mirror of
https://github.com/l0k1/oprf_assets.git
synced 2026-09-12 10:29:28 +00:00
Made the repo more up-to-date.
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@@ -145,6 +145,31 @@
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<bool n="46" type="bool">false</bool>
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</generic>
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</multiplay>
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<menubar>
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<default>
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<menu n="100">
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<label>Missile-frigate</label>
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<enabled type="bool">true</enabled>
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<item>
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<label>Reload</label>
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<binding>
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<command>nasal</command>
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<script>
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fire_control.reload();
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</script>
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</binding>
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</item>
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<item>
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<label>Targets</label>
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<name>enemies</name>
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<binding>
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<command>dialog-show</command>
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<dialog-name>enemies</dialog-name>
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</binding>
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</item>
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</menu>
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</default>
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</menubar>
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<aircraft-data>
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<!-- Properties that get saved to persist locally between FG sessions -->
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@@ -302,6 +327,132 @@
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</controls>
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<payload>
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<weight n="0">
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<name>Main Store</name>
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<weight-lb alias="/fdm/jsbsim/inertia/pointmass-weight-lbs[1]"/>
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<selected>none</selected>
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<opt>
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<name>KN-06</name>
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<lbs>50</lbs>
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</opt>
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</weight>
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<armament>
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<models type="string">Aircraft/fleet/Models/Armament/Weapons/</models>
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<modelsUseCase type="bool">true</modelsUseCase>
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<modelsUpperCase type="bool">true</modelsUpperCase>
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<MP-lat type="string">rotors/main/blade[0]/flap-deg</MP-lat>
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<MP-lon type="string">rotors/main/blade[1]/flap-deg</MP-lon>
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<MP-alt type="string">rotors/main/blade[2]/flap-deg</MP-alt>
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<hit-interpolation type="bool">true</hit-interpolation>
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<pylon-offset type="int">1</pylon-offset>
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<pylon-stations>controls/armament</pylon-stations>
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<station-name type="string">station</station-name>
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<msg type="bool">true</msg>
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<damage type="bool">true</damage>
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<kn-06>
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<vol-search type="double">0.00</vol-search>
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<vol-track type="double">0.15</vol-track> <!-- -->
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<vol-track-weak type="double">0.1</vol-track-weak> <!-- -->
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<guidance type="string">radar</guidance>
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<navigation type="string">APN</navigation> <!-- -->
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<all-aspect type="bool">true</all-aspect>
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<max-fire-range-nm type="int">85</max-fire-range-nm>
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<FCS-field-deg type="int">360</FCS-field-deg>
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<seeker-field-deg type="int">220</seeker-field-deg><!-- since launched vertical, it cannot be too small -->
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<max-g type="int">22</max-g>
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<thrust-lbf-stage-1 type="double">90000</thrust-lbf-stage-1>
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<thrust-lbf-stage-2 type="double">77000</thrust-lbf-stage-2> <!-- max 2000 m/s speed, 93 NM range -->
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<stage-1-duration-sec type="double">0.25</stage-1-duration-sec>
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<stage-2-duration-sec type="double">8.0</stage-2-duration-sec>
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<weight-launch-lbs>3920</weight-launch-lbs>
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<weight-warhead-lbs>315</weight-warhead-lbs>
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<weight-fuel-lbm>2800</weight-fuel-lbm> <!-- -->
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<drag-coeff type="double">0.20</drag-coeff> <!-- max 2000 m/s speed, 93 NM range -->
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<cross-section-sqft type="double">2.11349</cross-section-sqft>
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<arming-time-sec type="double">2</arming-time-sec>
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<min-speed-for-guiding-mach type="double">0.25</min-speed-for-guiding-mach>
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<self-destruct-time-sec type="double">160</self-destruct-time-sec>
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<self-destruct-at-lock-lost type="bool">true</self-destruct-at-lock-lost>
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<seeker-angular-speed-dps type="double">3000</seeker-angular-speed-dps>
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<loft-altitude type="int">75000</loft-altitude>
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<min-fire-range-nm type="double">0.85</min-fire-range-nm>
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<max-report-distance type="double">200</max-report-distance> <!-- -->
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<rail type="bool">true</rail>
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<rail-length-m type="double">7.5</rail-length-m>
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<rail-point-forward type="bool">false</rail-point-forward>
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<rail-pitch-deg type="double">90</rail-pitch-deg> <!-- new -->
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<chaff-resistance type="double">0.95</chaff-resistance>
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<proportionality-constant type="double">3</proportionality-constant>
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<class type="string">A</class>
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<fire-msg>Bird away</fire-msg>
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</kn-06>
