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OpenSceneGraph/include/osgUtil/GUIActionAdapter
2001-01-10 16:32:10 +00:00

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#ifndef OSGUTIL_GUIACTIONADAPTER
#define OSGUTIL_GUIACTIONADAPTER 1
#include <osgUtil/Export>
namespace osgUtil{
/** Pure virtual base class for adapting the GUI actions for use in CameraManipulators.*/
class GUIActionAdapter
{
public:
virtual void needRedraw(bool needed=true) = 0;
virtual void needContinuousUpdate(bool needed=true) = 0;
virtual void needWarpPointer(int x,int y) = 0;
};
}
#endif