first commit
This commit is contained in:
@@ -0,0 +1,274 @@
|
||||
// TileCache.cxx -- routines to handle scenery tile caching
|
||||
//
|
||||
// Written by Curtis Olson, started December 2000.
|
||||
//
|
||||
// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <simgear/bucket/newbucket.hxx>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
|
||||
#include "tileentry.hxx"
|
||||
#include "tilecache.hxx"
|
||||
|
||||
TileCache::TileCache( void ) :
|
||||
max_cache_size(100), current_time(0.0)
|
||||
{
|
||||
tile_cache.clear();
|
||||
}
|
||||
|
||||
|
||||
TileCache::~TileCache( void )
|
||||
{
|
||||
tile_map_iterator it = tile_cache.begin();
|
||||
for (; it != tile_cache.end(); ++it) {
|
||||
TileEntry* tile = it->second;
|
||||
tile->removeFromSceneGraph();
|
||||
delete tile;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Free a tile cache entry
|
||||
void TileCache::entry_free( long tile_index ) {
|
||||
SG_LOG( SG_TERRAIN, SG_DEBUG, "FREEING CACHE ENTRY = " << tile_index );
|
||||
TileEntry *tile = tile_cache[tile_index];
|
||||
tile->removeFromSceneGraph();
|
||||
tile_cache.erase( tile_index );
|
||||
delete tile;
|
||||
}
|
||||
|
||||
|
||||
// Initialize the tile cache subsystem
|
||||
void TileCache::init( void ) {
|
||||
SG_LOG( SG_TERRAIN, SG_INFO, "Initializing the tile cache." );
|
||||
|
||||
SG_LOG( SG_TERRAIN, SG_INFO, " max cache size = "
|
||||
<< max_cache_size );
|
||||
SG_LOG( SG_TERRAIN, SG_INFO, " current cache size = "
|
||||
<< tile_cache.size() );
|
||||
|
||||
clear_cache();
|
||||
|
||||
SG_LOG( SG_TERRAIN, SG_INFO, " done with init()" );
|
||||
}
|
||||
|
||||
|
||||
// Search for the specified "bucket" in the cache
|
||||
bool TileCache::exists_stg( const SGBucket& b ) const {
|
||||
long tile_index = b.gen_index();
|
||||
const_tile_map_iterator it = tile_cache.find( tile_index );
|
||||
|
||||
return ( it != tile_cache.end() );
|
||||
}
|
||||
|
||||
bool TileCache::exists_vpb( const SGBucket& b ) const {
|
||||
// VPB tiles are stored with negative index to avoid clash with STG index
|
||||
long tile_index = - b.gen_vpb_index();
|
||||
const_tile_map_iterator it = tile_cache.find( tile_index );
|
||||
|
||||
return ( it != tile_cache.end() );
|
||||
}
|
||||
|
||||
|
||||
// Return the index of a tile to be dropped from the cache, return -1 if
|
||||
// nothing available to be removed.
|
||||
long TileCache::get_drop_tile() {
|
||||
long min_index = -1;
|
||||
double min_time = DBL_MAX;
|
||||
float priority = FLT_MAX;
|
||||
|
||||
tile_map_iterator current = tile_cache.begin();
|
||||
tile_map_iterator end = tile_cache.end();
|
||||
|
||||
for ( ; current != end; ++current ) {
|
||||
long index = current->first;
|
||||
TileEntry *e = current->second;
|
||||
if (( !e->is_current_view() )&&
|
||||
( e->is_expired(current_time) ))
|
||||
{
|
||||
if (e->is_expired(current_time - 1.0)&&
|
||||
!e->is_loaded())
|
||||
{
|
||||
/* Immediately drop "empty" tiles which are no longer used/requested, and were last requested > 1 second ago...
|
||||
* Allow a 1 second timeout since an empty tiles may just be loaded...
