Files
OpenSceneGraph/src/osgPlugins/ive/Shape.cpp
2012-03-21 17:36:20 +00:00

381 lines
11 KiB
C++

/**********************************************************************
*
* FILE: HeightField.cpp
*
* DESCRIPTION: Read/Write osg::HeightField in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerator
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 27.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "Shape.h"
#include "Object.h"
#include <osg/Endian>
using namespace ive;
////////////////////////////////////////////////////////////////////////////////
//
// Sphere
//
void Sphere::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVESPHERE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Sphere::write(): Could not cast this osg::Sphere to an osg::Object.");
// Write Sphere's properties.
out->writeVec3(getCenter());
out->writeFloat(getRadius());
}
void Sphere::read(DataInputStream* in)
{
// Peek on Sphere's identification.
int id = in->peekInt();
if(id == IVESPHERE)
{
// Read Sphere's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Sphere::read(): Could not cast this osg::Sphere to an osg::Object.");
// Read Sphere's properties
setCenter(in->readVec3());
setRadius(in->readFloat());
}
else
{
in_THROW_EXCEPTION("Sphere::read(): Expected Sphere identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Box
//
void Box::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVEBOX);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Box::write(): Could not cast this osg::Box to an osg::Object.");
// Write Box's properties.
out->writeVec3(getCenter());
out->writeVec3(getHalfLengths());
out->writeQuat(getRotation());
}
void Box::read(DataInputStream* in)
{
// Peek on Box's identification.
int id = in->peekInt();
if(id == IVEBOX)
{
// Read Box's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Box::read(): Could not cast this osg::Box to an osg::Object.");
// Read Box's properties
setCenter(in->readVec3());
setHalfLengths(in->readVec3());
setRotation(in->readQuat());
}
else
{
in_THROW_EXCEPTION("Box::read(): Expected Box identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Cone
//
void Cone::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVECONE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Cone::write(): Could not cast this osg::Cone to an osg::Object.");
// Write Cone's properties.
out->writeVec3(getCenter());
out->writeFloat(getRadius());
out->writeFloat(getHeight());
out->writeQuat(getRotation());
}
void Cone::read(DataInputStream* in)
{
// Peek on Cone's identification.
int id = in->peekInt();
if(id == IVECONE)
{
// Read Cone's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Cone::read(): Could not cast this osg::Cone to an osg::Object.");
// Read Cone's properties
setCenter(in->readVec3());
setRadius(in->readFloat());
setHeight(in->readFloat());
setRotation(in->readQuat());
}
else
{
in_THROW_EXCEPTION("Cone::read(): Expected Cone identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Cylinder
//
void Cylinder::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVECYLINDER);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Cylinder::write(): Could not cast this osg::Cylinder to an osg::Object.");
// Write Cylinder's properties.
out->writeVec3(getCenter());
out->writeFloat(getRadius());
out->writeFloat(getHeight());
out->writeQuat(getRotation());
}
void Cylinder::read(DataInputStream* in)
{
// Peek on Cylinder's identification.
int id = in->peekInt();
if(id == IVECYLINDER)
{
// Read Cylinder's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Cylinder::read(): Could not cast this osg::Cylinder to an osg::Object.");
// Read Cylinder's properties
setCenter(in->readVec3());
setRadius(in->readFloat());
setHeight(in->readFloat());
setRotation(in->readQuat());
}
else
{
in_THROW_EXCEPTION("Cylinder::read(): Expected Cylinder identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// Capsule
//
void Capsule::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVECAPSULE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Capsule::write(): Could not cast this osg::Capsule to an osg::Object.");
// Write Capsule's properties.
out->writeVec3(getCenter());
out->writeFloat(getRadius());
out->writeFloat(getHeight());
out->writeQuat(getRotation());
}
void Capsule::read(DataInputStream* in)
{
// Peek on Capsule's identification.
int id = in->peekInt();
if(id == IVECAPSULE)
{
// Read Capsule's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Capsule::read(): Could not cast this osg::Capsule to an osg::Object.");
// Read Capsule's properties
setCenter(in->readVec3());
setRadius(in->readFloat());
setHeight(in->readFloat());
setRotation(in->readQuat());
}
else
{
in_THROW_EXCEPTION("Capsule::read(): Expected Capsule identification.");
}
}
////////////////////////////////////////////////////////////////////////////////
//
// HeightField
//
void HeightField::write(DataOutputStream* out)
{
// Write CullFace's identification.
out->writeInt(IVEHEIGHTFIELD);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("HeightField::write(): Could not cast this osg::HeightField to an osg::Object.");
// Write HeightField's properties.
out->writeUInt(getNumColumns());
out->writeUInt(getNumRows());
out->writeVec3(getOrigin());
out->writeFloat(getXInterval());
out->writeFloat(getYInterval());
out->writeQuat(getRotation());
out->writeFloat(getSkirtHeight());
out->writeUInt(getBorderWidth());
unsigned int size = getHeightList().size();
out->writeUInt(size);
for(unsigned int i = 0; i < size; i++)
{
out->writeFloat((getHeightList())[i]);
}
}
void HeightField::read(DataInputStream* in)
{
// Peek on HeightField's identification.
int id = in->peekInt();
if(id == IVEHEIGHTFIELD)
{
// Read HeightField's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj)
{
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("HeightField::read(): Could not cast this osg::HeightField to an osg::Object.");
// Read HeightField's properties
//setColor(in->readVec4());
unsigned int col = in->readUInt();
unsigned int row = in->readUInt();
allocate(col,row);
setOrigin(in->readVec3());
setXInterval(in->readFloat());
setYInterval(in->readFloat());
setRotation(in->readQuat());
setSkirtHeight(in->readFloat());
setBorderWidth(in->readUInt());
unsigned int size = in->readUInt();
in->_istream->read((char*)&(getHeightList()[0]), FLOATSIZE*size);
if (in->_istream->rdstate() & in->_istream->failbit)
in_THROW_EXCEPTION("HeightField::read(): Failed to read height array.");
if (in->_byteswap) {
float *ptr = (float*)&(getHeightList()[0]) ;
for (unsigned int i = 0 ; i < size ; i++ ) {
osg::swapBytes((char *)&(ptr[i]),FLOATSIZE) ;
}
}
}
else
{
in_THROW_EXCEPTION("HeightField::read(): Expected HeightField identification.");
}
}