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flightgear/src/Environment/environment_mgr.cxx
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// environment-mgr.cxx -- manager for natural environment information.
//
// Written by David Megginson, started February 2002.
//
// Copyright (C) 2002 David Megginson - david@megginson.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <cstring>
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/scene/model/particles.hxx>
#include <simgear/structure/event_mgr.hxx>
#include <Main/main.hxx>
#include <Main/fg_props.hxx>
#include <Viewer/renderer.hxx>
#include <Viewer/ViewPropertyEvaluator.hxx>
#include <FDM/flight.hxx>
#include "environment.hxx"
#include "environment_mgr.hxx"
#include "environment_ctrl.hxx"
#include "realwx_ctrl.hxx"
#include "fgclouds.hxx"
#include "precipitation_mgr.hxx"
#include "ridge_lift.hxx"
#include "terrainsampler.hxx"
#include "Airports/airport.hxx"
#include "gravity.hxx"
#include "climate.hxx"
#include "magvarmanager.hxx"
#include "AIModel/AINotifications.hxx"
class FG3DCloudsListener : public SGPropertyChangeListener {
public:
FG3DCloudsListener( FGClouds * fgClouds );
virtual ~FG3DCloudsListener();
virtual void valueChanged (SGPropertyNode * node);
private:
FGClouds * _fgClouds;
SGPropertyNode_ptr _enableNode;
};
FG3DCloudsListener::FG3DCloudsListener( FGClouds * fgClouds ) :
_fgClouds( fgClouds )
{
_enableNode = fgGetNode( "/sim/rendering/clouds3d-enable", true );
_enableNode->addChangeListener( this );
valueChanged( _enableNode );
}
FG3DCloudsListener::~FG3DCloudsListener()
{
_enableNode->removeChangeListener( this );
}
void FG3DCloudsListener::valueChanged( SGPropertyNode * node )
{
_fgClouds->set_3dClouds( _enableNode->getBoolValue() );
}
FGEnvironmentMgr::FGEnvironmentMgr () :
_environment(new FGEnvironment()),
_multiplayerListener(nullptr),
_sky(globals->get_renderer()->getSky()),
nearestCarrier(nullptr),
nearestAirport(nullptr)
{
fgClouds = new FGClouds;
_3dCloudsEnableListener = new FG3DCloudsListener(fgClouds);
set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) ));
set_subsystem("climate", new FGClimate);
set_subsystem("precipitation", new FGPrecipitationMgr);
set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 );
set_subsystem("terrainsampler", Environment::TerrainSampler::createInstance( fgGetNode("/environment/terrain", true ) ));
set_subsystem("ridgelift", new FGRidgeLift);
set_subsystem("magvar", new FGMagVarManager);
max_tower_height_feet = fgGetDouble("/sim/airport/max-tower-height-ft", 70);
min_tower_height_feet = fgGetDouble("/sim/airport/min-tower-height-ft", 6);
default_tower_height_feet = fgGetDouble("default-tower-height-ft", 30);
}
FGEnvironmentMgr::~FGEnvironmentMgr ()
{
remove_subsystem( "ridgelift" );
remove_subsystem( "terrainsampler" );
remove_subsystem("precipitation");
remove_subsystem("realwx");
remove_subsystem("controller");
remove_subsystem("magvar");
delete fgClouds;
delete _3dCloudsEnableListener;
delete _environment;
}
struct FGEnvironmentMgrMultiplayerListener : SGPropertyChangeListener {
FGEnvironmentMgrMultiplayerListener(FGEnvironmentMgr* environmentmgr)
:
_environmentmgr(environmentmgr)
{
_node = fgGetNode("/sim/current-view/model-view", true /*create*/);
_node->addChangeListener(this);
}
virtual void valueChanged(SGPropertyNode* node)
{
_environmentmgr->updateClosestAirport();
}
virtual ~FGEnvironmentMgrMultiplayerListener()
{
_node->removeChangeListener(this);
}
private:
FGEnvironmentMgr* _environmentmgr;
SGPropertyNode_ptr _node;
};
SGSubsystem::InitStatus FGEnvironmentMgr::incrementalInit()
{
InitStatus r = SGSubsystemGroup::incrementalInit();
if (r == INIT_DONE) {
fgClouds->Init();
_multiplayerListener = new FGEnvironmentMgrMultiplayerListener(this);
globals->get_event_mgr()->addTask("updateClosestAirport",
