Files
OpenSceneGraph/src/osgWrappers/osg/Vec2d.cpp
2005-04-08 09:59:40 +00:00

39 lines
1.3 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/io_utils>
#include <osg/Vec2d>
#include <osg/Vec2f>
TYPE_NAME_ALIAS(double, osg::Vec2d::value_type);
BEGIN_VALUE_REFLECTOR(osg::Vec2d)
ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
Constructor0();
Constructor2(IN, osg::Vec2d::value_type, x, IN, osg::Vec2d::value_type, y);
Constructor1(IN, const osg::Vec2f &, vec);
Method0(osg::Vec2d::value_type *, ptr);
Method0(const osg::Vec2d::value_type *, ptr);
Method2(void, set, IN, osg::Vec2d::value_type, x, IN, osg::Vec2d::value_type, y);
Method0(osg::Vec2d::value_type &, x);
Method0(osg::Vec2d::value_type &, y);
Method0(osg::Vec2d::value_type, x);
Method0(osg::Vec2d::value_type, y);
Method0(bool, valid);
Method0(bool, isNaN);
Method0(osg::Vec2d::value_type, length);
Method0(osg::Vec2d::value_type, length2);
Method0(osg::Vec2d::value_type, normalize);
END_REFLECTOR