|
||||
*/
|
||||
SG_LOG( SG_TERRAIN, SG_DEBUG, " dropping an unused and empty tile");
|
||||
min_index = index;
|
||||
break;
|
||||
}
|
||||
if (( e->get_time_expired() < min_time )||
|
||||
(( e->get_time_expired() == min_time)&&
|
||||
( priority > e->get_priority())))
|
||||
{
|
||||
// drop oldest tile with lowest priority
|
||||
min_time = e->get_time_expired();
|
||||
priority = e->get_priority();
|
||||
min_index = index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SG_LOG( SG_TERRAIN, SG_DEBUG, " index = " << min_index );
|
||||
SG_LOG( SG_TERRAIN, SG_DEBUG, " min_time = " << min_time );
|
||||
|
||||
return min_index;
|
||||
}
|
||||
|
||||
long TileCache::get_first_expired_tile() const
|
||||
{
|
||||
const_tile_map_iterator current = tile_cache.begin();
|
||||
const_tile_map_iterator end = tile_cache.end();
|
||||
|
||||
for ( ; current != end; ++current ) {
|
||||
TileEntry *e = current->second;
|
||||
if (!e->is_current_view() && e->is_expired(current_time))
|
||||
{
|
||||
return current->first;
|
||||
}
|
||||
}
|
||||
|
||||
return -1; // no expired tile found
|
||||
}
|
||||
|
||||
|
||||
// Clear all flags indicating tiles belonging to the current view
|
||||
void TileCache::clear_current_view()
|
||||
{
|
||||
tile_map_iterator current = tile_cache.begin();
|
||||
tile_map_iterator end = tile_cache.end();
|
||||
|
||||
for ( ; current != end; ++current ) {
|
||||
TileEntry *e = current->second;
|
||||
if (e->is_current_view())
|
||||
{
|
||||
// update expiry time for tiles belonging to most recent position
|
||||
e->update_time_expired( current_time );
|
||||
e->set_current_view( false );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Clear a cache entry, note that the cache only holds pointers
|
||||
// and this does not free the object which is pointed to.
|
||||
void TileCache::clear_entry( long tile_index ) {
|
||||
tile_cache.erase( tile_index );
|
||||
}
|
||||
|
||||
|
||||
// Clear all completely loaded tiles (ignores partially loaded tiles)
|
||||
void TileCache::clear_cache() {
|
||||
std::vector<long> indexList;
|
||||
tile_map_iterator current = tile_cache.begin();
|
||||
tile_map_iterator end = tile_cache.end();
|
||||
|
||||
for ( ; current != end; ++current ) {
|
||||
long index = current->first;
|
||||
TileEntry *e = current->second;
|
||||
if ( e->is_loaded() ) {
|
||||
e->tile_bucket.make_bad();
|
||||
// entry_free modifies tile_cache, so store index and call entry_free() later;
|
||||
indexList.push_back( index);
|
||||
}
|
||||
}
|
||||
for (unsigned int it = 0; it < indexList.size(); it++) {
|
||||
entry_free( indexList[ it]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new tile and schedule it for loading.
|
||||
*/
|
||||
bool TileCache::insert_tile( STGTileEntry *e ) {
|
||||
// register tile in the cache
|
||||
long tile_index = e->get_tile_bucket().gen_index();
|
||||
tile_cache[tile_index] = e;
|
||||
e->update_time_expired(current_time);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new tile and schedule it for loading. VPB version, with negative index.
|
||||
*/
|
||||
bool TileCache::insert_tile( VPBTileEntry *e ) {
|
||||
// register tile in the cache
|
||||
long tile_index = - e->get_tile_bucket().gen_vpb_index();
|
||||
tile_cache[tile_index] = e;
|
||||
e->update_time_expired(current_time);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// update tile's priority and expiry time according to current request
|
||||
void TileCache::request_tile(TileEntry* t,float priority,bool current_view,double request_time)
|
||||
{
|
||||
if ((!current_view)&&(request_time<=0.0))
|
||||
return;
|
||||
|
||||
// update priority when higher - or old request has expired
|
||||
if ((t->is_expired(current_time))||
|
||||
(priority > t->get_priority()))
|
||||
{
|
||||
t->set_priority( priority );
|
||||
}
|
||||
|
||||
if (current_view)
|
||||
{
|
||||
t->update_time_expired( current_time + request_time );
|
||||
t->set_current_view( true );
|
||||
}
|
||||
else
|
||||
{
|
||||
t->update_time_expired( current_time+request_time );
|
||||
}
|
||||
}
|
||||
|
||||
// Return a pointer to the specified tile cache entry
|
||||
STGTileEntry* TileCache::get_stg_tile( const SGBucket& b ) const {
|
||||
|
||||
const_tile_map_iterator it = std::find_if(tile_cache.begin(), tile_cache.end(),
|
||||
[b](auto &t) {
|
||||
return ((b.gen_index() == t.first) && (t.second->getExtension() == TileEntry::Extension::STG));
|
||||
});
|
||||
if ( it != tile_cache.end() ) {
|
||||
return dynamic_cast<STGTileEntry*>(it->second);
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Return a pointer to the specified tile cache entry
|
||||
VPBTileEntry* TileCache::get_vpb_tile( const SGBucket& b ) const {
|
||||
const_tile_map_iterator it = std::find_if(tile_cache.begin(), tile_cache.end(),
|
||||
[b](auto &t) {
|
||||
// Negative indices are used for the VPB tiles.
|
||||
return (( - b.gen_vpb_index() == t.first) && (t.second->getExtension() == TileEntry::Extension::VPB));
|
||||
});
|
||||
if ( it != tile_cache.end() ) {
|
||||
return dynamic_cast<VPBTileEntry*>(it->second);
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user