Files
OpenSceneGraph/src/osgPlugins/ive/DrawElementsUInt.cpp

72 lines
2.3 KiB
C++

/**********************************************************************
*
* FILE: DrawElementsUInt.cpp
*
* DESCRIPTION: Read/Write osg::DrawElementsUInt in binary format to disk.
*
* CREATED BY: Copied from DrawElementsUShort.cpp by Marco Jez
*
*
* HISTORY: Created 20.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "DrawElementsUInt.h"
#include "PrimitiveSet.h"
#include <osg/Endian>
using namespace ive;
void DrawElementsUInt::write(DataOutputStream* out){
// Write DrawElementsUInt's identification.
out->writeInt(IVEDRAWELEMENTSUINT);
// If the osg class is inherited by any other class we should also write this to file.
osg::PrimitiveSet* prim = dynamic_cast<osg::PrimitiveSet*>(this);
if(prim){
((ive::PrimitiveSet*)(prim))->write(out);
}
else
throw Exception("DrawElementsUInt::write(): Could not cast this osg::DrawElementsUInt to an osg::PrimitiveSet.");
// Write DrawElementsUInt's properties.
// Write array length and its elements.
out->writeInt(size());
out->writeCharArray((const char*)&front(), size() * INTSIZE);
}
void DrawElementsUInt::read(DataInputStream* in)
{
// Read DrawElementsUInt's identification.
int id = in->peekInt();
if(id == IVEDRAWELEMENTSUINT){
// Code to read DrawElementsUInt's properties.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::PrimitiveSet* prim = dynamic_cast<osg::PrimitiveSet*>(this);
if(prim){
((ive::PrimitiveSet*)(prim))->read(in);
}
else
throw Exception("DrawElementsUInt::read(): Could not cast this osg::DrawElementsUInt to an osg::PrimitiveSet.");
// Read array length and its elements.
int size = in->readInt();
resize(size);
in->readCharArray((char*)&front(), size * INTSIZE);
if (in->_byteswap)
{
for (int i = 0 ; i < size ; i++ )
{
osg::swapBytes4((char*)&((*this)[i])) ;
}
}
}
else{
throw Exception("DrawElementsUInt::read(): Expected DrawElementsUInt identification.");
}
}