Files
OpenSceneGraph/src/osgWrappers/osgAnimation/Channel.cpp
Robert Osfield 957708b4be Updated wrappers
2009-02-11 20:02:45 +00:00

1197 lines
42 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osgAnimation/Channel>
#include <osgAnimation/Sampler>
#include <osgAnimation/Target>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::Channel)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osg::Referenced);
I_Constructor0(____Channel,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::PURE_VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::PURE_VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::PURE_VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(const std::string &, getName,
Properties::NON_VIRTUAL,
__C5_std_string_R1__getName,
"",
"");
I_Method1(void, setName, IN, const std::string &, name,
Properties::NON_VIRTUAL,
__void__setName__C5_std_string_R1,
"",
"");
I_Method0(float, getStartTime,
Properties::PURE_VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::PURE_VIRTUAL,
__float__getEndTime,
"",
"");
I_Method0(const std::string &, getTargetName,
Properties::NON_VIRTUAL,
__C5_std_string_R1__getTargetName,
"",
"");
I_Method1(void, setTargetName, IN, const std::string &, name,
Properties::NON_VIRTUAL,
__void__setTargetName__C5_std_string_R1,
"",
"");
I_Method0(float, getWeight,
Properties::NON_VIRTUAL,
__float__getWeight,
"",
"");
I_Method1(void, setWeight, IN, float, w,
Properties::NON_VIRTUAL,
__void__setWeight__float,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::PURE_VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::PURE_VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(const std::string &, Name,
__C5_std_string_R1__getName,
__void__setName__C5_std_string_R1);
I_SimpleProperty(osgAnimation::Sampler *, Sampler,
__Sampler_P1__getSampler,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(const std::string &, TargetName,
__C5_std_string_R1__getTargetName,
__void__setTargetName__C5_std_string_R1);
I_SimpleProperty(float, Weight,
__float__getWeight,
__void__setWeight__float);
END_REFLECTOR
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgAnimation::Channel > >, osgAnimation::ChannelList)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::DoubleLinearSampler >, osgAnimation::DoubleLinearChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::FloatLinearSampler >, osgAnimation::FloatLinearChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::Vec2LinearSampler >, osgAnimation::Vec2LinearChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::Vec3LinearSampler >, osgAnimation::Vec3LinearChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::Vec4LinearSampler >, osgAnimation::Vec4LinearChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::QuatSphericalLinearSampler >, osgAnimation::QuatSphericalLinearChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::FloatCubicBezierSampler >, osgAnimation::FloatCubicBezierChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::DoubleCubicBezierSampler >, osgAnimation::DoubleCubicBezierChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::Vec2CubicBezierSampler >, osgAnimation::Vec2CubicBezierChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::Vec3CubicBezierSampler >, osgAnimation::Vec3CubicBezierChannel)
TYPE_NAME_ALIAS(osgAnimation::TemplateChannel< osgAnimation::Vec4CubicBezierSampler >, osgAnimation::Vec4CubicBezierChannel)
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgAnimation::Channel >)
I_DeclaringFile("osg/ref_ptr");
I_Constructor0(____ref_ptr,
"",
"");
I_Constructor1(IN, osgAnimation::Channel *, ptr,
Properties::NON_EXPLICIT,
____ref_ptr__T_P1,
"",
"");
I_Constructor1(IN, const osg::ref_ptr< osgAnimation::Channel > &, rp,
Properties::NON_EXPLICIT,
____ref_ptr__C5_ref_ptr_R1,
"",
"");
I_Method0(osgAnimation::Channel *, get,
Properties::NON_VIRTUAL,
__T_P1__get,
"",
"");
I_Method0(bool, valid,
Properties::NON_VIRTUAL,
__bool__valid,
"",
"");
I_Method0(osgAnimation::Channel *, release,
Properties::NON_VIRTUAL,
__T_P1__release,
"",
"");
I_Method1(void, swap, IN, osg::ref_ptr< osgAnimation::Channel > &, rp,
Properties::NON_VIRTUAL,
__void__swap__ref_ptr_R1,
"",
"");
I_SimpleProperty(osgAnimation::Channel *, ,
__T_P1__get,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::DoubleCubicBezierSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::DoubleCubicBezierSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::DoubleCubicBezierSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::DoubleCubicBezierSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::DoubleCubicBezierSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::DoubleLinearSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::DoubleLinearSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::DoubleLinearSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::DoubleLinearSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::DoubleLinearSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::FloatCubicBezierSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::FloatCubicBezierSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::FloatCubicBezierSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::FloatCubicBezierSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::FloatCubicBezierSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::FloatLinearSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::FloatLinearSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::FloatLinearSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::FloatLinearSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::FloatLinearSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::QuatSphericalLinearSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::QuatSphericalLinearSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::QuatSphericalLinearSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::QuatSphericalLinearSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::QuatSphericalLinearSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::Vec2CubicBezierSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::Vec2CubicBezierSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::Vec2CubicBezierSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::Vec2CubicBezierSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::Vec2CubicBezierSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::Vec2LinearSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::Vec2LinearSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::Vec2LinearSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::Vec2LinearSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::Vec2LinearSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::Vec3CubicBezierSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::Vec3CubicBezierSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::Vec3CubicBezierSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::Vec3CubicBezierSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::Vec3CubicBezierSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::Vec3LinearSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::Vec3LinearSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::Vec3LinearSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::Vec3LinearSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::Vec3LinearSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::Vec4CubicBezierSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::Vec4CubicBezierSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::Vec4CubicBezierSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::Vec4CubicBezierSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::Vec4CubicBezierSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::TemplateChannel< osgAnimation::Vec4LinearSampler >)
I_DeclaringFile("osgAnimation/Channel");
I_BaseType(osgAnimation::Channel);
I_ConstructorWithDefaults2(IN, SamplerType *, s, 0, IN, osgAnimation::TemplateChannel< osgAnimation::Vec4LinearSampler >::TargetType *, target, 0,
____TemplateChannel__SamplerType_P1__TargetType_P1,
"",
"");
I_Method1(void, update, IN, float, time,
Properties::VIRTUAL,
__void__update__float,
"",
"");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgAnimation::Target *, getTarget,
Properties::VIRTUAL,
__Target_P1__getTarget,
"",
"");
I_Method0(SamplerType *, getOrCreateSampler,
Properties::NON_VIRTUAL,
__SamplerType_P1__getOrCreateSampler,
"",
"");
I_Method0(osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__Sampler_P1__getSampler,
"",
"");
I_Method0(const osgAnimation::Sampler *, getSampler,
Properties::VIRTUAL,
__C5_Sampler_P1__getSampler,
"",
"");
I_Method0(SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__SamplerType_P1__getSamplerTyped,
"",
"");
I_Method0(const SamplerType *, getSamplerTyped,
Properties::NON_VIRTUAL,
__C5_SamplerType_P1__getSamplerTyped,
"",
"");
I_Method1(void, setSampler, IN, SamplerType *, sampler,
Properties::NON_VIRTUAL,
__void__setSampler__SamplerType_P1,
"",
"");
I_Method0(osgAnimation::TemplateChannel< osgAnimation::Vec4LinearSampler >::TargetType *, getTargetTyped,
Properties::NON_VIRTUAL,
__TargetType_P1__getTargetTyped,
"",
"");
I_Method1(void, setTarget, IN, osgAnimation::TemplateChannel< osgAnimation::Vec4LinearSampler >::TargetType *, target,
Properties::NON_VIRTUAL,
__void__setTarget__TargetType_P1,
"",
"");
I_Method0(float, getStartTime,
Properties::VIRTUAL,
__float__getStartTime,
"",
"");
I_Method0(float, getEndTime,
Properties::VIRTUAL,
__float__getEndTime,
"",
"");
I_SimpleProperty(float, EndTime,
__float__getEndTime,
0);
I_SimpleProperty(SamplerType *, Sampler,
0,
__void__setSampler__SamplerType_P1);
I_SimpleProperty(SamplerType *, SamplerTyped,
__SamplerType_P1__getSamplerTyped,
0);
I_SimpleProperty(float, StartTime,
__float__getStartTime,
0);
I_SimpleProperty(osgAnimation::Target *, Target,
__Target_P1__getTarget,
0);
I_SimpleProperty(osgAnimation::TemplateChannel< osgAnimation::Vec4LinearSampler >::TargetType *, TargetTyped,
__TargetType_P1__getTargetTyped,
0);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgAnimation::Channel > >)