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<!-- test: SAM -->
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<test>
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<sound-on-off type="bool">false</sound-on-off>
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<sound-volume type="double">0.0</sound-volume>
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<sound-fire-on-off type="bool">false</sound-fire-on-off>
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<vol-search type="double">0.00</vol-search>
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<guidance type="string">radar</guidance>
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<all-aspect type="bool">true</all-aspect>
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<max-fire-range-nm type="int">38.8</max-fire-range-nm>
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<FCS-field-deg type="int">360</FCS-field-deg>
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<seeker-field-deg type="int">360</seeker-field-deg>
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<max-g type="int">30</max-g>
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<thrust-lbf-stage-1 type="double">9000</thrust-lbf-stage-1>
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<thrust-lbf-stage-2 type="double">1500</thrust-lbf-stage-2>
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<stage-1-duration-sec type="double">4.0</stage-1-duration-sec>
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<stage-2-duration-sec type="double">15.0</stage-2-duration-sec>
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<weight-launch-lbs>291</weight-launch-lbs>
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<weight-warhead-lbs>44</weight-warhead-lbs>
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<drag-coeff type="double">0.5</drag-coeff>
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<drag-area type="double">0.2739</drag-area>
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<searcher-beam-width type="double">3.0</searcher-beam-width>
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<arming-time-sec type="double">1.6</arming-time-sec>
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<min-speed-for-guiding-mach type="double">0.9</min-speed-for-guiding-mach>
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<self-destruct-time-sec type="double">90</self-destruct-time-sec>
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<seeker-angular-speed-dps type="double">30</seeker-angular-speed-dps>
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<loft-altitude>0</loft-altitude>
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<min-fire-range-nm type="double">0.35</min-fire-range-nm>
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<rail type="bool">true</rail>
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<rail-length-m type="double">5</rail-length-m>
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<rail-point-forward type="bool">false</rail-point-forward>
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<class type="string">A/A</class>
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<fire-msg>Chickenbeater</fire-msg>
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</test>
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<!--<test>
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<sound-on-off type="bool">false</sound-on-off>
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<sound-volume type="double">0.0</sound-volume>
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<vol-search type="double">0.03</vol-search>
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<guidance type="string">radar</guidance>
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<all-aspect type="bool">true</all-aspect>
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<max-fire-range-nm type="double">100</max-fire-range-nm>
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<FCS-field-deg type="int">25</FCS-field-deg>
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<seeker-field-deg type="int">180</seeker-field-deg>
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<max-g type="int">20</max-g>
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<max-launch-g type="int">7</max-launch-g>
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<thrust-lbf-stage-1 type="double">150</thrust-lbf-stage-1>
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<thrust-lbf-stage-2 type="double">0.0</thrust-lbf-stage-2>
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<stage-1-duration-sec type="double">200.5</stage-1-duration-sec>
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<stage-2-duration-sec type="double">1.0</stage-2-duration-sec>
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<weight-launch-lbs type="double">179</weight-launch-lbs>
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<weight-warhead-lbs type="double">20.8</weight-warhead-lbs>
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<drag-coeff type="double">0.5</drag-coeff>
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<drag-area type="double">0.143</drag-area>
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<searcher-beam-width type="double">2.0</searcher-beam-width>
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<arming-time-sec type="double">1.4</arming-time-sec>
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<min-speed-for-guiding-mach type="double">0.4</min-speed-for-guiding-mach>
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<self-destruct-time-sec type="double">250</self-destruct-time-sec>
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<seeker-angular-speed-dps type="double">50</seeker-angular-speed-dps>
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<loft-altitude>100</loft-altitude>
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<min-fire-range-nm type="double">0.2</min-fire-range-nm>
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<rail type="bool">false</rail>
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<class type="string">A/G</class>
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</test>-->
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</armament>
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</payload>
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<rotors>
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<main>
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<blade n="0">
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@@ -331,6 +482,27 @@
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<e12 userarchive="y" type="string">SNOWY1</e12>
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</enemies>
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<nasal>
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<carrier>
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<file>Aircraft/fleet/Nasal/fdm.nas</file>
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</carrier>
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<damage>
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<file>Aircraft/fleet/Nasal/damage.nas</file>
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</damage>
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<radar_logic>
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<file>Aircraft/fleet/Nasal/radar-logic.nas</file>
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</radar_logic>
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<vector>
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<file>Aircraft/fleet/Nasal/vector.nas</file>
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</vector>
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<armament>
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<file>Aircraft/fleet/Nasal/guided-missiles.nas</file>
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</armament>
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<fire_control>
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<file>Aircraft/fleet/Nasal/fire-control.nas</file>
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</fire_control>
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</nasal>
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<input>
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<mice include="Sim/mice.xml"/>
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</input>
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