Files
OpenSceneGraph/src/osgWrappers/osgUtil/StateGraph.cpp
2005-10-13 12:51:00 +00:00

84 lines
2.8 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Referenced>
#include <osg/StateSet>
#include <osgUtil/RenderLeaf>
#include <osgUtil/StateGraph>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_VALUE_REFLECTOR(osgUtil::LeafDepthSortFunctor)
I_Constructor0();
END_REFLECTOR
TYPE_NAME_ALIAS(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::StateGraph > >, osgUtil::StateGraph::ChildList);
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >, osgUtil::StateGraph::LeafList);
BEGIN_OBJECT_REFLECTOR(osgUtil::StateGraph)
I_BaseType(osg::Referenced);
I_Constructor0();
I_Constructor2(IN, osgUtil::StateGraph *, parent, IN, const osg::StateSet *, stateset);
I_Method0(osgUtil::StateGraph *, cloneType);
I_Method1(void, setUserData, IN, osg::Referenced *, obj);
I_Method0(osg::Referenced *, getUserData);
I_Method0(const osg::Referenced *, getUserData);
I_Method0(bool, empty);
I_Method0(bool, leaves_empty);
I_Method0(float, getAverageDistance);
I_Method0(float, getMinimumDistance);
I_Method0(void, sortFrontToBack);
I_Method0(void, reset);
I_Method0(void, clean);
I_Method0(void, prune);
I_Method1(osgUtil::StateGraph *, find_or_insert, IN, const osg::StateSet *, stateset);
I_Method1(void, addLeaf, IN, osgUtil::RenderLeaf *, leaf);
I_ReadOnlyProperty(float, AverageDistance);
I_ReadOnlyProperty(float, MinimumDistance);
I_Property(osg::Referenced *, UserData);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::RenderLeaf >)
I_Constructor0();
I_Constructor1(IN, osgUtil::RenderLeaf *, t);
I_Constructor1(IN, const osg::ref_ptr< osgUtil::RenderLeaf > &, rp);
I_Method0(bool, valid);
I_Method0(osgUtil::RenderLeaf *, get);
I_Method0(const osgUtil::RenderLeaf *, get);
I_Method0(osgUtil::RenderLeaf *, take);
I_Method0(osgUtil::RenderLeaf *, release);
I_ReadOnlyProperty(osgUtil::RenderLeaf *, );
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::StateGraph >)
I_Constructor0();
I_Constructor1(IN, osgUtil::StateGraph *, t);
I_Constructor1(IN, const osg::ref_ptr< osgUtil::StateGraph > &, rp);
I_Method0(bool, valid);
I_Method0(osgUtil::StateGraph *, get);
I_Method0(const osgUtil::StateGraph *, get);
I_Method0(osgUtil::StateGraph *, take);
I_Method0(osgUtil::StateGraph *, release);
I_ReadOnlyProperty(osgUtil::StateGraph *, );
END_REFLECTOR
STD_MAP_REFLECTOR(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::StateGraph > >);
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >);