- bug - presets does not work - reloading FG causes whole addon reload and lost of mission state
- persisted mission_root between repositioning - refactored code (new separate files, function move)
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@@ -0,0 +1,6 @@
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var splash_screen = func {
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var s = getprop("sim/startup/splash-alpha");
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if (s == nil) s = 1;
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return s > 0 ? 1 : 0;
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}
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