A simple hang gliding flight simulator demo. The current GliderManipulator
does not yet have any dynamics built into it, something TODO...
A small database is built into the program - Ed Levin park, Don's local flying
to be precise! You'll need the textures found in the OpenSceneGraph-Data
distribution. To run type :
hangglide
To run type with other databases, treat it just like sgv such as :
hangglide town.osg