- bug - presets does not work - reloading FG causes whole addon reload and lost of mission state

- persisted mission_root between repositioning
- refactored code (new separate files, function move)
This commit is contained in:
Slawek Mikula
2017-10-22 01:25:52 +02:00
parent 5959faed74
commit 4d68efa714
6 changed files with 72 additions and 73 deletions

View File

@@ -1,27 +1,6 @@
<?xml version="1.0"?>
<PropertyList>
<name>Test mission</name>
<description>
Hoops / gates / checkpoints
</description>
<!--include>timer_trigger.obj</include>
<include>object_activation.obj</include>
<include>property_trigger.obj</include>
<include>point_of_interest.obj</include>
<include>proximity_trigger.obj</include>
<include>rectangle_area.obj</include>
<include>model.obj</include>
<include>message.obj</include>
<include>single_shot_sound.obj</include>
<include>timer.mgr</include>
<include>message.mgr</include>
<include>mission_compass.mgr</include-->
<audio-dir>Missions/Hoops-mission</audio-dir>
<presets>
<altitude>-9999</altitude>
<altitude-ft>-9999</altitude-ft>