Missiles can now be seen over mp.

This commit is contained in:
l0k1
2016-12-29 23:36:51 -08:00
parent d155638cbe
commit 2dfd6b1693
18 changed files with 5905 additions and 1 deletions
@@ -0,0 +1,176 @@
<PropertyList>
<particlesystem>
<name>explosion</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-id-0</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>80</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>30</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 1.0 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<end>
<color>
<red><value> 0.8 </value></red>
<green><value> 0.5 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>55</value>
</size>
</end>
<life-sec>
<value>0.5</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
<particlesystem>
<name>explosion-smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">false</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-smoke-id-0</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>60</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 0.3 </value></red>
<green><value> 0.3 </value></green>
<blue><value> 0.25 </value></blue>
<alpha><value> 0.5 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</start>
<end>
<color>
<red><value> 0.4 </value></red>
<green><value> 0.4 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 0.04 </value></alpha>
</color>
<size>
<value>60</value>
</size>
</end>
<life-sec>
<value>40</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,176 @@
<PropertyList>
<particlesystem>
<name>explosion</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-id-1</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>80</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>30</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 1.0 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<end>
<color>
<red><value> 0.8 </value></red>
<green><value> 0.5 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>55</value>
</size>
</end>
<life-sec>
<value>0.5</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
<particlesystem>
<name>explosion-smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">false</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-smoke-id-1</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>60</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 0.3 </value></red>
<green><value> 0.3 </value></green>
<blue><value> 0.25 </value></blue>
<alpha><value> 0.5 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</start>
<end>
<color>
<red><value> 0.4 </value></red>
<green><value> 0.4 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 0.04 </value></alpha>
</color>
<size>
<value>60</value>
</size>
</end>
<life-sec>
<value>40</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,176 @@
<PropertyList>
<particlesystem>
<name>explosion</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-id-2</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>80</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>30</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 1.0 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<end>
<color>
<red><value> 0.8 </value></red>
<green><value> 0.5 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>55</value>
</size>
</end>
<life-sec>
<value>0.5</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
<particlesystem>
<name>explosion-smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">false</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-smoke-id-2</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>60</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 0.3 </value></red>
<green><value> 0.3 </value></green>
<blue><value> 0.25 </value></blue>
<alpha><value> 0.5 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</start>
<end>
<color>
<red><value> 0.4 </value></red>
<green><value> 0.4 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 0.04 </value></alpha>
</color>
<size>
<value>60</value>
</size>
</end>
<life-sec>
<value>40</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,176 @@
<PropertyList>
<particlesystem>
<name>explosion</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-id-3</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>80</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>30</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 1.0 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<end>
<color>
<red><value> 0.8 </value></red>
<green><value> 0.5 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>55</value>
</size>
</end>
<life-sec>
<value>0.5</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
<particlesystem>
<name>explosion-smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">false</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/explode-smoke-id-3</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-180</theta-min-deg>
<theta-max-deg>180</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg>180</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>60</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>10</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 0.3 </value></red>
<green><value> 0.3 </value></green>
<blue><value> 0.25 </value></blue>
<alpha><value> 0.5 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</start>
<end>
<color>
<red><value> 0.4 </value></red>
<green><value> 0.4 </value></green>
<blue><value> 0.4 </value></blue>
<alpha><value> 0.04 </value></alpha>
</color>
<size>
<value>60</value>
</size>
</end>
<life-sec>
<value>40</value>
</life-sec>
<mass-kg> 5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,42 @@
<?xml version="1.0"?>
<PropertyList>
<name>aim-120</name>
<path>9M317.ac</path>
<animation>
<type>select</type>
<object-name>missile1</object-name>
<condition>
<property>payload/armament/m317/flags/msl-id-0</property>
</condition>
</animation>
<model>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/motor-smoke-0.xml</path>
<offsets>
<x-m>1.83937</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<model>
<name>explosion</name>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/explosion-0.xml</path>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<animation>
<object-name>missile1</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>
</PropertyList>
@@ -0,0 +1,42 @@
<?xml version="1.0"?>
<PropertyList>
<name>aim-120</name>
<path>9M317.ac</path>
<animation>
<type>select</type>
<object-name>missile1</object-name>
<condition>
<property>payload/armament/m317/flags/msl-id-1</property>
</condition>
</animation>
<model>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/motor-smoke-1.xml</path>
<offsets>
<x-m>1.83937</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<model>
