PLIB 1.8.5+ r2173 from http://plib.svn.sourceforge.net/svnroot/plib/trunk
This commit is contained in:
@@ -0,0 +1,62 @@
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PLIB was originally written by Steve Baker as a solo project - but
|
||||
has subsequently been greatly enhanced and expanded by a 'cast of
|
||||
thousands'.
|
||||
|
||||
Most important of all - the 'official' PLIB developers:
|
||||
|
||||
Alex Perry
|
||||
Curtis Olson
|
||||
Ben Woodhead
|
||||
Dave McClurg
|
||||
Gerard Decatrel
|
||||
Gil Carter
|
||||
Giancarlo Niccolai
|
||||
James Jones
|
||||
John Fay ("Mr. PUI")
|
||||
Juergen Marquardt
|
||||
Mark Vallevand
|
||||
Marten Stromberg
|
||||
Nathan Matias
|
||||
Norman Vine
|
||||
Per Liedman
|
||||
Sam Stickland
|
||||
Sebastian Ude
|
||||
Steve Baker <--- Hmmm - must sort this list by SECOND name!
|
||||
Will Lachance
|
||||
Wolfram Kuss
|
||||
|
||||
Apologies to anyone I've left out - please let me know
|
||||
who you are and I'll add you in.
|
||||
|
||||
Christopher St.John
|
||||
Christian Mayer
|
||||
Darrell Walisser
|
||||
Dave Heil
|
||||
Erik Hofman
|
||||
Kevin Thompson
|
||||
Karl Kremer
|
||||
Negative0 <---- Who? Some kind of 1's complement arithmetic fanatic?
|
||||
Mark Danks
|
||||
Michael Kurth
|
||||
Sean Palmer
|
||||
Simon Britnell
|
||||
Themie Gouthas
|
||||
Tony Knienieder
|
||||
Trent Gamblin
|
||||
|
||||
Special mention must go to:
|
||||
|
||||
Daryll Strauss (GLIDE port to Linux)
|
||||
David Bucciarelli (Mesa -> GLIDE interface)
|
||||
Brian Paul (Mesa)
|
||||
Curtis Olson (FlightGear guru and all-round "Mr Nice Guy",
|
||||
who nagged me into writing most of this stuff!)
|
||||
Vasily Lewis (Tireless maintainer and sysadmin at Woodsoup
|
||||
where PLIB was first hosted)
|
||||
Toru Egashira (Who wrote a program called 'NSPmod' which was
|
||||
the original basis of the SL 'MOD' player -
|
||||
although the original code has been almost
|
||||
entirely rewritten in the process of merging
|
||||
it with SL.
|
||||
Everyone at OPENGL-GAMEDEV-L
|
||||
|
||||
@@ -0,0 +1,340 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
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this service if you wish), that you receive source code or can get it
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if you want it, that you can change the software or use pieces of it
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in new free programs; and that you know you can do these things.
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To protect your rights, we need to make restrictions that forbid
|
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These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
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|
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We protect your rights with two steps: (1) copyright the software, and
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Also, for each author's protection and ours, we want to make certain
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
|
||||
modification follow.
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||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
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||||
0. This License applies to any program or other work which contains
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|
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Activities other than copying, distribution and modification are not
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|
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Whether that is true depends on what the Program does.
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1. You may copy and distribute verbatim copies of the Program's
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You may charge a fee for the physical act of transferring a copy, and
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These requirements apply to the modified work as a whole. If
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||||
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||||
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||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
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||||
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||||
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||||
In addition, mere aggregation of another work not based on the Program
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with the Program (or with a work based on the Program) on a volume of
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3. You may copy and distribute the Program (or a work based on it,
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a) Accompany it with the complete corresponding machine-readable
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b) Accompany it with a written offer, valid for at least three
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||||
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c) Accompany it with the information you received as to the offer
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The source code for a work means the preferred form of the work for
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If distribution of executable or object code is made by offering
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However, parties who have received copies, or rights, from you under
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all its terms and conditions for copying, distributing or modifying
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the Program or works based on it.
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||||
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You are not responsible for enforcing compliance by third parties to
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||||
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infringement or for any other reason (not limited to patent issues),
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conditions are imposed on you (whether by court order, agreement or
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||||
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||||
excuse you from the conditions of this License. If you cannot
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||||
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||||
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|
||||
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||||
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|
||||
all those who receive copies directly or indirectly through you, then
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||||
the only way you could satisfy both it and this License would be to
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||||
refrain entirely from distribution of the Program.
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||||
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||||
If any portion of this section is held invalid or unenforceable under
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It is not the purpose of this section to induce you to infringe any
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impose that choice.
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||||
This section is intended to make thoroughly clear what is believed to
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be a consequence of the rest of this License.
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8. If the distribution and/or use of the Program is restricted in
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certain countries either by patents or by copyrighted interfaces, the
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original copyright holder who places the Program under this License
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may add an explicit geographical distribution limitation excluding
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those countries, so that distribution is permitted only in or among
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|
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|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
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of the General Public License from time to time. Such new versions will
|
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be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
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|
||||
Each version is given a distinguishing version number. If the Program
|
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specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
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programs whose distribution conditions are different, write to the author
|
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to ask for permission. For software which is copyrighted by the Free
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|
||||
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|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
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||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
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PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
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||||
REPAIR OR CORRECTION.
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||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
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OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) 19yy <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) 19yy name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
||||
@@ -0,0 +1,5 @@
|
||||
All fonts, textures, models and other data is licensed under the same
|
||||
license as the code unless otherwise stated.
|
||||
|
||||
Please see COPYING for more details.
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
|
||||
PLIB_Examples Change Log.
|
||||
=========================
|
||||
|
||||
PLIB_Examples v1.8.0 (March 19th 2004)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* Added examples for PW, PSL, ssgAux and puAux.
|
||||
|
||||
|
||||
PLIB_Examples v1.6.1 (Sept 4th 2002)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* Added missing files from the 'water/data' directory.
|
||||
|
||||
PLIB_Examples v1.4.1 (June 25th 2001)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
* Changes are now reported in main 'PLIB' CHANGES
|
||||
file.
|
||||
|
||||
PLIB_Examples v1.1.8 (Jan 23rd 2000)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* Updated examples and documents to
|
||||
match latest PLIB main code.
|
||||
|
||||
PLIB_Examples v1.1.2 (Nov 8th 1999)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* Example programs split from main
|
||||
PLIB distribution.
|
||||
* Example programs are now under GPL
|
||||
rather than LGPL. Previous releases
|
||||
of these programs that were released
|
||||
under LGPL may still be used under
|
||||
those terms.
|
||||
|
||||
@@ -0,0 +1,203 @@
|
||||
Basic Installation
|
||||
==================
|
||||
|
||||
These are generic installation instructions.
|
||||
|
||||
The `configure' shell script attempts to guess correct values for
|
||||
various system-dependent variables used during compilation. It uses
|
||||
those values to create a `Makefile' in each directory of the package.
|
||||
It may also create one or more `.h' files containing system-dependent
|
||||
definitions. Finally, it creates a shell script `config.status' that
|
||||
you can run in the future to recreate the current configuration, a file
|
||||
`config.cache' that saves the results of its tests to speed up
|
||||
reconfiguring, and a file `config.log' containing compiler output
|
||||
(useful mainly for debugging `configure').
|
||||
|
||||
If you need to do unusual things to compile the package, please try
|
||||
to figure out how `configure' could check whether to do them, and mail
|
||||
diffs or instructions to the address given in the `README' so they can
|
||||
be considered for the next release. If at some point `config.cache'
|
||||
contains results you don't want to keep, you may remove or edit it.
|
||||
|
||||
The file `configure.in' is used to create `configure' by a program
|
||||
called `autoconf'. You only need `configure.in' if you want to change
|
||||
it or regenerate `configure' using a newer version of `autoconf'.
|
||||
|
||||
The simplest way to compile this package is:
|
||||
|
||||
1. `cd' to the directory containing the package's source code and type
|
||||
`./configure' to configure the package for your system. If you're
|
||||
using `csh' on an old version of System V, you might need to type
|
||||
`sh ./configure' instead to prevent `csh' from trying to execute
|
||||
`configure' itself.
|
||||
|
||||
Running `configure' takes awhile. While running, it prints some
|
||||
messages telling which features it is checking for.
|
||||
|
||||
2. Type `make' to compile the package.
|
||||
|
||||
3. Optionally, type `make check' to run any self-tests that come with
|
||||
the package.
|
||||
|
||||
4. Type `make install' to install the programs and any data files and
|
||||
documentation.
|
||||
|
||||
5. You can remove the program binaries and object files from the
|
||||
source code directory by typing `make clean'. To also remove the
|
||||
files that `configure' created (so you can compile the package for
|
||||
a different kind of computer), type `make distclean'. There is
|
||||
also a `make maintainer-clean' target, but that is intended mainly
|
||||
for the package's developers. If you use it, you may have to get
|
||||
all sorts of other programs in order to regenerate files that came
|
||||
with the distribution.
