Files
OpenSceneGraph/src/osgGA/Event.cpp
Robert Osfield c194e92df8 Moved Handled propety from GUIEventAdapter to Event base class.
Added CameraManipulator::finishAnimation() method to allow application code to stop any animation/throw of manipulators.
2013-11-15 16:15:09 +00:00

28 lines
875 B
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgGA/Event>
using namespace osgGA;
Event::Event():
_handled(false),
_time(0.0)
{}
Event::Event(const Event& rhs, const osg::CopyOp& copyop):
osg::Object(rhs, copyop),
_handled(rhs._handled),
_time(rhs._time)
{}