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OpenSceneGraph/include/osg/TexMat
2001-01-10 16:32:10 +00:00

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#ifndef OSG_TEXMAT
#define OSG_TEXMAT 1
#include <osg/Export>
#include <osg/Matrix>
namespace osg {
class SG_EXPORT TexMat : public Matrix
{
public :
TexMat( void );
static TexMat* instance();
virtual Object* clone() const { return new TexMat(); }
virtual bool isSameKindAs(Object* obj) { return dynamic_cast<TexMat*>(obj)!=NULL; }
virtual const char* className() const { return "TexMat"; }
void apply( void );
protected:
virtual ~TexMat( void );
};
};
#endif