/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Header: FGXMLParse.cpp Author: Jon Berndt Date started: 08/20/2004 Purpose: Config file read-in class and XML parser Called by: Various ------------- Copyright (C) 2001 Jon S. Berndt (jon@jsbsim.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU Lesser General Public License can also be found on the world wide web at http://www.gnu.org. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% INCLUDES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include "FGXMLParse.h" #include "input_output/string_utilities.h" using namespace std; namespace JSBSim { /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS IMPLEMENTATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ void FGXMLParse::reset(void) { current_element = document = nullptr; working_string.erase(); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGXMLParse::dumpDataLines(void) { if (!working_string.empty()) { for (auto s: split(working_string, '\n')) current_element->AddData(s); } working_string.erase(); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGXMLParse::startElement (const char * name, const XMLAttributes &atts) { if (!document) { document = new Element(name); current_element = document; } else { dumpDataLines(); Element* temp_element = new Element(name); if (temp_element) { temp_element->SetParent(current_element); current_element->AddChildElement(temp_element); } current_element = temp_element; } if (!current_element) { cerr << "In file " << getPath() << ": line " << getLine() << endl << "No current element read (running out of memory?)" << endl; throw("Fatal error"); } current_element->SetLineNumber(getLine()); current_element->SetFileName(getPath()); for (int i=0; iAddAttribute(atts.getName(i), atts.getValue(i)); } } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGXMLParse::endElement (const char * name) { dumpDataLines(); current_element = current_element->GetParent(); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGXMLParse::data (const char * s, int length) { working_string += string(s, length); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGXMLParse::warning (const char * message, int line, int column) { cerr << "Warning: " << message << " line: " << line << " column: " << column << endl; } } // end namespace JSBSim