|
||||
|
||||
Configure Options
|
||||
=================
|
||||
On some occations opengl are not found on systems. Additional
|
||||
commandline parameters have been added to resolve this issue.
|
||||
|
||||
--with-gl GL prefix
|
||||
|
||||
Examples
|
||||
./configure --with-gl=/usr/local
|
||||
|
||||
This should help with locating GL when configure is unable to find
|
||||
the files.
|
||||
|
||||
|
||||
Compilers and Options
|
||||
=====================
|
||||
|
||||
Some systems require unusual options for compilation or linking that
|
||||
the `configure' script does not know about. You can give `configure'
|
||||
initial values for variables by setting them in the environment. Using
|
||||
a Bourne-compatible shell, you can do that on the command line like
|
||||
this:
|
||||
CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
|
||||
|
||||
Or on systems that have the `env' program, you can do it like this:
|
||||
env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
|
||||
|
||||
Compiling For Multiple Architectures
|
||||
====================================
|
||||
|
||||
You can compile the package for more than one kind of computer at the
|
||||
same time, by placing the object files for each architecture in their
|
||||
own directory. To do this, you must use a version of `make' that
|
||||
supports the `VPATH' variable, such as GNU `make'. `cd' to the
|
||||
directory where you want the object files and executables to go and run
|
||||
the `configure' script. `configure' automatically checks for the
|
||||
source code in the directory that `configure' is in and in `..'.
|
||||
|
||||
If you have to use a `make' that does not supports the `VPATH'
|
||||
variable, you have to compile the package for one architecture at a time
|
||||
in the source code directory. After you have installed the package for
|
||||
one architecture, use `make distclean' before reconfiguring for another
|
||||
architecture.
|
||||
|
||||
Compiling for Windows with MSVC
|
||||
===============================
|
||||
|
||||
You can easily compile plib with MSVC 6. First compile plib
|
||||
itself. Then open the included workspace in MSVC, choose what you
|
||||
want to compile (build/set active configuration) and then compile (F7).
|
||||
|
||||
Installation Names
|
||||
==================
|
||||
|
||||
By default, `make install' will install the package's files in
|
||||
`/usr/local/bin', `/usr/local/man', etc. You can specify an
|
||||
installation prefix other than `/usr/local' by giving `configure' the
|
||||
option `--prefix=PATH'.
|
||||
|
||||
You can specify separate installation prefixes for
|
||||
architecture-specific files and architecture-independent files. If you
|
||||
give `configure' the option `--exec-prefix=PATH', the package will use
|
||||
PATH as the prefix for installing programs and libraries.
|
||||
Documentation and other data files will still use the regular prefix.
|
||||
|
||||
In addition, if you use an unusual directory layout you can give
|
||||
options like `--bindir=PATH' to specify different values for particular
|
||||
kinds of files. Run `configure --help' for a list of the directories
|
||||
you can set and what kinds of files go in them.
|
||||
|
||||
If the package supports it, you can cause programs to be installed
|
||||
with an extra prefix or suffix on their names by giving `configure' the
|
||||
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
|
||||
|
||||
Optional Features
|
||||
=================
|
||||
|
||||
Some packages pay attention to `--enable-FEATURE' options to
|
||||
`configure', where FEATURE indicates an optional part of the package.
|
||||
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
|
||||
is something like `gnu-as' or `x' (for the X Window System). The
|
||||
`README' should mention any `--enable-' and `--with-' options that the
|
||||
package recognizes.
|
||||
|
||||
For packages that use the X Window System, `configure' can usually
|
||||
find the X include and library files automatically, but if it doesn't,
|
||||
you can use the `configure' options `--x-includes=DIR' and
|
||||
`--x-libraries=DIR' to specify their locations.
|
||||
|
||||
Specifying the System Type
|
||||
==========================
|
||||
|
||||
There may be some features `configure' can not figure out
|
||||
automatically, but needs to determine by the type of host the package
|
||||
will run on. Usually `configure' can figure that out, but if it prints
|
||||
a message saying it can not guess the host type, give it the
|
||||
`--host=TYPE' option. TYPE can either be a short name for the system
|
||||
type, such as `sun4', or a canonical name with three fields:
|
||||
CPU-COMPANY-SYSTEM
|
||||
|
||||
See the file `config.sub' for the possible values of each field. If
|
||||
`config.sub' isn't included in this package, then this package doesn't
|
||||
need to know the host type.
|
||||
|
||||
If you are building compiler tools for cross-compiling, you can also
|
||||
use the `--target=TYPE' option to select the type of system they will
|
||||
produce code for and the `--build=TYPE' option to select the type of
|
||||
system on which you are compiling the package.
|
||||
|
||||
Sharing Defaults
|
||||
================
|
||||
|
||||
If you want to set default values for `configure' scripts to share,
|
||||
you can create a site shell script called `config.site' that gives
|
||||
default values for variables like `CC', `cache_file', and `prefix'.
|
||||
`configure' looks for `PREFIX/share/config.site' if it exists, then
|
||||
`PREFIX/etc/config.site' if it exists. Or, you can set the
|
||||
`CONFIG_SITE' environment variable to the location of the site script.
|
||||
A warning: not all `configure' scripts look for a site script.
|
||||
|
||||
Operation Controls
|
||||
==================
|
||||
|
||||
`configure' recognizes the following options to control how it
|
||||
operates.
|
||||
|
||||
`--cache-file=FILE'
|
||||
Use and save the results of the tests in FILE instead of
|
||||
`./config.cache'. Set FILE to `/dev/null' to disable caching, for
|
||||
debugging `configure'.
|
||||
|
||||
`--help'
|
||||
Print a summary of the options to `configure', and exit.
|
||||
|
||||
`--quiet'
|
||||
`--silent'
|
||||
`-q'
|
||||
Do not print messages saying which checks are being made. To
|
||||
suppress all normal output, redirect it to `/dev/null' (any error
|
||||
messages will still be shown).
|
||||
|
||||
`--srcdir=DIR'
|
||||
Look for the package's source code in directory DIR. Usually
|
||||
`configure' can determine that directory automatically.
|
||||
|
||||
`--version'
|
||||
Print the version of Autoconf used to generate the `configure'
|
||||
script, and exit.
|
||||
|
||||
`configure' also accepts some other, not widely useful, options.
|
||||
@@ -0,0 +1,16 @@
|
||||
SUBDIRS = src
|
||||
|
||||
EXTRA_DIST = README COPYING.DATA plib_examples.dsp plib_examples.dsw install-sh missing autogen.sh
|
||||
|
||||
dist-hook:
|
||||
tar cf - doc \
|
||||
src/ssg/tux/data \
|
||||
src/ssg/water/data \
|
||||
src/ssg/sky/data \
|
||||
src/ssg/majik/data \
|
||||
src/ssg/shrubs/data \
|
||||
src/psl/data \
|
||||
src/fnt/data \
|
||||
data \
|
||||
| ( cd $(distdir) ; tar xf - )
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
|
||||
PLIB Examples and Documents
|
||||
===========================
|
||||
by Steve Baker.
|
||||
|
||||
LICENSING:
|
||||
|
||||
These example programs are offered as OpenSource freeware
|
||||
under the provisions of the GNU Public
|
||||
License (GPL). Those terms and conditions are
|
||||
detailed in the file 'COPYING' in this directory.
|
||||
|
||||
REQUIREMENTS:
|
||||
|
||||
In addition to the PLIB libraries that I provide, you
|
||||
will also need OpenGL (OpenGL 1.1 or later -
|
||||
Mesa 3.0 or later) and GLUT (The OpenGL utilities
|
||||
toolkit - version 3.7 or later) and a hardware 3D
|
||||
graphics accellerator that supports OpenGL.
|
||||
|
||||
by Steve Baker.
|
||||
<sjbaker1@airmail.net>
|
||||
http://www.sjbaker.org
|
||||
Executable
+19
@@ -0,0 +1,19 @@
|
||||
#!/bin/sh
|
||||
|
||||
OSTYPE=`uname -s`
|
||||
|
||||
AMFLAGS="--add-missing"
|
||||
if test "$OSTYPE" = "IRIX" -o "$OSTYPE" = "IRIX64"; then
|
||||
AMFLAGS=$AMFLAGS" --include-deps";
|
||||
fi
|
||||
|
||||
echo "Running aclocal"
|
||||
aclocal
|
||||
echo "Running automake"
|
||||
automake $AMFLAGS
|
||||
echo "Running autoconf"
|
||||
autoconf
|
||||
|
||||
echo "======================================"
|
||||
echo "Now you are ready to run './configure'"
|
||||
echo "======================================"
|
||||
@@ -0,0 +1,313 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
|
||||
AC_INIT(src/js/js_demo.cxx)
|
||||
AM_INIT_AUTOMAKE(plib_examples, 1.8.5)
|
||||
|
||||
|
||||
dnl Checks for programs.
