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FGFS-4.1/OpenSceneGraph
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f40df07ec766e08c64b590f5b4e294ec16db8670
OpenSceneGraph/examples/osgterrain
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Robert Osfield 6661deeb24 Added use of GL_TRIANGLE_STRIP to cut down the size of the primitive indices required.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14476 16af8721-9629-0410-8352-f15c8da7e697
2014-11-14 17:44:20 +00:00
..
CMakeLists.txt
Added experimental osgTerrain::ShaderTerrain TerrainTechnique to osgterrain example to flesh out new shader based displacement mapping approach to osgTerrain databases.
2014-10-21 15:08:44 +00:00
osgterrain.cpp
Added experimental osgTerrain::ShaderTerrain TerrainTechnique to osgterrain example to flesh out new shader based displacement mapping approach to osgTerrain databases.
2014-10-21 15:08:44 +00:00
ShaderTerrain.cpp
Added use of GL_TRIANGLE_STRIP to cut down the size of the primitive indices required.
2014-11-14 17:44:20 +00:00
ShaderTerrain.h
Improvements to the ShaderTerrain experiemental terrain rendering technique.
2014-11-04 20:07:40 +00:00
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