Files
OpenSceneGraph/src/osgPlugins/ive/Layer.h
2012-03-21 17:36:20 +00:00

50 lines
1.4 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef IVE_LAYER
#define IVE_LAYER 1
#include <osgTerrain/Layer>
#include "ReadWrite.h"
namespace ive
{
class LayerHelper
{
public:
LayerHelper() {}
void writeLayer(DataOutputStream* out, osgTerrain::Layer* layer);
osgTerrain::Layer* readLayer(DataInputStream* in);
void writeLocator(DataOutputStream* out, osgTerrain::Locator* locator);
osgTerrain::Locator* readLocator(DataInputStream* in);
};
class Layer : public osgTerrain::Layer, public ReadWrite
{
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
void writeValidDataOperator(DataOutputStream* out, osgTerrain::ValidDataOperator* validDataOperator);
osgTerrain::ValidDataOperator* readValidDataOperator(DataInputStream* in);
};
}
#endif