Files
OpenSceneGraph/src/osgPlugins/ive/TextureCubeMap.cpp
2012-03-21 17:36:20 +00:00

117 lines
4.5 KiB
C++

/**********************************************************************
*
* FILE: TextureCubeMap.cpp
*
* DESCRIPTION: Read/Write osg::TextureCubeMap in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "TextureCubeMap.h"
#include "Texture.h"
#include "Image.h"
using namespace ive;
void TextureCubeMap::write(DataOutputStream* out){
// Write TextureCubeMap's identification.
out->writeInt(IVETEXTURECUBEMAP);
// If the osg class is inherited by any other class we should also write this to file.
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
if(tex){
((ive::Texture*)(tex))->write(out);
}
else
out_THROW_EXCEPTION("TextureCubeMap::write(): Could not cast this osg::TextureCubeMap to an osg::Texture.");
// Write TextureCubeMap's properties.
// Write texture size
out->writeInt(getTextureWidth());
out->writeInt(getTextureHeight());
// Write number of mipmap levels
out->writeInt(getNumMipmapLevels());
if (out->getVersion() >= VERSION_0029)
{
out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_X));
out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_X));
out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_Y));
out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_Y));
out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_Z));
out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_Z));
}
else
{
// Should we include images date in stream
IncludeImageMode includeImg = out->getIncludeImageMode(getImage(osg::TextureCubeMap::POSITIVE_X));
out->writeChar(includeImg);
out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_X));
out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_X));
out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_Y));
out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Y));
out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_Z));
out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Z));
}
}
void TextureCubeMap::read(DataInputStream* in)
{
// Peek on TextureCubeMap's identification.
int id = in->peekInt();
if(id == IVETEXTURECUBEMAP){
// Read TextureCubeMap's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
if(tex){
((ive::Texture*)(tex))->read(in);
}
else
in_THROW_EXCEPTION("TextureCubeMap::read(): Could not cast this osg::TextureCubeMap to an osg::Texture.");
// Read TextureCubeMap's properties
// Read texture size
int width = in->readInt();
int height = in->readInt();
setTextureSize(width, height);
// Read number of mipmap levels
setNumMipmapLevels((unsigned int)in->readInt());
if (in->getVersion() >= VERSION_0029)
{
setImage(osg::TextureCubeMap::POSITIVE_X,in->readImage());
setImage(osg::TextureCubeMap::NEGATIVE_X,in->readImage());
setImage(osg::TextureCubeMap::POSITIVE_Y,in->readImage());
setImage(osg::TextureCubeMap::NEGATIVE_Y,in->readImage());
setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage());
setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage());
}
else
{
// Should we read image data from stream
IncludeImageMode includeImg = (IncludeImageMode)in->readChar();
setImage(osg::TextureCubeMap::POSITIVE_X,in->readImage(includeImg));
setImage(osg::TextureCubeMap::NEGATIVE_X,in->readImage(includeImg));
setImage(osg::TextureCubeMap::POSITIVE_Y,in->readImage(includeImg));
setImage(osg::TextureCubeMap::NEGATIVE_Y,in->readImage(includeImg));
setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage(includeImg));
setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage(includeImg));
}
}
else{
in_THROW_EXCEPTION("TextureCubeMap::read(): Expected TextureCubeMap identification.");
}
}