This commit is contained in:
Nikolai V. Chr
2022-11-28 14:04:31 +01:00
parent d45de579f5
commit 4dc3084f0c
32 changed files with 180891 additions and 0 deletions
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<?xml version="1.0"?>
<PropertyList>
<path>P-12.ac</path>
<animation>
<type>spin</type>
<object-name>Array</object-name>
<property>/sim/multiplay/online</property>
<factor>-15.0</factor>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>10.3</z-m>
</center>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0" encoding="UTF-8" ?>
<PropertyList>
<particlesystem>
<texture>fire.png</texture>
<condition>
<equals>
<property>sim/multiplay/generic/int[0]</property>
<value>1</value>
</equals>
</condition>
<emissive>true</emissive>
<lighting>false</lighting>
<offsets>
<roll-deg>0</roll-deg>
</offsets>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>80</theta-min-deg>
<theta-max-deg>30</theta-max-deg>
<phi-min-deg>-180</phi-min-deg>
<phi-max-deg> 180</phi-max-deg>
<speed>
<value>20</value>
<spread>40</spread>
</speed>
</shooter>
<counter>
<particles-per-sec>
<value>40</value>
<spread>60</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<value>0.6</value>
</red>
<green>
<value>0.6</value>
</green>
<blue>
<value>0.6</value>
</blue>
<alpha>
<value>0.4</value>
</alpha>
</color>
<size>
<value>1.2</value>
</size>
</start>
<end>
<color>
<red>
<value>0</value>
</red>
<green>
<value>0</value>
</green>
<blue>
<value>0</value>
</blue>
<alpha>
<value>0</value>
</alpha>
</color>
<size>
<value>4.0</value>
</size>
</end>
<life-sec>
<value>3</value>
</life-sec>
<mass-kg>1.3</mass-kg>
<radius-m>0.03</radius-m>
</particle>
</particlesystem>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<model>
<path>s200a.xml</path>
<name>one</name>
<offsets>
<x-m> 25</x-m>
<y-m> -50</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<model>
<path>s200b.xml</path>
<name>two</name>
<offsets>
<x-m> -25</x-m>
<y-m> -50</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<model>
<path>s200c.xml</path>
<name>three</name>
<offsets>
<x-m> -50</x-m>
<y-m> 0</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<model>
<path>s200d.xml</path>
<name>four</name>
<offsets>
<x-m> -25</x-m>
<y-m> 50</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<model>
<path>s200e.xml</path>
<name>five</name>
<offsets>
<x-m> 25</x-m>
<y-m> 50</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<model>
<path>s200f.xml</path>
<name>six</name>
<offsets>
<x-m> 50</x-m>
<y-m> 0</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<model>
<path>P-12.xml</path>
<name>radar</name>
<offsets>
<x-m> 0</x-m>
<y-m> 0</y-m>
<z-m> 0</z-m>
</offsets>
</model>
<animation>
<type>translate</type>
<object-name>one</object-name>
<property>sim/multiplay/generic/float[11]</property>
<offset-m>0.0</offset-m>
<factor>1.0</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>two</object-name>
<property>sim/multiplay/generic/float[12]</property>
<offset-m>0.0</offset-m>
<factor>1.0</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>three</object-name>
<property>sim/multiplay/generic/float[13]</property>
<offset-m>0.0</offset-m>
<factor>1.0</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>four</object-name>
<property>sim/multiplay/generic/float[14]</property>
<offset-m>0.0</offset-m>
<factor>1.0</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>five</object-name>
<property>sim/multiplay/generic/float[15]</property>
<offset-m>0.0</offset-m>
<factor>1.0</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>six</object-name>
<property>sim/multiplay/generic/float[16]</property>
<offset-m>0.0</offset-m>
<factor>1.0</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<model>
<path>Aircraft/S-200/Models/smoke.xml</path>
<offsets>
<x-m> 3.26307</x-m>
<y-m>-0.84611</y-m>
<z-m> 2.85616</z-m>
<pitch-deg>0</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/S-200/Models/fire.xml</path>
<offsets>
<x-m> 3.26307</x-m>
<y-m>-0.84611</y-m>
<z-m> 2.85616</z-m>
<pitch-deg>0</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/S-200/Models/smoke.xml</path>
<offsets>
<x-m> 3.26307</x-m>
<y-m> 0.84611</y-m>
<z-m> 2.85616</z-m>
<pitch-deg>0</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/S-200/Models/fire.xml</path>
<offsets>
<x-m> 3.26307</x-m>
<y-m> 0.84611</y-m>
<z-m> 2.85616</z-m>
<pitch-deg>0</pitch-deg>
</offsets>
</model>
<nasal>
<load><![CDATA[
]]>
</load>
</nasal>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<path>s-200.ac</path>
<animation>
<type>select</type>
<object-name>dubna</object-name>
<condition>
<less-than>
<property>active</property>
<value>1</value>
</less-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>Mount</object-name>
<object-name>Body</object-name>
<object-name>Boom</object-name>
<object-name>dubna</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>1.0</factor>
<axis>
<x1-m> 0 </x1-m>
<y1-m> 0 </y1-m>
<z1-m> 0 </z1-m>
<x2-m> 0 </x2-m>
<y2-m> 0 </y2-m>
<z2-m> -1 </z2-m>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<path>s-200.ac</path>
<animation>
<type>select</type>
<object-name>dubna</object-name>
<condition>
<less-than>
<property>active</property>
<value>2</value>
</less-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>Mount</object-name>
<object-name>Body</object-name>
<object-name>Boom</object-name>
<object-name>dubna</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>1.0</factor>
<axis>
<x1-m> 0 </x1-m>
<y1-m> 0 </y1-m>
<z1-m> 0 </z1-m>
<x2-m> 0 </x2-m>
<y2-m> 0 </y2-m>
<z2-m> -1 </z2-m>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<path>s-200.ac</path>
<animation>
<type>select</type>
<object-name>dubna</object-name>
<condition>
<less-than>
<property>active</property>
<value>3</value>
</less-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>Mount</object-name>
<object-name>Body</object-name>
<object-name>Boom</object-name>
<object-name>dubna</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>1.0</factor>
<axis>
<x1-m> 0 </x1-m>
<y1-m> 0 </y1-m>
<z1-m> 0 </z1-m>
<x2-m> 0 </x2-m>
<y2-m> 0 </y2-m>
<z2-m> -1 </z2-m>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<path>s-200.ac</path>
<animation>
<type>select</type>
<object-name>dubna</object-name>
<condition>
<less-than>
<property>active</property>
<value>4</value>
</less-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>Mount</object-name>
<object-name>Body</object-name>
<object-name>Boom</object-name>
<object-name>dubna</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>1.0</factor>
<axis>
<x1-m> 0 </x1-m>
<y1-m> 0 </y1-m>
<z1-m> 0 </z1-m>
<x2-m> 0 </x2-m>
<y2-m> 0 </y2-m>
<z2-m> -1 </z2-m>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<path>s-200.ac</path>
<animation>
<type>select</type>
<object-name>dubna</object-name>
<condition>
<less-than>
<property>active</property>
<value>5</value>
</less-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>Mount</object-name>
<object-name>Body</object-name>
<object-name>Boom</object-name>
<object-name>dubna</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>1.0</factor>
<axis>
<x1-m> 0 </x1-m>
<y1-m> 0 </y1-m>
<z1-m> 0 </z1-m>
<x2-m> 0 </x2-m>
<y2-m> 0 </y2-m>
<z2-m> -1 </z2-m>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0"?>
<PropertyList>
<path>s-200.ac</path>
<animation>
<type>select</type>
<object-name>dubna</object-name>
<condition>
<less-than>
<property>active</property>
<value>6</value>
</less-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>Mount</object-name>
<object-name>Body</object-name>
<object-name>Boom</object-name>
<object-name>dubna</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>1.0</factor>
<axis>
<x1-m> 0 </x1-m>
<y1-m> 0 </y1-m>
<z1-m> 0 </z1-m>
<x2-m> 0 </x2-m>
<y2-m> 0 </y2-m>
<z2-m> -1 </z2-m>
</axis>
</animation>
</PropertyList>
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<?xml version="1.0" encoding="UTF-8" ?>
<PropertyList>
<particlesystem>
<texture>smoke.png</texture>
<condition>
<equals>
<property>sim/multiplay/generic/int[0]</property>
<value>1</value>
</equals>
</condition>
<emissive>false</emissive>
<lighting>false</lighting>
<align>billboard</align> <!-- billboard / fixed -->
<attach>world</attach> <!-- world / local-->
<placer>
<type>point</type>damage.fail_systems(10000);
</placer>
<shooter>
<theta-min-deg>65</theta-min-deg>
<theta-max-deg>35</theta-max-deg>
<phi-min-deg>-20</phi-min-deg>
<phi-max-deg> 20</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>10</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>-180</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>360</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>1</spread>
</particles-per-sec>
</counter>
<particle>
<start>
<color>
<red><value>0.0</value></red>
<green><value>0.0</value></green>
<blue><value>0.0</value></blue>
<alpha><value>0.08</value></alpha>
</color>
<size>
<value>5</value>
</size>
</start>
<end>
<color>
<red><value>0.0</value></red>
<green><value>0.0</value></green>
<blue><value>0.0</value></blue>
<alpha><value>0.0</value></alpha>
</color>
<size>
<value>15.0</value>
</size>
</end>
<life-sec>
<value>4</value>
</life-sec>
<mass-kg>0.0085</mass-kg>
<radius-m>0.50</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity type="bool">true</gravity>
<wind type="bool">true</wind>
</program>
</particlesystem>
</PropertyList>