This commit is contained in:
l0k1
2016-12-22 00:31:49 -08:00
commit c080beaf57
396 changed files with 181271 additions and 0 deletions
+208
View File
@@ -0,0 +1,208 @@
AC3Db
MATERIAL "DefaultWhite" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0
MATERIAL "White" rgb 0.942963 0.942963 0.942963 amb 0.942963 0.942963 0.942963 emis 0 0 0 spec 0.163199 0.163199 0.163199 shi 32 trans 0
MATERIAL "Roof" rgb 0.572858 0.568899 0.524482 amb 0.572858 0.568899 0.524482 emis 0 0 0 spec 0 0 0 shi 32 trans 0
MATERIAL "Brick" rgb 0.40923 0.277385 0 amb 0.40923 0.277385 0 emis 0 0 0 spec 0.265272 0.265272 0.265272 shi 32 trans 0
MATERIAL "LightBrick" rgb 0.88 0.89 0.73 amb 0.88 0.89 0.73 emis 0 0 0 spec 0.265272 0.265272 0.265272 shi 32 trans 0
OBJECT world
kids 4
OBJECT poly
name "Plane"
data 9
Plane.001
crease 30
numvert 3
11 6 -3.999999
11 6 4.000001
11 9 1e-06
numsurf 1
SURF 0x00
mat 1
refs 3
1 0 0
0 0 0
2 0 0
kids 0
OBJECT poly
name "Cube.001"
data 8
Cube.001
crease 30
numvert 12
0 11 -2
-10.999999 6 -13.000001
-11.000001 6 12.999999
0 11 2
11.000001 5.999999 -12.999998
10.999999 6 13.000001
4 9 0
4 6 -4
11.000001 6 -3.999999
11 9 1e-06
11 6 4.000001
4 6 4
numsurf 7
SURF 0x00
mat 2
refs 4
0 0 0
1 0 0
2 0 0
3 0 0
SURF 0x00
mat 2
refs 4
0 0 0
3 0 0
5 0 0
4 0 0
SURF 0x00
mat 2
refs 3
0 0 0
4 0 0
1 0 0
SURF 0x00
mat 2
refs 4
1 0 0
4 0 0
5 0 0
2 0 0
SURF 0x00
mat 2
refs 3
2 0 0
5 0 0
3 0 0
SURF 0x00
mat 2
refs 4
8 0 0
7 0 0
6 0 0
9 0 0
SURF 0x00
mat 2
refs 4
10 0 0
11 0 0
6 0 0
9 0 0
kids 0
OBJECT poly
name "Cube.002"
data 8
Cube.002
crease 30
numvert 8
-10.999999 -2 -13.000001
11.000001 -2 -12.999999
10.999999 -2 13.000001
-11.000001 -2 12.999999
-10.999998 3 -13.000001
11.000002 3 -12.999998
10.999999 3 13.000001
-11.000001 3 12.999999
numsurf 6
SURF 0x00
mat 3
refs 4
0 0 0
1 0 0
2 0 0
3 0 0
SURF 0x00
mat 3
refs 4
4 0 0
7 0 0
6 0 0
5 0 0
SURF 0x00
mat 3
refs 4
0 0 0
4 0 0
5 0 0
1 0 0
SURF 0x00
mat 3
refs 4
1 0 0
5 0 0
6 0 0
2 0 0
SURF 0x00
mat 3
refs 4
2 0 0
6 0 0
7 0 0
3 0 0
SURF 0x00
mat 3
refs 4
4 0 0
0 0 0
3 0 0
7 0 0
kids 0
OBJECT poly
name "Cube"
data 4
Cube
crease 30
numvert 8
-10.999999 3 -13.000001
11.000001 3 -12.999999
10.999999 3 13.000001
-11.000001 3 12.999999
-10.999998 6 -13.000001
11.000002 6 -12.999998
10.999999 6 13.000001
-11.000001 6 12.999999
numsurf 6
SURF 0x00
mat 4
refs 4
0 0 0
1 0 0
2 0 0
3 0 0
SURF 0x00
mat 4
refs 4
4 0 0
7 0 0
6 0 0
5 0 0
SURF 0x00
mat 4
refs 4
0 0 0
4 0 0
5 0 0
1 0 0
SURF 0x00
mat 4
refs 4
1 0 0
5 0 0
6 0 0
2 0 0
SURF 0x00
mat 4
refs 4
2 0 0
6 0 0
7 0 0
3 0 0
SURF 0x00
mat 4
refs 4
4 0 0
0 0 0
3 0 0
7 0 0
kids 0
+17
View File
@@ -0,0 +1,17 @@
<?xml version="1.0"?>
<PropertyList>
<path>Office26x22.ac</path>
<model>
<path>Aircraft/depot/Models/smoke.xml</path>
<offsets>
<x-m>1.2</x-m>
<y-m>0.00</y-m>
<z-m>-0.68</z-m>
<pitch-deg>0</pitch-deg>
</offsets>
</model>
</PropertyList>
Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

+84
View File
@@ -0,0 +1,84 @@
<PropertyList>
<particlesystem>
<name>smoke</name>
<texture>smoke.png</texture>
<condition>
<equals>
<property>sim/multiplay/generic/int[0]</property>
<value>1</value>
</equals>
</condition>
<emissive>false</emissive>
<lighting>false</lighting>
<align>billboard</align> <!-- billboard / fixed -->
<attach>world</attach> <!-- world / local-->
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>20</theta-min-deg>
<theta-max-deg>35</theta-max-deg>
<phi-min-deg>-15</phi-min-deg>
<phi-max-deg> 15</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>-180</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>180</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>1</value>
<spread>20</spread>
</particles-per-sec>
</counter>
<particle>
<start>
<color>
<red><value>0.0</value></red>
<green><value>0.0</value></green>
<blue><value>0.0</value></blue>
<alpha><value>1</value></alpha>
</color>
<size>
<value>20.0</value>
</size>
</start>
<end>
<color>
<red><value>0.0</value></red>
<green><value>0.0</value></green>
<blue><value>0.0</value></blue>
<alpha><value>0.0</value></alpha>
</color>
<size>
<value>60.0</value>
</size>
</end>
<life-sec>
<value>60</value>
</life-sec>
<mass-kg>0.0075</mass-kg>
<radius-m>0.40</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity>true</gravity>
<wind>true</wind>
</program>
</particlesystem>
</PropertyList>