[this](){ this->updateClosestAirport(); }, 10 );
}
return r;
}
void
FGEnvironmentMgr::shutdown()
{
globals->get_event_mgr()->removeTask("updateClosestAirport");
delete _multiplayerListener;
_multiplayerListener = nullptr;
SGSubsystemGroup::shutdown();
}
void
FGEnvironmentMgr::reinit ()
{
SG_LOG( SG_ENVIRONMENT, SG_INFO, "Reinitializing environment subsystem");
SGSubsystemGroup::reinit();
}
void
FGEnvironmentMgr::bind ()
{
SGSubsystemGroup::bind();
_environment->Tie( fgGetNode("/environment", true ) );
_tiedProperties.setRoot( fgGetNode( "/environment", true ) );
_tiedProperties.Tie( "effective-visibility-m", _sky,
&SGSky::get_visibility );
_tiedProperties.Tie("rebuild-layers", fgClouds,
&FGClouds::get_update_event,
&FGClouds::set_update_event);
// _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
// &SGEnviro::get_turbulence_enable_state,
// &SGEnviro::set_turbulence_enable_state);
for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
_tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_span_m,
&FGEnvironmentMgr::set_cloud_layer_span_m);
_tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_elevation_ft,
&FGEnvironmentMgr::set_cloud_layer_elevation_ft);
_tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_thickness_ft,
&FGEnvironmentMgr::set_cloud_layer_thickness_ft);
_tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_transition_ft,
&FGEnvironmentMgr::set_cloud_layer_transition_ft);
_tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_coverage,
&FGEnvironmentMgr::set_cloud_layer_coverage);
_tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_coverage_type,
&FGEnvironmentMgr::set_cloud_layer_coverage_type);
_tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_visibility_m,
&FGEnvironmentMgr::set_cloud_layer_visibility_m);
_tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_maxalpha,
&FGEnvironmentMgr::set_cloud_layer_maxalpha);
}
_tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
_tiedProperties.Tie( "clouds3d-density", _sky,
&SGSky::get_3dCloudDensity,
&SGSky::set_3dCloudDensity);
_tiedProperties.Tie("clouds3d-vis-range", _sky,
&SGSky::get_3dCloudVisRange,
&SGSky::set_3dCloudVisRange);
_tiedProperties.Tie("clouds3d-impostor-range", _sky,
&SGSky::get_3dCloudImpostorDistance,
&SGSky::set_3dCloudImpostorDistance);
_tiedProperties.Tie("clouds3d-lod1-range", _sky,
&SGSky::get_3dCloudLoD1Range,
&SGSky::set_3dCloudLoD1Range);
_tiedProperties.Tie("clouds3d-lod2-range", _sky,
&SGSky::get_3dCloudLoD2Range,
&SGSky::set_3dCloudLoD2Range);
_tiedProperties.Tie("clouds3d-wrap", _sky,
&SGSky::get_3dCloudWrap,
&SGSky::set_3dCloudWrap);
_tiedProperties.Tie("clouds3d-use-impostors", _sky,
&SGSky::get_3dCloudUseImpostors,
&SGSky::set_3dCloudUseImpostors);
}
void
FGEnvironmentMgr::unbind ()
{
_tiedProperties.Untie();
_environment->Untie();
SGSubsystemGroup::unbind();
}
void
FGEnvironmentMgr::update (double dt)
{
SGGeod aircraftPos(globals->get_aircraft_position());
SGSubsystemGroup::update(dt);
_environment->set_elevation_ft( aircraftPos.getElevationFt() );
auto particlesManager = simgear::ParticlesGlobalManager::instance();
particlesManager->setWindFrom(_environment->get_wind_from_heading_deg(),
_environment->get_wind_speed_kt());
particlesManager->update(dt, globals->get_aircraft_position());
if( _cloudLayersDirty ) {
_cloudLayersDirty = false;
fgClouds->set_update_event( fgClouds->get_update_event()+1 );
}
updateTowerPosition();
fgSetDouble( "/environment/gravitational-acceleration-mps2",
Environment::Gravity::instance()->getGravity(aircraftPos));
}
void FGEnvironmentMgr::updateTowerPosition()
{
if (towerViewPositionLatDegNode != nullptr && towerViewPositionLonDegNode != nullptr && towerViewPositionAltFtNode != nullptr) {
auto automaticTowerActive = fgGetBool("/sim/tower/auto-position", true);