|
||||
AC_PROG_CC
|
||||
AC_PROG_CPP
|
||||
AC_PROG_CXX
|
||||
AC_PROG_CXXCPP
|
||||
AC_PROG_INSTALL
|
||||
|
||||
AC_LANG_CPLUSPLUS
|
||||
|
||||
|
||||
dnl Command line arguments.
|
||||
|
||||
dnl Don't use AC_HELP_STRING here as old versions of autoconf do not
|
||||
dnl understand it.
|
||||
AC_ARG_WITH(GL,
|
||||
[ --with-GL=DIR set the prefix directory where GL resides],
|
||||
GL_PREFIX=$withval, GL_PREFIX=auto)
|
||||
|
||||
|
||||
AC_ARG_ENABLE(fnt,
|
||||
[ --enable-fnt build FNT examples default: yes],,
|
||||
enable_fnt=yes)
|
||||
|
||||
AC_ARG_ENABLE(js,
|
||||
[ --enable-js build JS examples default: yes],,
|
||||
enable_js=yes)
|
||||
|
||||
AC_ARG_ENABLE(pw,
|
||||
[ --enable-pw build PW examples default: yes],,
|
||||
enable_pw=yes)
|
||||
|
||||
AC_ARG_ENABLE(net,
|
||||
[ --enable-net build NET examples default: yes],,
|
||||
enable_net=yes)
|
||||
|
||||
AC_ARG_ENABLE(pui,
|
||||
[ --enable-pui build PUI examples default: yes],,
|
||||
enable_pui=yes)
|
||||
|
||||
AC_ARG_ENABLE(sg,
|
||||
[ --enable-sg build SG examples default: yes],,
|
||||
enable_sg=yes)
|
||||
|
||||
AC_ARG_ENABLE(psl,
|
||||
[ --enable-psl build PSL examples default: yes],,
|
||||
enable_psl=yes)
|
||||
|
||||
AC_ARG_ENABLE(sl,
|
||||
[ --enable-sl build SL examples default: yes],,
|
||||
enable_sl=yes)
|
||||
|
||||
AC_ARG_ENABLE(ssg,
|
||||
[ --enable-ssg build SSG/ssgAux examples default: yes],,
|
||||
enable_ssg=yes)
|
||||
|
||||
AC_ARG_ENABLE(ul,
|
||||
[ --enable-ul build UTIL examples default: yes],,
|
||||
enable_ul=yes)
|
||||
|
||||
|
||||
if test "x$enable_fnt" = "xyes"; then need_opengl=yes; fi
|
||||
if test "x$enable_pui" = "xyes"; then need_opengl=yes; fi
|
||||
if test "x$enable_sg" = "xyes"; then need_opengl=yes; fi
|
||||
if test "x$enable_ssg" = "xyes"; then need_opengl=yes; fi
|
||||
if test "x$enable_ssgaux" = "xyes"; then need_opengl=yes; fi
|
||||
|
||||
AM_CONDITIONAL(BUILD_FNT, test "x$enable_fnt" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_JS, test "x$enable_js" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PW, test "x$enable_pw" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_NET, test "x$enable_net" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PUI, test "x$enable_pui" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SG, test "x$enable_sg" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PSL, test "x$enable_psl" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SL, test "x$enable_sl" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SSG, test "x$enable_ssg" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_UL, test "x$enable_ul" = "xyes")
|
||||
|
||||
if test "x$need_opengl" = "xyes" && test "x$GL_PREFIX" != "xauto"; then
|
||||
LDFLAGS="$LDFLAGS -L$GL_PREFIX/lib"
|
||||
CPPFLAGS="$CPPFLAGS -I$GL_PREFIX/include"
|
||||
fi
|
||||
|
||||
|
||||
dnl Checks for library functions.
|
||||
dnl check for OpenGL related libraries
|
||||
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin*)
|
||||
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
dnl Sound / joystick stuff, mmtimer (ulClock !)
|
||||
LIBS="$LIBS -lwinmm"
|
||||
|
||||
dnl OpenGL libraries
|
||||
OGL_LIBS="-lglu32 -lopengl32 -lgdi32"
|
||||
GLUT_LIBS="-lglut32"
|
||||
;;
|
||||
*-*-mingw32*)
|
||||
dnl Mingw under Windoze.
|
||||
|
||||
dnl Sound / joystick stuff, mmtimer (ulClock !)
|
||||
LIBS="$LIBS -lwinmm -lwsock32"
|
||||
|
||||
|
||||
dnl OpenGL libraries
|
||||
OGL_LIBS="-lglu32 -lopengl32 -lgdi32"
|
||||
GLUT_LIBS="-lglut32"
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
dnl OpenGL libraries
|
||||
OGL_LIBS="-framework OpenGL"
|
||||
GLUT_LIBS="-framework GLUT -lobjc"
|
||||
|
||||
dnl Sound libraries
|
||||
SND_LIBS="-framework Carbon"
|
||||
;;
|
||||
*)
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
dnl Check for X11
|
||||
|
||||
AC_PATH_XTRA
|
||||
|
||||
LDFLAGS="$LDFLAGS $X_LIBS"
|
||||
|
||||
OGL_LIBS="$X_PRE_LIBS -lXi -lXmu -lXext -lX11 $X_EXTRA_LIBS -lm"
|
||||
|
||||
dnl =========================================================
|
||||
dnl if test "x$x_includes" != "x"; then
|
||||
dnl CPPFLAGS="$CPPFLAGS -I$x_includes"
|
||||
dnl fi
|
||||
dnl =========================================================
|
||||
|
||||
dnl Reasonable stuff non-windoze variants ... :-)
|
||||
|
||||
AC_CHECK_LIB(pthread, pthread_create)
|
||||
|
||||
AC_CHECK_LIB(GL, glNewList, OGL_LIBS="-lGL $OGL_LIBS",,$OGL_LIBS)
|
||||
if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
|
||||
dnl if no GL, check for MesaGL
|
||||
AC_CHECK_LIB(MesaGL, glNewList, OGL_LIBS="-lMesaGL $OGL_LIBS",
|
||||
AC_MSG_ERROR([could not find working GL library]),
|
||||
$OGL_LIBS)
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(GLU, gluLookAt, OGL_LIBS="-lGLU $OGL_LIBS",,$OGL_LIBS)
|
||||
if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then
|
||||
dnl if no GLU, check for MesaGLU
|
||||
AC_CHECK_LIB(MesaGLU, gluLookAt,
|
||||
OGL_LIBS="-lMesaGLU $OGL_LIBS",
|
||||
AC_MSG_ERROR([could not find working GLU library]),
|
||||
$OGL_LIBS)
|
||||
fi
|
||||
|
||||
dnl check for glut...or freeglut
|
||||
|
||||
AC_CHECK_LIB(freeglut, glutGetModifiers, GLUT_LIBS="-lfreeglut",,
|
||||
$OGL_LIBS)
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xno" ; then
|
||||
dnl if no freeglut, check for real GLUT
|
||||
AC_CHECK_LIB(glut, glutGetModifiers, GLUT_LIBS="-lglut",
|
||||
AC_MSG_ERROR([could not find working GLUT library]),
|
||||
$OGL_LIBS)
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(dl, dlclose)
|
||||
|
||||
dnl Check SGI audio library
|
||||
AC_CHECK_LIB(audio, ALopenport, SND_LIBS="-laudio")
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl Check PLIB library
|
||||
AC_CHECK_LIB(plibul, ulInit, true,
|
||||
AC_MSG_ERROR([there seems to be a problem with the PLIB libraries]))
|
||||
|
||||
|
||||
AC_SUBST(OGL_LIBS)
|
||||
AC_SUBST(GLUT_LIBS)
|
||||
AC_SUBST(SND_LIBS)
|
||||
|
||||
|
||||
dnl Checks for header files.
