Files
OpenSceneGraph/src/osgPlugins/osgTerrain/ImageLayer.cpp

61 lines
1.4 KiB
C++

#include <osgTerrain/Layer>
#include <iostream>
#include <string>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/io_utils>
#include <osgDB/ReadFile>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osgDB/ParameterOutput>
bool ImageLayer_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool ImageLayer_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy ImageLayer_Proxy
(
new osgTerrain::ImageLayer,
"ImageLayer",
"Object Layer ImageLayer",
ImageLayer_readLocalData,
ImageLayer_writeLocalData
);
bool ImageLayer_readLocalData(osg::Object& obj, osgDB::Input &fr)
{
osgTerrain::ImageLayer& layer = static_cast<osgTerrain::ImageLayer&>(obj);
bool itrAdvanced = false;
if (fr.matchSequence("file %w") || fr.matchSequence("file %s"))
{
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(fr[1].getStr());
if (image.valid())
{
layer.setImage(image.get());
}
fr += 2;
itrAdvanced = true;
}
return itrAdvanced;
}
bool ImageLayer_writeLocalData(const osg::Object& obj, osgDB::Output& fw)
{
const osgTerrain::ImageLayer& layer = static_cast<const osgTerrain::ImageLayer&>(obj);
if (!layer.getFileName().empty())
{
fw.indent()<<"file "<<layer.getFileName()<<std::endl;
}
return true;
}