94 lines
3.0 KiB
C++
94 lines
3.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGGLUT_GLUTWINDOW
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#define OSGGLUT_GLUTWINDOW 1
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#include <osgGLUT/Export>
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#include <string>
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#include <vector>
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namespace osgGLUT
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{
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/** A basic GLUTWindow base class which provides a just a basic window. */
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class OSGGLUT_EXPORT Window
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{
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public:
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Window();
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virtual ~Window();
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void setWindowOrigin(int x, int y) { _wx = x, _wy = y; };
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void setWindowSize(int width, int height) { _ww = width, _wh = height; };
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void setWindowTitle(const std::string& title) { _title = title; }
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void setDisplayMode(unsigned int displayMode) { _displayMode = displayMode; }
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virtual bool open();
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virtual bool run();
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virtual void display();
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protected:
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virtual void clear();
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static void displayCB();
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static void reshapeCB(int w, int h);
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static void visibilityCB(int state);
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static void mouseMotionCB(int x, int y);
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static void mousePassiveMotionCB(int x, int y);
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static void mouseCB(int button, int state, int x, int y);
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static void keyboardCB(unsigned char key, int x, int y );
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static void keyboardUpCB(unsigned char key, int x, int y );
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static void specialCB(int key, int x, int y);
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static void specialUpCB(int key, int x, int y);
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static void spaceballMotionCB(int x, int y, int z);
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static void spaceballRotateCB(int x, int y, int z);
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static void spaceballButtonCB(int button, int state);
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virtual void reshape(GLint w, GLint h);
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virtual void visibility(int state);
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virtual void mouseMotion(int x, int y);
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virtual void mousePassiveMotion(int x, int y);
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virtual void mouse(int button, int state, int x, int y);
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virtual void keyboard(int key, int x, int y, bool keydown);
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virtual void special(int key, int x, int y, bool keydown);
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virtual void spaceballMotion(int x, int y, int z);
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virtual void spaceballRotate(int x, int y, int z);
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virtual void spaceballButton(int button, int state);
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static Window* s_theWindow;
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std::string _title;
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int _wx, _wy, _ww, _wh;
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unsigned int _displayMode;
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int _is_open;
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int _mx, _my, _mbutton;
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bool _fullscreen;
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int _saved_wx, _saved_wy, _saved_ww,_saved_wh;
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bool _exit;
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void check_if_exit();
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};
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}
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#endif // SG_VIEWIER_H
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