/* PLIB - A Suite of Portable Game Libraries Copyright (C) 1998,2002 Steve Baker This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA For further information visit http://plib.sourceforge.net $Id: netMonitor.h 1899 2004-03-21 17:41:07Z sjbaker $ */ /**** * NAME * netMonitor - network monitor server * * DESCRIPTION * netMonitor is a telnet command port with * password authorization. It can be paired * with and used to remotely admin another server. * * AUTHORS * Sam Rushing - original version for Medusa * Dave McClurg - modified for use in PLIB * * CREATION DATE * Dec-2000 * ****/ #ifndef NET_MONITOR_H #define NET_MONITOR_H #include "netChat.h" class netMonitorServer : private netChannel { char* name ; char* password ; char* prompt ; void (*cmdfunc)(const char*) ; class netMonitorChannel* active ; friend class netMonitorChannel ; virtual bool writable (void) { return false ; } virtual void handleAccept (void) ; public: netMonitorServer( const char* _name, int port ) { name = ulStrDup(_name); password = ulStrDup("") ; prompt = ulStrDup(">>> "); cmdfunc = 0 ; active = 0 ; open () ; bind ("", port); listen (1); ulSetError(UL_DEBUG, "Monitor \"%s\" started on port %d",name,port); } ~netMonitorServer() { delete[] name ; delete[] password ; delete[] prompt ; } const char* getPassword () const { return password; } void setPassword ( const char* string ) { delete[] password ; password = ulStrDup ( string?string:"" ) ; } void setPrompt ( const char* string ) { delete[] prompt ; prompt = ulStrDup ( string?string:"" ) ; } void setCommandFunc ( void (*func)(const char*) ) { cmdfunc = func ; } bool push (const char* s) ; } ; #endif // NET_MONITOR_H