fgSetDouble("/sim/airport/nearest-tower-latitude-deg", towerViewPositionLatDegNode->getDoubleValue());
fgSetDouble("/sim/airport/nearest-tower-longitude-deg", towerViewPositionLonDegNode->getDoubleValue());
fgSetDouble("/sim/airport/nearest-tower-altitude-ft", towerViewPositionAltFtNode->getDoubleValue());
if (automaticTowerActive) {
fgSetDouble("/sim/tower/latitude-deg", towerViewPositionLatDegNode->getDoubleValue());
fgSetDouble("/sim/tower/longitude-deg", towerViewPositionLonDegNode->getDoubleValue());
fgSetDouble("/sim/tower/altitude-ft", towerViewPositionAltFtNode->getDoubleValue());
}
}
}
void FGEnvironmentMgr::updateClosestAirport()
{
SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "FGEnvironmentMgr::update: updating closest airport");
SGGeod pos = globals->get_aircraft_position();
//
// If we are viewing a multiplayer aircraft, find nearest airport so that
// Tower View etc works.
std::string view_config_root = ViewPropertyEvaluator::getStringValue("(/sim/view[(/sim/current-view/view-number-raw)]/config/root)");
if (view_config_root != "/" && view_config_root != "") {
/* We are currently viewing a multiplayer aircraft. */
pos = SGGeod::fromDegFt(
ViewPropertyEvaluator::getDoubleValue("((/sim/view[(/sim/current-view/view-number-raw)]/config/root)/position/longitude-deg)"),
ViewPropertyEvaluator::getDoubleValue("((/sim/view[(/sim/current-view/view-number-raw)]/config/root)/position/latitude-deg)"),
ViewPropertyEvaluator::getDoubleValue("((/sim/view[(/sim/current-view/view-number-raw)]/config/root)/position/altitude-ft)"));
}
// nearest tower logic;
// 1. find nearest airport
// 2. find nearest carrier
// - select the nearest one as the tower.
nearestAirport = FGAirport::findClosest(pos, 100.0);
auto automaticTowerActive = fgGetBool("/sim/tower/auto-position", true);
SGGeod nearestTowerPosition;
std::string nearestIdent;
std::string my_mes;
const SGGeod airportGeod;
double towerDistance = numeric_limits<double>::max();
if (nearestAirport) {
const string currentId = fgGetString("/sim/airport/closest-airport-id", "");
if (currentId != nearestAirport->ident()) {
SG_LOG(SG_ENVIRONMENT, SG_INFO, "FGEnvironmentMgr::updateClosestAirport: selected:" << nearestAirport->ident());
fgSetString("/sim/airport/closest-airport-id", nearestAirport->ident().c_str());
}
if (nearestAirport->hasTower()) {
nearestTowerPosition = nearestAirport->getTowerLocation();
SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "airport-id=" << nearestAirport->getId() << " tower_pos=" << nearestTowerPosition);
}
else {
nearestTowerPosition = nearestAirport->geod();
SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "no tower for airport-id=" << nearestAirport->getId());
}
//Ensure that the tower isn't at ground level by adding a nominal amount
//TODO: (fix the data so that too short or too tall towers aren't present in the data)
auto towerAirpotDistance = abs(nearestTowerPosition.getElevationFt() - nearestAirport->geod().getElevationFt());
if (towerAirpotDistance < min_tower_height_feet) {
nearestTowerPosition.setElevationFt(nearestTowerPosition.getElevationFt() + default_tower_height_feet);
SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "Tower altitude adjusted because it was at below minimum height above ground (" << min_tower_height_feet << "feet) for airport " << nearestAirport->getId());
}
else if (towerAirpotDistance > max_tower_height_feet) {
nearestTowerPosition.setElevationFt(nearestTowerPosition.getElevationFt() + default_tower_height_feet);
SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "Tower altitude adjusted because it was taller than the permitted maximum of (" << max_tower_height_feet << "feet) for airport " << nearestAirport->getId());
}
//
nearestIdent = nearestAirport->ident();
towerDistance = SGGeodesy::distanceM(nearestTowerPosition, pos);
// when the tower doesn't move we can clear these.