<name>explosion</name>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/explosion-1.xml</path>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<animation>
<object-name>missile1</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>
</PropertyList>
@@ -0,0 +1,42 @@
<?xml version="1.0"?>
<PropertyList>
<name>aim-120</name>
<path>9M317.ac</path>
<animation>
<type>select</type>
<object-name>missile1</object-name>
<condition>
<property>payload/armament/m317/flags/msl-id-2</property>
</condition>
</animation>
<model>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/motor-smoke-2.xml</path>
<offsets>
<x-m>1.83937</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<model>
<name>explosion</name>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/explosion-2.xml</path>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<animation>
<object-name>missile1</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>
</PropertyList>
@@ -0,0 +1,42 @@
<?xml version="1.0"?>
<PropertyList>
<name>aim-120</name>
<path>9M317.ac</path>
<animation>
<type>select</type>
<object-name>missile1</object-name>
<condition>
<property>payload/armament/m317/flags/msl-id-3</property>
</condition>
</animation>
<model>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/motor-smoke-3.xml</path>
<offsets>
<x-m>1.83937</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<model>
<name>explosion</name>
<path>Aircraft/BUK-M2/Models/Armament/Weapons/M317/explosion-3.xml</path>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<animation>
<object-name>missile1</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>
</PropertyList>
@@ -0,0 +1,187 @@
<PropertyList>
<particlesystem>
<name>smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-0</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>7</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</end>
<life-sec>
<value>200</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> false </gravity>
<wind typ="bool"> false </wind>
</program>
</particlesystem>
<particlesystem>
<name>exhaust</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-0</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>0.0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>100</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 0.7 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.7 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 0.9 </value></red>
<green><value> 0.6 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>1.5</value>
</size>
</end>
<life-sec>
<value>0.15</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,187 @@
<PropertyList>
<particlesystem>
<name>smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-1</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>7</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</end>
<life-sec>
<value>200</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> false </gravity>
<wind typ="bool"> false </wind>
</program>
</particlesystem>
<particlesystem>
<name>exhaust</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-1</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>0.0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>100</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 0.7 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.7 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 0.9 </value></red>
<green><value> 0.6 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>1.5</value>
</size>
</end>
<life-sec>
<value>0.15</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,187 @@
<PropertyList>
<particlesystem>
<name>smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-2</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>7</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</end>
<life-sec>
<value>200</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> false </gravity>
<wind typ="bool"> false </wind>
</program>
</particlesystem>
<particlesystem>
<name>exhaust</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-2</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>0.0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>100</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 0.7 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.7 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 0.9 </value></red>
<green><value> 0.6 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>1.5</value>
</size>
</end>
<life-sec>
<value>0.15</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
@@ -0,0 +1,187 @@
<PropertyList>
<particlesystem>
<name>smoke</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-3</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>7</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 1 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 1 </value></alpha>
</color>
<size>
<value>10</value>
</size>
</end>
<life-sec>
<value>200</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> false </gravity>
<wind typ="bool"> false </wind>
</program>
</particlesystem>
<particlesystem>
<name>exhaust</name>
<texture>smoke.png</texture>
<emissive type="bool">true</emissive>
<lighting type="bool">false</lighting>
<condition>
<property>payload/armament/m317/flags/smoke-id-3</property>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>0.0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>100</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 1.0 </value></red>
<green><value> 0.7 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.7 </value></alpha>
</color>
<size>
<value>1.0</value>
</size>
</start>
<end>
<color>
<red><value> 0.9 </value></red>
<green><value> 0.6 </value></green>
<blue><value> 0.2 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>1.5</value>
</size>
</end>
<life-sec>
<value>0.15</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>
Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

File diff suppressed because it is too large Load Diff
@@ -0,0 +1,91 @@
<PropertyList>
<particlesystem>
<name>smoke</name>
<texture>../../../Effects/smoke.png</texture>
<emissive type="bool">false</emissive>
<lighting type="bool">false</lighting>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>100</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 0.9 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 0.75 </value></alpha>
</color>
<size>
<value>0.25</value>
</size>
</start>
<end>
<color>
<red><value> 0.9 </value></red>
<green><value> 1 </value></green>
<blue><value> 1 </value></blue>
<alpha><value> 0.1 </value></alpha>
</color>
<size>
<value>16</value>
</size>
</end>
<life-sec>
<value>16</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList>