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//
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// Written by David Megginson, started January 2000.
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// Adopted for standalone fgpanel application by Torsten Dreyer, August 2009
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#pragma once
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#include "FGCroppedTexture.hxx"
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#include "FGInstrumentLayer.hxx"
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#include "FGPanelInstrument.hxx"
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/**
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* An instrument constructed of multiple layers.
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*
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* Each individual layer can be rotated or shifted to correspond
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* to internal FGFS instrument readings.
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*/
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class FGLayeredInstrument : public FGPanelInstrument {
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public:
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FGLayeredInstrument (const int x, const int y, const int w, const int h);
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virtual ~FGLayeredInstrument ();
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virtual void draw ();
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// Transfer pointer ownership!!
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virtual int addLayer (FGInstrumentLayer * const layer);
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virtual int addLayer (const FGCroppedTexture_ptr texture, const int w = -1, const int h = -1);
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// Transfer pointer ownership!!
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virtual void addTransformation (FGPanelTransformation * const transformation);
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private:
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typedef std::vector <FGInstrumentLayer *> layer_list;
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layer_list m_layers;
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};
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