// FGAIMultiplayer - FGAIBase-derived class creates an AI multiplayer aircraft // // Based on FGAIAircraft // Written by David Culp, started October 2003. // Also by Gregor Richards, started December 2005. // // Copyright (C) 2003 David P. Culp - davidculp2@comcast.net // Copyright (C) 2005 Gregor Richards // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include #include #include #include
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