|
||||
|
||||
AC_HEADER_STDC
|
||||
|
||||
AC_CHECK_HEADER(windows.h, AC_DEFINE(WIN32))
|
||||
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
dnl Check for OpenGl header files
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
AC_CHECK_HEADERS(GL/gl.h GL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
AC_CHECK_HEADER(GL/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
AC_CHECK_HEADERS(OpenGL/gl.h OpenGL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
AC_CHECK_HEADER(GLUT/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
;;
|
||||
*)
|
||||
AC_CHECK_HEADERS(GL/gl.h GL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xyes"; then
|
||||
AC_CHECK_HEADER(GL/freeglut.h, AC_DEFINE(FREEGLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([freeglut header file not found]))
|
||||
else
|
||||
AC_CHECK_HEADER(GL/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
|
||||
AC_CHECK_HEADER(plib/ul.h,, AC_MSG_ERROR([PLIB header files not found]))
|
||||
|
||||
|
||||
dnl Warning flags
|
||||
WFLAG="-Wall"
|
||||
case "$host" in
|
||||
mips-sgi-irix*)
|
||||
if test "x$CXX" = "xCC"; then
|
||||
WFLAG="-fullwarn";
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
if test "x$CXX" = "xicpc" || test "x$CXX" = "xicc"; then
|
||||
WFLAG="-w1"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
CFLAGS="$CFLAGS $WFLAG"
|
||||
CXXFLAGS="$CXXFLAGS $WFLAG"
|
||||
|
||||
|
||||
AC_OUTPUT( \
|
||||
Makefile \
|
||||
src/Makefile \
|
||||
src/js/Makefile \
|
||||
src/pw/Makefile \
|
||||
src/pui/Makefile \
|
||||
src/sg/Makefile \
|
||||
src/sl/Makefile \
|
||||
src/ssg/Makefile \
|
||||
src/ssg/tux/Makefile \
|
||||
src/ssg/majik/Makefile \
|
||||
src/ssg/load_save/Makefile \
|
||||
src/ssg/state_test/Makefile \
|
||||
src/ssg/tween_test/Makefile \
|
||||
src/ssg/viewer/Makefile \
|
||||
src/ssg/water/Makefile \
|
||||
src/ssg/sky/Makefile \
|
||||
src/ssg/dynamics/Makefile \
|
||||
src/ssg/shrubs/Makefile \
|
||||
src/ssg/shapes/Makefile \
|
||||
src/fnt/Makefile \
|
||||
src/net/Makefile \
|
||||
src/net/client_server/Makefile \
|
||||
src/net/http_get/Makefile \
|
||||
src/net/net_echo/Makefile \
|
||||
src/psl/Makefile \
|
||||
src/util/Makefile )
|
||||
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xyes"; then
|
||||
glut_msg="yes (found freeglut)"
|
||||
else
|
||||
glut_msg="yes (found GLUT)"
|
||||
fi
|
||||
else
|
||||
glut_msg="no"
|
||||
fi
|
||||
|
||||
AC_MSG_RESULT(
|
||||
[PLIB configuration information:
|
||||
|
||||
Building FNT examples: $enable_fnt
|
||||
Building JS examples: $enable_js
|
||||
Building PW examples: $enable_pw
|
||||
Building NET examples: $enable_net
|
||||
Building PUI examples: $enable_pui
|
||||
Building SG examples: $enable_sg
|
||||
Building PSL examples: $enable_psl
|
||||
Building SL examples: $enable_sl
|
||||
Building SSG/ssgAux examples: $enable_ssg
|
||||
Building UTIL examples: $enable_ul
|
||||
|
||||
Need GLUT: $glut_msg
|
||||
])
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
# Microsoft Developer Studio Project File - Name="plib_examples" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
|
||||
|
||||
CFG=plib_examples - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "plib_examples.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "plib_examples.mak" CFG="plib_examples - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "plib_examples - Win32 Release" (based on "Win32 (x86) Generic Project")
|
||||
!MESSAGE "plib_examples - Win32 Debug" (based on "Win32 (x86) Generic Project")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
MTL=midl.exe
|
||||
|
||||
!IF "$(CFG)" == "plib_examples - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
|
||||
!ELSEIF "$(CFG)" == "plib_examples - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "plib_examples___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "plib_examples___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "plib_examples - Win32 Release"
|
||||
# Name "plib_examples - Win32 Debug"
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# End Target
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# End Project
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@@ -0,0 +1,491 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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||||
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||||
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|
||||
|
||||
Project: "PointPicker"=.\src\pui\PointPicker.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "WavingFlag"=.\src\ssg\tux\WavingFlag.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "complex"=.\src\pui\complex.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "dynamics"=.\src\ssg\dynamics\dynamics.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "example"=.\src\sl\example.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "fnt_test"=.\src\fnt\fnt_test.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "http_get"=.\src\net\http_get\http_get.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "js_demo"=.\src\js\js_demo.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "load"=.\src\ssg\load_save\load.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "majik_demo"=.\src\ssg\majik\majik_demo.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "mod_demo"=.\src\sl\mod_demo.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "net_echo"=.\src\net\net_echo\net_echo.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "net_udp_client"=.\src\net\client_server\net_udp_client.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "net_udp_server"=.\src\net\client_server\net_udp_server.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "plib_examples"=.\plib_examples.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name complex
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name example
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name fnt_test
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name http_get
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name js_demo
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name load
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name majik_demo
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name mod_demo
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name net_echo
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name net_udp_client
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name net_udp_server
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name save
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name sg_quat_test
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name simple
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name slideshow
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name tux_example
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name viewer
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name net_http_get
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PointPicker
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name test_dir
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name tween_test
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name WavingFlag
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name widget_list
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name water
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name dynamics
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name psl_demo
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name pw_demo
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name pw_pui
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name sky
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name stest
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "psl_demo"=.\src\psl\psl_demo.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "pview"=.\src\ssg\viewer\pview.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "pw_demo"=.\src\pw\pw_demo.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "pw_pui"=.\src\pw\pw_pui.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "save"=.\src\ssg\load_save\save.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "sg_quat_test"=.\src\sg\sg_quat_test.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "simple"=.\src\pui\simple.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "sky"=.\src\ssg\sky\sky.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "slideshow"=.\src\fnt\slideshow.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "stest"=.\src\ssg\state_test\stest.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "test_dir"=.\src\util\test_dir.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "tux_example"=.\src\ssg\tux\tux_example.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "tween_test"=.\src\ssg\tween_test\tween_test.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "viewer"=.\src\ssg\viewer\viewer.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "water"=.\src\ssg\water\water.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "widget_list"=.\src\pui\widget_list.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "widget_test"=.\src\pui\widget_test.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
|
||||
SUBDIRS = js pui sl sg ssg fnt net util psl pw
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
if BUILD_FNT
|
||||
|
||||
noinst_PROGRAMS = fnt_test slideshow hello_world
|
||||
|
||||
hello_world_SOURCES = hello_world.cxx
|
||||
|
||||
fnt_test_SOURCES = fnt_test.cxx
|
||||
|
||||
slideshow_SOURCES = slideshow.cxx
|
||||
|
||||
hello_world_LDADD = -lplibpw -lplibfnt -lplibsg -lplibul $(OGL_LIBS)
|
||||
fnt_test_LDADD = -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) $(OGL_LIBS)
|
||||
slideshow_LDADD = -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) $(OGL_LIBS)
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = fnt_test.dsp slideshow.dsp
|
||||
|
||||
Binary file not shown.
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@@ -0,0 +1,48 @@
|
||||
|
||||
These antialiased '.txf' fonts were generated by Andrew Ross from
|
||||
Ghostscript fonts using his afm2txf script which can be found in the
|
||||
'tools' area of PLIB. All Ghostscript fonts used were GPL and Copyright
|
||||
(C) URW++ Design & Development Incorporated.
|
||||
|
||||
|
||||
Things that make them better than existing fonts are (quoted from Andrew):
|
||||
|
||||
+ They are complete. Each one has glyphs rendered for every printable
|
||||
ASCII character. No more property confusion from different strings
|
||||
rendering identically due to missing glyphs. This alone is enough
|
||||
to make them worth the price of admission. :)
|
||||
|
||||
+ They are rendered and antialiased from vector descriptions, instead
|
||||
of being pixel-for-pixel copies of X11 screen fonts. So they look a
|
||||
lot better under most conditions (at very small sizes the difference
|
||||
is negligible as mipmapping does the antialiasing for you).
|
||||
|
||||
+ They have more space around the glyphs. Mark Kilgard's 'gentexfont'
|
||||
program packed the glyphs too tightly togther; at small sizes, you could
|
||||
see "bleeding" in the textures from nearby characters.
|
||||
|
||||
+ They make better use of space in general. The characters are drawn
|
||||
as large as practical for simple layout code (i.e., I scale them up,
|
||||
but don't do any gymnastics like recursive packing or non-rectangular
|
||||
layout). So you get more font for your texture byte. Most of the
|
||||
existing '.txf' fonts use only about half of the available texture
|
||||
space.
|
||||
|
||||
+ They are professional fonts. I don't know where "typewriter.txf"
|
||||
came from, but it is awfully ugly. I replaced it with the antialiased
|
||||
Helvetica (in FlightGear), and things look *so* much nicer.
|
||||
|
||||
|
||||
Stuff that isn't ideal:
|
||||
|
||||
+ They're stored as 8 bit gray scale images instead of bitmaps, which
|
||||
means that the files are significantly larger. The texture memory
|
||||
footprint is the same, however.
|
||||
|
||||
|
||||
Note that you still find the inferior textured fonts that came with PLIB
|
||||
before in the 'old' directory.
|
||||
|
||||
|
||||
- Sebastian Ude, August 2002
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,34 @@
|
||||
|
||||
TXF Font Pack.
|
||||
~~~~~~~~~~~~~~
|
||||
|
||||
Most of these fonts were created from the X-windows
|
||||
fonts that are distributed with Xfree86. The
|
||||
exceptions are Sorority, Curlfont, Default and
|
||||
Haeberli which came from Mark Kilgards' "texfont"
|
||||
distribution.
|
||||
|
||||
I used Mark's program called 'gentexfont' to convert
|
||||
X fonts into '.txf' format - which can be read into
|
||||
the PLIB FNT component.
|
||||
|
||||
Large bold-faced fonts seem to work best. There
|
||||
is little point in converting the italic versions
|
||||
of these fonts since FNT can do a reasonable job
|
||||
of italicising them on-the-fly.
|
||||
|
||||
Using large fonts gives them the best chance of
|
||||
scaling them without undue aliasing either in
|
||||
pixel or texel space. These fonts all fit pretty
|
||||
well into 256x256 maps - using smaller maps would
|
||||
require you to go for smaller font sizes - larger
|
||||
maps would not fit into 3Dfx and similar hardware.
|
||||
|
||||
Medium and fine fonts look pretty terrible when scaled,
|
||||
I have omitted all the fine fonts and some of the
|
||||
worst medium fonts from the set that come with Xfree86.
|
||||
|
||||
You can preview these using the fnt_test program,
|
||||
or use them from within other programs that use
|
||||
Mark's TXF format.
