copy constructor which takes an optional Cloner object, and the old osg::Object::clone() has changed so that it now requires a Cloner as paramter. This is passed on to the copy constructor to help control the shallow vs deep copying. The old functionality of clone() which was clone of type has been renamed to cloneType(). Updated all of the OSG to work with these new conventions, implemention all the required copy constructors etc. A couple of areas will do shallow copies by design, a couple of other still need to be updated to do either shallow or deep. Neither of the shallow or deep copy operations have been tested yet, only the old functionality of the OSG has been checked so far, such running the viewer on various demo datasets. Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which was not checking that Group didn't have have any attached StateSet's, Callbacks or UserData. These checks have now been added, which fixes a bug which was revealled by the new osgscribe demo, this related to removal of group acting as state decorator. method
63 lines
1.9 KiB
Plaintext
63 lines
1.9 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSGTEXT_PARAGRAPH
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#define OSGTEXT_PARAGRAPH
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#include <osg/Geode>
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#include <osgText/Text>
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namespace osgText {
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class OSGTEXT_EXPORT Paragraph : public osg::Geode
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{
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public:
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Paragraph();
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Paragraph(const Paragraph& paragraph,const osg::Cloner& cloner=osg::ShallowCopy());
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Paragraph(const osg::Vec3& position,const std::string& text,osgText::Font* font);
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META_Node(Paragraph)
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void setFont(osgText::Font* font);
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osgText::Font* getFont() { return _font.get(); }
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const osgText::Font* getFont() const { return _font.get(); }
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void setMaximumNoCharactersPerLine(unsigned int maxCharsPerLine);
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const unsigned int getMaximumNoCharactersPerLine() const { return _maxCharsPerLine; }
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void setText(const std::string& text);
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std::string& getText() { return _text; }
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const std::string& getText() const { return _text; }
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void setPosition(const osg::Vec3& position);
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const osg::Vec3& getPosition() const { return _position; }
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void setAlignment(int alignment);
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int getAlignment() { return _alignment; }
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float getHeight() const;
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static bool createFormatedText(unsigned int noCharsPerLine,const std::string& str,std::vector<std::string>& formatedText);
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protected:
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virtual ~Paragraph() {}
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void createDrawables();
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osg::Vec3 _position;
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std::string _text;
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osg::ref_ptr<osgText::Font> _font;
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int _alignment;
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unsigned int _maxCharsPerLine;
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};
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};
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#endif
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