Add my Windows build script for posterity.
Linux/Mac coming shortly.
This commit is contained in:
14
compile-scripts/README.md
Normal file
14
compile-scripts/README.md
Normal file
@@ -0,0 +1,14 @@
|
||||
This is the scripts I (James) use to maintain my builds on each platform.
|
||||
|
||||
They're much less clever than 'download and compile' but they do enough for me
|
||||
and probably most other people, if you tweak the paths accordingly. The Mac
|
||||
and Linux ones require Ruby (which is usually pre-installed). There are no
|
||||
instructions - if you can't figure out what these do from reading the scripts,
|
||||
you almost certainly should not be using them!
|
||||
|
||||
They all assume a top-level folder (called 'FGFS' in my case) which contains
|
||||
checkouts of simgear, flightgear, fgdata, OpenSceneGraph (into a dir named
|
||||
'osg') and the windows-3rd-party dir in the case of Windows. It's assumed
|
||||
you copy the script to that same dir, edit paths and run from there.
|
||||
|
||||
Files will be installed into a subdir called 'dist'
|
||||
Reference in New Issue
Block a user