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
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Binary file not shown.
@@ -0,0 +1,36 @@
|
||||
1
|
||||
2
|
||||
3 Hello to the first page.
|
||||
4 Advance by pressing "enter"
|
||||
5
|
||||
*
|
||||
6 This is the second page.
|
||||
7 Go back with backspace.
|
||||
8
|
||||
9
|
||||
*
|
||||
10 It seems you pressed enter again instead of backspace ;)
|
||||
11
|
||||
12
|
||||
13
|
||||
14
|
||||
15
|
||||
16
|
||||
17 This time some more lines
|
||||
18
|
||||
19
|
||||
20
|
||||
*
|
||||
The fourth page
|
||||
*
|
||||
The fifth page
|
||||
*
|
||||
The sixth page
|
||||
*
|
||||
The seventh page
|
||||
************************************************|
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
|
||||
@@ -0,0 +1,282 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: fnt_test.cxx 2032 2005-07-05 15:43:18Z bram $
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <plib/fnt.h>
|
||||
|
||||
static fntRenderer *text ;
|
||||
|
||||
static const char *font_names [] =
|
||||
{
|
||||
"Helvetica.txf", /* This is the default */
|
||||
"Helvetica-Bold.txf",
|
||||
"Helvetica-Oblique.txf",
|
||||
"Helvetica-BoldOblique.txf",
|
||||
|
||||
"AvantGarde-Book.txf",
|
||||
"AvantGarde-BookOblique.txf",
|
||||
"AvantGarde-Demi.txf",
|
||||
"AvantGarde-DemiOblique.txf",
|
||||
|
||||
"Bookman-Light.txf",
|
||||
"Bookman-LightItalic.txf",
|
||||
"Bookman-Demi.txf",
|
||||
"Bookman-DemiItalic.txf",
|
||||
|
||||
"Courier.txf",
|
||||
"Courier-Bold.txf",
|
||||
"Courier-Oblique.txf",
|
||||
"Courier-BoldOblique.txf",
|
||||
|
||||
"NewCenturySchlbk-Roman.txf",
|
||||
"NewCenturySchlbk-Italic.txf",
|
||||
"NewCenturySchlbk-Bold.txf",
|
||||
"NewCenturySchlbk-BoldItalic.txf",
|
||||
|
||||
"Palatino-Roman.txf",
|
||||
"Palatino-Italic.txf",
|
||||
"Palatino-Bold.txf",
|
||||
"Palatino-BoldItalic.txf",
|
||||
|
||||
"Times-Roman.txf",
|
||||
"Times-Italic.txf",
|
||||
"Times-Bold.txf",
|
||||
"Times-BoldItalic.txf",
|
||||
|
||||
"ZapfChancery-MediumItalic.txf",
|
||||
|
||||
"old/sorority.txf",
|
||||
"old/charter.txf",
|
||||
/* "old/courier-bold.txf",
|
||||
"old/courier_medium.txf", */
|
||||
"old/curlfont.txf",
|
||||
"old/default.txf",
|
||||
"old/derniere.txf",
|
||||
"old/haeberli.txf",
|
||||
/* "old/helvetica_bold.txf",
|
||||
"old/helvetica_medium.txf", */
|
||||
"old/junius.txf",
|
||||
"old/ledfixed.txf",
|
||||
"old/lucida.txf",
|
||||
"old/lucidabright_bold.txf",
|
||||
/* "old/schoolbook_bold.txf",
|
||||
"old/schoolbook_medium.txf", */
|
||||
"old/symbol.txf",
|
||||
/* "old/times_bold.txf",
|
||||
"old/times_medium.txf",
|
||||
"old/typewriter.txf", */
|
||||
NULL
|
||||
} ;
|
||||
|
||||
static fntTexFont **font_list ;
|
||||
|
||||
static int cur_font = 0 ;
|
||||
static int max_font = 0 ;
|
||||
|
||||
static void motionfn ( int, int )
|
||||
{
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
cur_font++ ;
|
||||
|
||||
if ( cur_font >= max_font )
|
||||
cur_font = 0 ;
|
||||
}
|
||||
|
||||
static void mousefn ( int /*button*/, int /*updown*/, int /*x*/, int /*y*/ )
|
||||
{
|
||||
exit ( 0 ) ;
|
||||
}
|
||||
|
||||
static int getWindowHeight () { return glutGet ( (GLenum) GLUT_WINDOW_HEIGHT ) ; }
|
||||
static int getWindowWidth () { return glutGet ( (GLenum) GLUT_WINDOW_WIDTH ) ; }
|
||||
|
||||
static void setOpenGLState ( void )
|
||||
{
|
||||
int w = getWindowWidth () ;
|
||||
int h = getWindowHeight () ;
|
||||
|
||||
glPushAttrib ( GL_ENABLE_BIT | GL_VIEWPORT_BIT | GL_TRANSFORM_BIT | GL_LIGHTING_BIT ) ;
|
||||
glDisable ( GL_LIGHTING ) ;
|
||||
glDisable ( GL_FOG ) ;
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glDisable ( GL_DEPTH_TEST ) ;
|
||||
glDisable ( GL_CULL_FACE ) ;
|
||||
glEnable ( GL_ALPHA_TEST ) ;
|
||||
glEnable ( GL_BLEND ) ;
|
||||
glAlphaFunc ( GL_GREATER, 0.1f ) ;
|
||||
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
|
||||
|
||||
glViewport ( 0, 0, w, h ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
gluOrtho2D ( 0, w, 0, h ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
}
|
||||
|
||||
static void restoreOpenGLState ( void )
|
||||
{
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPopMatrix () ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPopMatrix () ;
|
||||
glPopAttrib () ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void displayfn (void)
|
||||
{
|
||||
setOpenGLState () ;
|
||||
glClearColor ( 0.1f, 0.4f, 0.1f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT ) ;
|
||||
|
||||
text -> setFont ( font_list [ 0 ] ) ;
|
||||
text -> setPointSize ( 25.0f ) ;
|
||||
|
||||
text -> begin () ;
|
||||
glColor3f ( 1.0f, 1.0f, 0.0f ) ;
|
||||
text -> start2f ( 50.0f, 400.0f ) ;
|
||||
text -> puts ( "This is the PLIB Font Demo." ) ;
|
||||
text -> end () ;
|
||||
|
||||
text -> setFont ( font_list [ 0 ] ) ;
|
||||
text -> setPointSize ( 12.0f ) ;
|
||||
|
||||
text -> begin () ;
|
||||
glColor3f ( 0.0f, 0.0f, 0.0f ) ;
|
||||
text -> start2f ( 270.0f, 168.0f ) ;
|
||||
text -> puts ( "The current font is:" ) ;
|
||||
text -> start2f ( 300.0f, 148.0f ) ;
|
||||
text -> puts ( font_names [ cur_font ] ) ;
|
||||
text -> start2f ( 270.0f, 128.0f ) ;
|
||||
text -> puts ( "Press any key to change the font.\nClick the mouse to exit." ) ;
|
||||
text -> end () ;
|
||||
|
||||
text -> setFont ( font_list [ cur_font ] ) ;
|
||||
text -> setPointSize ( 25.0f ) ;
|
||||
|
||||
text -> begin () ;
|
||||
glColor3f ( 0.0f, 1.0f, 1.0f ) ;
|
||||
text -> start2f ( 50.0f, 360.0f ) ;
|
||||
text -> puts ( "ABCDEFGHIJKLMNOPQRSTUVWXYZ" ) ;
|
||||
glColor3f ( 1.0f, 0.0f, 1.0f ) ;
|
||||
text -> start2f ( 50.0f, 320.0f ) ;
|
||||
text -> puts ( "abcdefghijklmnopqrstuvwxyz" ) ;
|
||||
glColor3f ( 1.0f, 0.0f, 0.0f ) ;
|
||||
text -> start2f ( 50.0f, 280.0f ) ;
|
||||
text -> puts ( "0123456789!@#$%^&*()+-={}[]:\"'<>?,./`~_" ) ;
|
||||
text -> end () ;
|
||||
|
||||
text -> setPointSize ( 9.0f ) ;
|
||||
text -> begin () ;
|
||||
glColor3f ( 0, 0, 0 ) ;
|
||||
text -> start2f ( -50.0f, 265.0f ) ;
|
||||
text -> puts ( "This is a very long line, in fact, this line is so long, that it starts left of viewport. We are curious to see wether this line is still visible in plib." ) ;
|
||||
text -> end () ;
|
||||
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glBegin ( GL_LINE_LOOP ) ;
|
||||
glColor3f ( 1.0f, 0.0f, 1.0f ) ;
|
||||
glVertex2f ( 0.0f, 0.0f ) ;
|
||||
glVertex2f ( 256.0f, 0.0f ) ;
|
||||
glVertex2f ( 256.0f, 256.0f ) ;
|
||||
glVertex2f ( 0.0f, 256.0f ) ;
|
||||
glEnd () ;
|
||||
|
||||
glEnable ( GL_TEXTURE_2D ) ;
|
||||
glBegin ( GL_TRIANGLE_STRIP ) ;
|
||||
glColor3f ( 1.0f, 1.0f, 1.0f ) ;
|
||||
glTexCoord2f( 0.0f, 0.0f ) ; glVertex2f ( 0.0f, 0.0f ) ;
|
||||
glTexCoord2f( 1.0f, 0.0f ) ; glVertex2f ( 256.0f, 0.0f ) ;
|
||||
glTexCoord2f( 0.0f, 1.0f ) ; glVertex2f ( 0.0f, 256.0f ) ;
|
||||
glTexCoord2f( 1.0f, 1.0f ) ; glVertex2f ( 256.0f, 256.0f ) ;
|
||||
glEnd () ;
|
||||
|
||||
restoreOpenGLState () ;
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
font_list = new fntTexFont* [ sizeof(font_names) / sizeof(font_names[0]) ] ;
|
||||
|
||||
glutInitWindowPosition ( 0, 0 ) ;
|
||||
glutInitWindowSize ( 640, 480 ) ;
