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flightgear/src/Model/acmodel.hxx
2022-10-20 20:29:11 +08:00

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1.3 KiB
C++

// acmodel.hxx - manage a 3D aircraft model.
// Written by David Megginson, started 2002.
//
// This file is in the Public Domain, and comes with no warranty.
#ifndef __ACMODEL_HXX
#define __ACMODEL_HXX 1
#include <osg/ref_ptr>
#include <osg/Group>
#include <osg/Switch>
#include <memory>
#include <simgear/structure/subsystem_mgr.hxx> // for SGSubsystem
#include <simgear/math/SGVec3.hxx>
// Don't pull in the headers, since we don't need them here.
class SGModelPlacement;
class FGFX;
class FGAircraftModel : public SGSubsystem
{
public:
FGAircraftModel ();
virtual ~FGAircraftModel ();
// Subsystem API.
void bind() override;
void init() override;
void reinit() override;
void shutdown() override;
void unbind() override;
void update(double dt) override;
// Subsystem identification.
static const char* staticSubsystemClassId() { return "aircraft-model"; }
virtual SGModelPlacement * get3DModel() { return _aircraft.get(); }
virtual SGVec3d& getVelocity() { return _velocity; }
private:
void deinit ();
std::unique_ptr<SGModelPlacement> _aircraft;
std::unique_ptr<SGModelPlacement> _interior;
SGVec3d _velocity;
SGSharedPtr<FGFX> _fx;
SGPropertyNode_ptr _speed_n;
SGPropertyNode_ptr _speed_e;
SGPropertyNode_ptr _speed_d;
};
#endif // __ACMODEL_HXX