// if the carrier is nearer these variables will be set in that logic.
towerViewPositionLatDegNode = towerViewPositionLonDegNode = towerViewPositionAltFtNode = nullptr;
}
else {
SG_LOG(SG_ENVIRONMENT, SG_INFO, "FGEnvironmentMgr::update: No airport within 100NM range");
}
auto nctn = SGSharedPtr< NearestCarrierToNotification> (new NearestCarrierToNotification(pos));
if (simgear::Emesary::ReceiptStatus::OK == simgear::Emesary::GlobalTransmitter::instance()->NotifyAll(nctn)) {
if (nearestCarrier != nctn->GetCarrier()) {
nearestCarrier = nctn->GetCarrier();
fgSetString("/sim/airport/nearest-carrier", nctn->GetCarrierIdent());
}
} else {
fgSetString("/sim/airport/nearest-carrier", "");
fgSetDouble("/sim/airport/nearest-carrier-latitude-deg", 0);
fgSetDouble("/sim/airport/nearest-carrier-longitude-deg", 0);
fgSetDouble("/sim/airport/nearest-carrier-altitude-ft", 0);
fgSetDouble("/sim/airport/nearest-carrier-deck-height", 0);
nearestCarrier = nullptr;
}
// figure out if the carrier's tower is closer
if (nearestCarrier && (nctn->GetDistanceMeters() < towerDistance)) {
nearestIdent = nctn->GetCarrierIdent();
//
// these will be used to determine and update the tower position
towerViewPositionLatDegNode = nctn->GetViewPositionLatNode();
towerViewPositionLonDegNode = nctn->GetViewPositionLonNode();
towerViewPositionAltFtNode = nctn->GetViewPositionAltNode();
// although the carrier is moving - these values can afford to be 10 seconds old so we don't need to
// update them.