|
||||
glutInit ( &argc, argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
glutCreateWindow ( "FNT Application" ) ;
|
||||
glutDisplayFunc ( displayfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
|
||||
text = new fntRenderer () ;
|
||||
|
||||
for ( max_font = 0 ; font_names [ max_font ] != NULL ; max_font++ )
|
||||
{
|
||||
char fname [ 256 ] ;
|
||||
|
||||
#ifdef macintosh
|
||||
sprintf ( fname, ":data:%s", font_names [ max_font ] ) ;
|
||||
#else
|
||||
sprintf ( fname, "data/%s", font_names [ max_font ] ) ;
|
||||
#endif
|
||||
|
||||
font_list [ max_font ] = new fntTexFont ( fname ) ;
|
||||
}
|
||||
|
||||
cur_font = 0 ;
|
||||
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="fnt_test" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=fnt_test - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "fnt_test.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "fnt_test.mak" CFG="fnt_test - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "fnt_test - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "fnt_test - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "fnt_test - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib fnt.lib sg.lib ul.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /machine:I386 /out:"fnt_test.exe" /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "fnt_test - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib fnt_d.lib sg_d.lib ul_d.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /debug /machine:I386 /out:"fnt_test.exe" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "fnt_test - Win32 Release"
|
||||
# Name "fnt_test - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\fnt_test.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: hello_world.cxx 1996 2004-12-29 07:19:40Z sjbaker $
|
||||
*/
|
||||
|
||||
|
||||
#include <plib/pw.h>
|
||||
#include <plib/fnt.h>
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
int w, h ;
|
||||
|
||||
pwInit ( 100, 100, 230, 50, false, "FNT Hello World Demo", true, 0 ) ;
|
||||
pwSetCallbacks ( NULL, NULL, NULL, NULL, NULL ) ;
|
||||
pwGetSize ( &w, &h ) ;
|
||||
|
||||
fntRenderer *text = new fntRenderer () ;
|
||||
|
||||
text -> setFont ( new fntTexFont ( "data/Helvetica.txf" ) ) ;
|
||||
text -> setPointSize ( 30.0f ) ;
|
||||
|
||||
glEnable ( GL_ALPHA_TEST ) ;
|
||||
glEnable ( GL_BLEND ) ;
|
||||
glAlphaFunc ( GL_GREATER, 0.1f ) ;
|
||||
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glLoadIdentity () ;
|
||||
glOrtho ( 0, w, 0, h, -1, 1 ) ;
|
||||
|
||||
while ( 1 )
|
||||
{
|
||||
glClearColor ( 0.1f, 0.4f, 0.1f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT ) ;
|
||||
|
||||
text -> begin () ;
|
||||
glColor3f ( 1.0f, 1.0f, 0.0f ) ;
|
||||
text -> start2f ( 10.0f, 10.0f ) ;
|
||||
text -> puts ( "Hello World." ) ;
|
||||
text -> end () ;
|
||||
|
||||
pwSwapBuffers () ;
|
||||
}
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,235 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: slideshow.cxx 2099 2006-11-03 20:04:40Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
# ifdef __CYGWIN32__
|
||||
# include <sys/stat.h>
|
||||
# include <unistd.h>
|
||||
# else
|
||||
# include <sys/stat.h>
|
||||
# endif
|
||||
#else
|
||||
# include <sys/stat.h>
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <plib/fnt.h>
|
||||
|
||||
static fntRenderer *text ;
|
||||
static fntTexFont *font ;
|
||||
|
||||
static char *file ;
|
||||
static char **line ;
|
||||
static int *page ;
|
||||
static int num_lines = 0 ;
|
||||
static int num_pages = 0 ;
|
||||
static int curr_page = 0 ;
|
||||
|
||||
static void motionfn ( int, int )
|
||||
{
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
switch ( key )
|
||||
{
|
||||
case 'H' : case 'R' : curr_page = 0 ; break ;
|
||||
|
||||
case '<' : case '{' : curr_page-=5 ; break ;
|
||||
|
||||
case 0x08 : /* Backspace */
|
||||
case '[' : case ',' : curr_page-- ; break ;
|
||||
|
||||
case '>' : case '}' : curr_page+=5 ; break ;
|
||||
case ' ' :
|
||||
case '\n' :
|
||||
case '\r' :
|
||||
case ']' : case '.' : curr_page++ ; break ;
|
||||
|
||||
case 0x03 : /* Ctrl-C */
|
||||
case 'x' :
|
||||
case 'X' : exit ( 0 ) ;
|
||||
}
|
||||
|
||||
if ( curr_page < 0 ) curr_page = 0 ;
|
||||
if ( curr_page >= num_pages ) curr_page = num_pages-1 ;
|
||||
}
|
||||
|
||||
static void mousefn ( int /*button*/, int /*updown*/, int /*x*/, int /*y*/ )
|
||||
{
|
||||
exit ( 0 ) ;
|
||||
}
|
||||
|
||||
static int getWindowHeight () { return glutGet ( (GLenum) GLUT_WINDOW_HEIGHT ) ; }
|
||||
static int getWindowWidth () { return glutGet ( (GLenum) GLUT_WINDOW_WIDTH ) ; }
|
||||
|
||||
static void setOpenGLState ( void )
|
||||
{
|
||||
int w = getWindowWidth () ;
|
||||
int h = getWindowHeight () ;
|
||||
|
||||
glutWarpPointer ( 320, 240 ) ;
|
||||
|
||||
glPushAttrib ( GL_ENABLE_BIT | GL_VIEWPORT_BIT | GL_TRANSFORM_BIT | GL_LIGHTING_BIT ) ;
|
||||
glDisable ( GL_LIGHTING ) ;
|
||||
glDisable ( GL_FOG ) ;
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glDisable ( GL_DEPTH_TEST ) ;
|
||||
glDisable ( GL_CULL_FACE ) ;
|
||||
glEnable ( GL_ALPHA_TEST ) ;
|
||||
glEnable ( GL_BLEND ) ;
|
||||
glAlphaFunc ( GL_GREATER, 0.1f ) ;
|
||||
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
|
||||
|
||||
glViewport ( 0, 0, w, h ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
gluOrtho2D ( 0, w, 0, h ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
}
|
||||
|
||||
static void restoreOpenGLState ( void )
|
||||
{
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPopMatrix () ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPopMatrix () ;
|
||||
glPopAttrib () ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void displayfn (void)
|
||||
{
|
||||
setOpenGLState () ;
|
||||
glClearColor ( 0.1f, 0.4f, 0.1f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT ) ;
|
||||
|
||||
text -> setFont ( font ) ;
|
||||
text -> setPointSize ( 25.0f ) ;
|
||||
|
||||
int row = 460 ;
|
||||
|
||||
text -> begin () ;
|
||||
glColor3f ( 1.0f, 1.0f, 1.0f ) ;
|
||||
|
||||
for ( int i = page [ curr_page ] ;
|
||||
i < page [ curr_page+1 ]-1 && i < num_lines && row > 0 ; i++ )
|
||||
{
|
||||
text -> start2f ( 10.0f, (float)row ) ;
|
||||
text -> puts ( line[i] ) ;
|
||||
row -= 30 ;
|
||||
}
|
||||
text -> end () ;
|
||||
|
||||
restoreOpenGLState () ;
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
|
||||
struct stat buf ;
|
||||
const char* fname = NULL ;
|
||||
|
||||
if ( argc > 1 )
|
||||
fname = argv[1] ;
|
||||
else
|
||||
fname = "data/test_slideshow.txt" ;
|
||||
|
||||
FILE *fd = fopen ( fname, "r" ) ;
|
||||
|
||||
if ( fd == NULL )
|
||||
exit ( 1 ) ;
|
||||
|
||||
fstat ( fileno(fd), & buf ) ;
|
||||
|
||||
off_t len = buf.st_size ;
|
||||
|
||||
file = new char [ len+1 ] ;
|
||||
line = new char* [ len+1 ] ;
|
||||
page = new int [ len+1 ] ;
|
||||
|
||||
fread ( file, 1, len, fd ) ;
|
||||
fclose ( fd ) ;
|
||||
|
||||
file [ len ] = '\0' ;
|
||||
|
||||
num_lines = 0 ;
|
||||
num_pages = 0 ;
|
||||
|
||||
line [ num_lines ] = file ;
|
||||
page [ num_pages ] = 0 ;
|
||||
|
||||
for ( int i = 0 ; i < len ; i++ )
|
||||
{
|
||||
if ( file [ i ] == '\n' )
