Files
OpenSceneGraph/src/osgWrappers/osg/Vec3f.cpp
2005-04-08 09:59:40 +00:00

43 lines
1.6 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/io_utils>
#include <osg/Vec2f>
#include <osg/Vec3f>
TYPE_NAME_ALIAS(float, osg::Vec3f::value_type);
BEGIN_VALUE_REFLECTOR(osg::Vec3f)
ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
Constructor0();
Constructor3(IN, osg::Vec3f::value_type, x, IN, osg::Vec3f::value_type, y, IN, osg::Vec3f::value_type, z);
Constructor2(IN, const osg::Vec2f &, v2, IN, osg::Vec3f::value_type, zz);
Method0(osg::Vec3f::value_type *, ptr);
Method0(const osg::Vec3f::value_type *, ptr);
Method3(void, set, IN, osg::Vec3f::value_type, x, IN, osg::Vec3f::value_type, y, IN, osg::Vec3f::value_type, z);
Method1(void, set, IN, const osg::Vec3f &, rhs);
Method0(osg::Vec3f::value_type &, x);
Method0(osg::Vec3f::value_type &, y);
Method0(osg::Vec3f::value_type &, z);
Method0(osg::Vec3f::value_type, x);
Method0(osg::Vec3f::value_type, y);
Method0(osg::Vec3f::value_type, z);
Method0(bool, valid);
Method0(bool, isNaN);
Method0(osg::Vec3f::value_type, length);
Method0(osg::Vec3f::value_type, length2);
Method0(osg::Vec3f::value_type, normalize);
WriteOnlyProperty(const osg::Vec3f &, );
END_REFLECTOR