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//////////////////////////////////////////////////////////////////////
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//
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// mpirc.hxx
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//
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// started November 2020
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// Authors: Henning Stahlke, Michael Filhol
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef MPIRC_H
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#define MPIRC_H
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#include <deque>
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#include <string>
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#include <simgear/compiler.h>
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#include <simgear/props/props.hxx>
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#include <simgear/io/raw_socket.hxx>
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#include <simgear/io/sg_socket.hxx>
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const std::string IRC_DEFAULT_PORT {"6667"};
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const int IRC_BUFFER_SIZE = 1024;
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struct IRCMessage {
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std::string sender;
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std::string textline;
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};
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/*
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IRCConnection implements a basic IRC client for transmitting and receiving
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private messages via an IRC server
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In general it is possible to have multiple instances of this class but you
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have to consider the following points:
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- you cannot connect to a server with the same nickname more than once at a time
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- if you want to expose status info to the property tree, you have to pass
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an unique prefix to setupProperties() per instance
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*/
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class IRCConnection : SGSocket
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{
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public:
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IRCConnection(const std::string &nickname, const std::string &servername, const std::string &port = IRC_DEFAULT_PORT);
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~IRCConnection();
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void setupProperties(std::string path);
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void update();
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bool login(const std::string &nickname);
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bool login();
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void quit();
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bool sendPrivmsg(const std::string &recipient, const std::string &textline);
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bool join(const std::string &channel);
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bool part(const std::string &channel);
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bool isConnected() const { return _connected; }
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bool isReady() const { return _logged_in; }
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bool hasMessage() const { return !_incoming_private_messages.empty(); }
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IRCMessage getMessage();
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private:
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bool connect();
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void disconnect();
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void pong(const std::string &recipient);
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bool parseReceivedLine(std::string irc_line);
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bool _connected {false}; // TCP session ok
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bool _logged_in {false}; // IRC login completed
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std::string _nickname {""};
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char _read_buffer[IRC_BUFFER_SIZE];
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std::deque<IRCMessage> _incoming_private_messages;
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SGPropertyNode *_pReadyFlag {nullptr};
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SGPropertyNode *_pMessageCountIn {nullptr};
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SGPropertyNode *_pMessageCountOut {nullptr};
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SGPropertyNode *_pIRCReturnCode {nullptr};
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};
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#endif
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