|
||||
{
|
||||
file [ i ] = '\0' ;
|
||||
line [ ++num_lines ] = & file [ i+1 ] ;
|
||||
|
||||
if ( line [ num_lines ][ 0 ] == '*' )
|
||||
page [ ++num_pages ] = num_lines+1 ;
|
||||
}
|
||||
}
|
||||
|
||||
glutInitWindowPosition ( 0, 0 ) ;
|
||||
glutInitWindowSize ( 640, 480 ) ;
|
||||
glutInit ( &argc, argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
glutCreateWindow ( "FNT Application" ) ;
|
||||
glutDisplayFunc ( displayfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
|
||||
text = new fntRenderer () ;
|
||||
font = new fntTexFont ( "data/old/lucida.txf" ) ;
|
||||
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="slideshow" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=slideshow - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "slideshow.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "slideshow.mak" CFG="slideshow - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "slideshow - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "slideshow - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "slideshow - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib fnt.lib sg.lib ul.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcd.lib" /out:"slideshow.exe" /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "slideshow - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib fnt_d.lib sg_d.lib ul_d.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /debug /machine:I386 /out:"slideshow.exe" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "slideshow - Win32 Release"
|
||||
# Name "slideshow - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\slideshow.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,12 @@
|
||||
if BUILD_JS
|
||||
|
||||
noinst_PROGRAMS = js_demo
|
||||
|
||||
js_demo_SOURCES = js_demo.cxx
|
||||
|
||||
js_demo_LDADD = -lplibjs -lplibul
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = js_demo.dsp
|
||||
|
||||
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: js_demo.cxx 1551 2002-09-01 12:04:53Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#include <plib/js.h>
|
||||
|
||||
int main ( int, char ** )
|
||||
{
|
||||
jsJoystick *js[2] ;
|
||||
float *ax[2] ;
|
||||
|
||||
jsInit () ;
|
||||
|
||||
js[0] = new jsJoystick ( 0 ) ;
|
||||
js[1] = new jsJoystick ( 1 ) ;
|
||||
|
||||
printf ( "Joystick test program.\n" ) ;
|
||||
printf ( "~~~~~~~~~~~~~~~~~~~~~~\n" ) ;
|
||||
|
||||
if ( js[0]->notWorking () )
|
||||
printf ( "Joystick 0 not detected\n" ) ;
|
||||
else
|
||||
printf ( "Joystick 0 is \"%s\"\n", js[0]->getName() ) ;
|
||||
|
||||
if ( js[1]->notWorking () )
|
||||
printf ( "Joystick 1 not detected\n" ) ;
|
||||
else
|
||||
printf ( "Joystick 1 is \"%s\"\n", js[1]->getName() ) ;
|
||||
|
||||
if ( js[0]->notWorking () && js[1]->notWorking () ) exit ( 1 ) ;
|
||||
|
||||
ax[0] = new float [ js[0]->getNumAxes () ] ;
|
||||
ax[1] = new float [ js[1]->getNumAxes () ] ;
|
||||
|
||||
int i, j ;
|
||||
|
||||
for ( i = 0 ; i < 2 ; i++ )
|
||||
printf ( "+---------------JS.%d-----------------", i ) ;
|
||||
|
||||
printf ( "+\n" ) ;
|
||||
|
||||
for ( i = 0 ; i < 2 ; i++ )
|
||||
{
|
||||
if ( js[i]->notWorking () )
|
||||
printf ( "| ~~~ Not Detected ~~~ " ) ;
|
||||
else
|
||||
{
|
||||
printf ( "| Btns " ) ;
|
||||
|
||||
for ( j = 0 ; j < js[i]->getNumAxes () ; j++ )
|
||||
printf ( "Ax:%d ", j ) ;
|
||||
|
||||
for ( ; j < 6 ; j++ )
|
||||
printf ( " " ) ;
|
||||
}
|
||||
}
|
||||
|
||||
printf ( "|\n" ) ;
|
||||
|
||||
for ( i = 0 ; i < 2 ; i++ )
|
||||
printf ( "+------------------------------------" ) ;
|
||||
|
||||
printf ( "+\n" ) ;
|
||||
|
||||
while (1)
|
||||
{
|
||||
for ( i = 0 ; i < 2 ; i++ )
|
||||
{
|
||||
if ( js[i]->notWorking () )
|
||||
printf ( "| . . . . . . . . . " ) ;
|
||||
else
|
||||
{
|
||||
int b ;
|
||||
|
||||
js[i]->read ( &b, ax[i] ) ;
|
||||
|
||||
printf ( "| %04x ", b ) ;
|
||||
|
||||
for ( j = 0 ; j < js[i]->getNumAxes () ; j++ )
|
||||
printf ( "%+.1f ", ax[i][j] ) ;
|
||||
|
||||
for ( ; j < 6 ; j++ )
|
||||
printf ( " . " ) ;
|
||||
}
|
||||
}
|
||||
|
||||
printf ( "|\r" ) ;
|
||||
fflush ( stdout ) ;
|
||||
|
||||
/* give other processes a chance */
|
||||
|
||||
#ifdef WIN32
|
||||
Sleep ( 1 ) ;
|
||||
#elif defined(sgi)
|
||||
sginap ( 1 ) ;
|
||||
#else
|
||||
usleep ( 1000 ) ;
|
||||
#endif
|
||||
}
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="js_demo" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=js_demo - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "js_demo.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "js_demo.mak" CFG="js_demo - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "js_demo - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "js_demo - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "js_demo - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ul.lib js.lib winmm.lib /nologo /subsystem:console /machine:I386 /out:"js_demo.exe" /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "js_demo - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ul_d.lib js_d.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /out:"js_demo.exe" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "js_demo - Win32 Release"
|
||||
# Name "js_demo - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\js_demo.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,3 @@
|
||||
|
||||
SUBDIRS = client_server http_get net_echo
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
if BUILD_NET
|
||||
|
||||
noinst_PROGRAMS = net_udp_client net_udp_server
|
||||
|
||||
net_udp_client_SOURCES = net_udp_client.cxx
|
||||
net_udp_client_LDADD = -lplibnet -lplibul
|
||||
|
||||
net_udp_server_SOURCES = net_udp_server.cxx
|
||||
net_udp_server_LDADD = -lplibnet -lplibul
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = net_udp_client.dsp net_udp_server.dsp
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
|
||||
This example demonstrates a simple one-way communication path
|
||||
between a client and a server.
|
||||
|
||||
It uses UDP protocol - which is unreliable but fast - don't
|
||||
use it for messages that utterly must get there!
|
||||
|
||||
The client program can be told to send to the server on any port number of
|
||||
any host computer - by default it uses 'localhost'.
|
||||
|
||||
The server program can be told to listen out on any port number
|
||||
and to either listen to just one specific client - or to accept
|
||||
messages from any client.
|
||||
|
||||
Usage:
|
||||
|
||||
net_udp_client [-p port] [servername]
|
||||
net_udp_server [-p port] [clientname]
|
||||
|
||||
The default for the client is to use port 5501 on 'localhost'.
|
||||
The default to the server is to listen on port 5501 and to allow anyone
|
||||
to send to it. The name "<broadcast>" refers to the broadcast address.
|
||||
(To enter it on the command line, you'll need to escape the < and >
|
||||
symbols like this: \<broadcast\> )
|
||||
|
||||
@@ -0,0 +1,105 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: net_udp_client.cxx 1898 2004-03-21 17:13:00Z sjbaker $
|
||||
*/
|
||||
|
||||
// This is an example of a UDP client that blasts messages at a
|
||||
// server.