fgSetDouble("/sim/airport/nearest-carrier-latitude-deg", nctn->GetPosition()->getLatitudeDeg());
fgSetDouble("/sim/airport/nearest-carrier-longitude-deg", nctn->GetPosition()->getLongitudeDeg());
fgSetDouble("/sim/airport/nearest-carrier-altitude-ft", nctn->GetPosition()->getElevationFt());
fgSetDouble("/sim/airport/nearest-carrier-deck-height", nctn->GetDeckheight());
} else {
if (nearestAirport != nullptr) {
std::string path = ViewPropertyEvaluator::getStringValue("(/sim/view[(/sim/current-view/view-number-raw)]/config/root)/sim/tower/");
fgSetString(path + "airport-id", nearestAirport->getId());
fgSetDouble(path + "latitude-deg", nearestTowerPosition.getLatitudeDeg());
fgSetDouble(path + "longitude-deg", nearestTowerPosition.getLongitudeDeg());
fgSetDouble(path + "altitude-ft", nearestTowerPosition.getElevationFt());
}
else {
SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "FGEnvironmentMgr::update: No airport or carrier within 100NM range of current multiplayer aircraft");
}
}
if (fgGetString("/sim/airport/nearest-tower-ident") != nearestIdent) {
SG_LOG(SG_ENVIRONMENT, SG_INFO, "Nearest airport tower now " << nearestIdent);
fgSetString("/sim/airport/nearest-tower-ident", nearestIdent);
//zhongjin
my_mes = "前方塔台 " + nearestIdent;
fgSetString("/sim/sound/voices/voice/text", my_mes);
fgSetString("/sim/messages/copilot",my_mes);
}
if (automaticTowerActive) {
if (fgGetString("/sim/tower/airport-id") != nearestIdent) {
fgSetString("/sim/tower/airport-id", nearestIdent);
SG_LOG(SG_ENVIRONMENT, SG_INFO, "Auto Tower: now " << nearestIdent);
my_mes = "自动连接到塔台 " + nearestIdent;
//fgSetString("/sim/sound/voices/text", my_mes);
fgSetString("/sim/messages/copilot",my_mes);
}
}
updateTowerPosition();
}
FGEnvironment
FGEnvironmentMgr::getEnvironment () const
{
return *_environment;
}
const FGEnvironment* FGEnvironmentMgr::getAircraftEnvironment() const
{
return _environment;
}
FGEnvironment
FGEnvironmentMgr::getEnvironmentAtPosition(const SGGeod& aPos) const
{
// Always returns the same environment
// for now; we'll make it interesting
// later.
FGEnvironment env = *_environment;
env.set_elevation_ft(aPos.getElevationFt());
return env;
}
double
FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
{
return _sky->get_cloud_layer(index)->getSpan_m();
}
void
FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
{
_sky->get_cloud_layer(index)->setSpan_m(span_m);
}
double
FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
{
return _sky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
}
void
FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft)
{
FGEnvironment env = *_environment;
env.set_elevation_ft(elevation_ft);
_sky->get_cloud_layer(index)
->setElevation_m(elevation_ft * SG_FEET_TO_METER);
_sky->get_cloud_layer(index)
->setSpeed(env.get_wind_speed_kt() * 0.5151); // 1 kt = 0.5151 m/s
_sky->get_cloud_layer(index)
->setDirection(env.get_wind_from_heading_deg());
}
double
FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
{
return _sky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
}
void
FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
{
_sky->get_cloud_layer(index)
->setThickness_m(thickness_ft * SG_FEET_TO_METER);
}
double
FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
{
return _sky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
}
void
FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
double transition_ft)
{
_sky->get_cloud_layer(index)
->setTransition_m(transition_ft * SG_FEET_TO_METER);
}
const char *
FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
{
return _sky->get_cloud_layer(index)->getCoverageString().c_str();
}
void
FGEnvironmentMgr::set_cloud_layer_coverage (int index,
const char * coverage_name)
{
if( _sky->get_cloud_layer(index)->getCoverageString() == coverage_name )
return;
_sky->get_cloud_layer(index)->setCoverageString(coverage_name);
_cloudLayersDirty = true;
}
int
FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const
{
return _sky->get_cloud_layer(index)->getCoverage();
}
double
FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const
{
return _sky->get_cloud_layer(index)->getVisibility_m();
}
void
FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m)
{
_sky->get_cloud_layer(index)->setVisibility_m(visibility_m);
}
double
FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const
{
return _sky->get_cloud_layer(index)->getMaxAlpha();
}
void
FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha)
{
_sky->get_cloud_layer(index)->setMaxAlpha(maxalpha);
}
void
FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type )
{
if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) {
SG_LOG(SG_ENVIRONMENT,SG_WARN,"Unknown cloud layer type " << type << " ignored" );
return;
}
if( static_cast<SGCloudLayer::Coverage>(type) == _sky->get_cloud_layer(index)->getCoverage() )
return;
_sky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
_cloudLayersDirty = true;
}
// Register the subsystem.
SGSubsystemMgr::Registrant<FGEnvironmentMgr> registrantFGEnvironmentMgr;
// end of environment-mgr.cxx