str,"COLOR_BUFFER0")==0) buffer = osg::CameraNode::COLOR_BUFFER0;
else if (strcmp(str,"COLOR_BUFFER1")==0) buffer = osg::CameraNode::COLOR_BUFFER1;
else if (strcmp(str,"COLOR_BUFFER2")==0) buffer = osg::CameraNode::COLOR_BUFFER2;
else if (strcmp(str,"COLOR_BUFFER3")==0) buffer = osg::CameraNode::COLOR_BUFFER3;
else if (strcmp(str,"COLOR_BUFFER4")==0) buffer = osg::CameraNode::COLOR_BUFFER4;
else if (strcmp(str,"COLOR_BUFFER5")==0) buffer = osg::CameraNode::COLOR_BUFFER5;
else if (strcmp(str,"COLOR_BUFFER6")==0) buffer = osg::CameraNode::COLOR_BUFFER6;
else if (strcmp(str,"COLOR_BUFFER7")==0) buffer = osg::CameraNode::COLOR_BUFFER7;
else return false;
return true;
}
const char* CameraNode_getBufferComponentStr(CameraNode::BufferComponent buffer)
{
switch(buffer)
{
case (osg::CameraNode::DEPTH_BUFFER) : return "DEPTH_BUFFER";
case (osg::CameraNode::STENCIL_BUFFER) : return "STENCIL_BUFFER";
case (osg::CameraNode::COLOR_BUFFER) : return "COLOR_BUFFER";
case (osg::CameraNode::COLOR_BUFFER1) : return "COLOR_BUFFER1";
case (osg::CameraNode::COLOR_BUFFER2) : return "COLOR_BUFFER2";
case (osg::CameraNode::COLOR_BUFFER3) : return "COLOR_BUFFER3";
case (osg::CameraNode::COLOR_BUFFER4) : return "COLOR_BUFFER4";
case (osg::CameraNode::COLOR_BUFFER5) : return "COLOR_BUFFER5";
case (osg::CameraNode::COLOR_BUFFER6) : return "COLOR_BUFFER6";
case (osg::CameraNode::COLOR_BUFFER7) : return "COLOR_BUFFER7";
default : return "UnknownBufferComponent";
}
}
/*
bool CameraNode_matchBufferComponentStr(const char* str,CameraNode::BufferComponent buffer)
{
if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else if (strcmp(str,"")==0) mode = osg::CameraNode::;
else return false;
return true;
}
const char* CameraNode_getBufferComponentStr(CameraNode::BufferComponent buffer)
{
switch(mode)
{
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
case (osg::CameraNode::) : return "";
default : return "UnknownBufferComponent";
}
}
*/