|
||||
//
|
||||
// UDP is a "fire and forget" protocal so the client and server can be
|
||||
// started up in any order. The client doesn't care if the server
|
||||
// receives the messages and the server doesn't care if the client is
|
||||
// sending messages, so either side can be killed and restarted at any
|
||||
// time.
|
||||
|
||||
#include <stdio.h>
|
||||
#include <plib/net.h>
|
||||
#include <plib/ul.h>
|
||||
|
||||
void help ()
|
||||
{
|
||||
fprintf ( stderr, "net_udp_client: Usage -\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, " net_udp_client [-h] [-p port] [hostname]\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, "Where:\n" ) ;
|
||||
fprintf ( stderr, " -h -- Help (displays this message).\n" ) ;
|
||||
fprintf ( stderr, " -p port -- Set the port number (def=5501).\n" ) ;
|
||||
fprintf ( stderr, " hostname -- Set the host name (def=localhost).\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
exit ( 0 ) ;
|
||||
}
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
int port = 5501 ;
|
||||
char host[256] = "localhost" ;
|
||||
|
||||
for ( int i = 1 ; i < argc ; i++ )
|
||||
{
|
||||
if ( argv [ i ][ 0 ] == '-' || argv [ i ][ 0 ] == '+' )
|
||||
switch ( argv [ i ][ 1 ] )
|
||||
{
|
||||
case 'p' : port = atoi ( argv [ ++i ] ) ; break ;
|
||||
case 'h' :
|
||||
default : help () ; break ;
|
||||
}
|
||||
else
|
||||
strcpy ( host, argv [ i ] ) ;
|
||||
}
|
||||
|
||||
fprintf ( stderr, "Talking to host '%s' on port %d\n", host, port ) ;
|
||||
|
||||
// Must call this before any other net stuff
|
||||
|
||||
netInit() ;
|
||||
|
||||
netSocket *sock = new netSocket () ;
|
||||
|
||||
if ( ! sock -> open ( false ) ) // open a UDP socket
|
||||
{
|
||||
printf ( "error opening socket\n" ) ;
|
||||
return -1 ;
|
||||
}
|
||||
|
||||
sock -> setBlocking ( false ) ;
|
||||
|
||||
if ( sock -> connect( host, port ) == -1 )
|
||||
{
|
||||
printf ( "error connecting to %s:%d\n", host, port ) ;
|
||||
return -1 ;
|
||||
}
|
||||
|
||||
char msg[256] = "Hello world!" ;
|
||||
|
||||
int len = strlen ( msg ) ;
|
||||
|
||||
while ( true )
|
||||
{
|
||||
ulSleep ( 1 ) ;
|
||||
sock -> send( msg, len, 0 );
|
||||
printf("msg sent = %s\n", msg);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="net_udp_client" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=net_udp_client - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "net_udp_client.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "net_udp_client.mak" CFG="net_udp_client - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "net_udp_client - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "net_udp_client - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "net_udp_client - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net.lib ul.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"net_udp_client.exe" /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "net_udp_client - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net_d.lib ul_d.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"net_udp_client.exe" /pdbtype:sept /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "net_udp_client - Win32 Release"
|
||||
# Name "net_udp_client - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\net_udp_client.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,87 @@
|
||||
// This is an example of a UDP server that accepts messages coming from a
|
||||
// client.
|
||||
//
|
||||
// UDP is a "fire and forget" protocal so the client and server can be
|
||||
// started up in any order. The client doesn't care if the server
|
||||
// receives the messages and the server doesn't care if the client is
|
||||
// sending messages, so either side can be killed and restarted at any
|
||||
// time.
|
||||
|
||||
#include <stdio.h>
|
||||
#include <plib/net.h>
|
||||
|
||||
|
||||
void help ()
|
||||
{
|
||||
fprintf ( stderr, "net_udp_server: Usage -\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, " net_udp_server [-h] [-p port] [hostname]\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, "Where:\n" ) ;
|
||||
fprintf ( stderr, " -h -- Help (displays this message).\n" ) ;
|
||||
fprintf ( stderr, " -p port -- Set the port number (def=5501).\n" ) ;
|
||||
fprintf ( stderr, " hostname -- Set the client host name (def=any host).\n");
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
exit ( 0 ) ;
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
int port = 5501 ;
|
||||
char host [ 256 ] = "" ;
|
||||
|
||||
for ( int i = 1 ; i < argc ; i++ )
|
||||
{
|
||||
if ( argv [ i ][ 0 ] == '-' || argv [ i ][ 0 ] == '+' )
|
||||
switch ( argv [ i ][ 1 ] )
|
||||
{
|
||||
case 'p' : port = atoi ( argv [ ++i ] ) ; break ;
|
||||
case 'h' :
|
||||
default : help () ; break ;
|
||||
}
|
||||
else
|
||||
strcpy ( host, argv [ i ] ) ;
|
||||
}
|
||||
|
||||
if ( host [ 0 ] == '\0' )
|
||||
fprintf ( stderr, "Listening to any host on port %d\n", port ) ;
|
||||
else
|
||||
fprintf ( stderr, "Listening to host '%s' on port %d\n", host, port ) ;
|
||||
|
||||
// Must call this before any other net stuff
|
||||
|
||||
netInit () ;
|
||||
|
||||
netSocket *sock = new netSocket () ;
|
||||
|
||||
if ( ! sock -> open( false ) ) // open a UDP socket
|
||||
{
|
||||
printf ( "error opening socket\n" ) ;
|
||||
return -1 ;
|
||||
}
|
||||
|
||||
sock -> setBlocking ( false ) ;
|
||||
|
||||
if ( sock -> bind( host, port ) == -1 )
|
||||
{
|
||||
printf ( "error binding to port %s:%d\n", host, port ) ;
|
||||
return -1 ;
|
||||
}
|
||||
|
||||
char msg [ 256 ] ;
|
||||
int maxlen = 256 ;
|
||||
int len ;
|
||||
|
||||
while ( true )
|
||||
{
|
||||
if ( (len = sock -> recv(msg, maxlen, 0)) >= 0 )
|
||||
{
|
||||
msg[len] = '\0' ;
|
||||
printf ( "msg received = %s\n", msg ) ;
|
||||
}
|
||||
}
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="net_udp_server" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=net_udp_server - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "net_udp_server.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "net_udp_server.mak" CFG="net_udp_server - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "net_udp_server - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "net_udp_server - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "net_udp_server - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net.lib ul.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"net_udp_server.exe" /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "net_udp_server - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net_d.lib ul_d.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"net_udp_server.exe" /pdbtype:sept /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "net_udp_server - Win32 Release"
|
||||
# Name "net_udp_server - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\net_udp_server.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,12 @@
|
||||
if BUILD_NET
|
||||
|
||||
noinst_PROGRAMS = http_get
|
||||
|
||||
http_get_SOURCES = http_get.cxx
|
||||
|
||||
http_get_LDADD = -lplibnet -lplibul
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = http_get.dsp
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
|
||||
This demonstrates the fetching of a HTTP web page using the network
|
||||
library.
|
||||
|
||||
It's hardwired to fetch the PLIB home-page.
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: http_get.cxx 1906 2004-03-22 19:44:50Z sjbaker $
|
||||
*/
|
||||
|
||||
#include <plib/net.h>
|
||||
|
||||
class HTTPClient : public netBufferChannel
|
||||
{
|
||||
FILE *fpout ;
|
||||
|
||||
public:
|
||||
|
||||
HTTPClient ( const char* host, const char* path )
|
||||
{
|
||||
open () ;
|
||||
connect ( host, 80 ) ;
|
||||
|
||||
const char* s = netFormat ( "GET %s HTTP/1.1\r\n", path ) ;
|
||||
bufferSend ( s, strlen(s) ) ;
|
||||
const char* h = netFormat ( "host: %s\r\n", host ) ;
|
||||
bufferSend ( h, strlen(h) ) ;
|
||||
const char *c = netFormat ( "Connection: close\r\n\r\n" ) ;
|
||||
bufferSend ( c, strlen(c) ) ;
|
||||
}
|
||||
|
||||
~HTTPClient ()
|
||||
{
|
||||
if( fpout )
|
||||
fclose( fpout );
|
||||
}
|
||||
|
||||
virtual void handleBufferRead (netBuffer& buffer)
|
||||
{
|
||||
const char* s = buffer.getData();
|
||||
|
||||
while (*s)
|
||||
fputc(*s++,stdout);
|
||||
|
||||
buffer.remove();
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
int main ( int argc, char * argv[] )
|
||||
{
|
||||
netInit ( &argc, argv ) ;
|
||||
|
||||
new HTTPClient ( "plib.sourceforge.net", "/index.html" ) ;
|
||||
|
||||
netChannel::loop ( 0 ) ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="http_get" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=http_get - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "http_get.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "http_get.mak" CFG="http_get - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "http_get - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "http_get - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "http_get - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net.lib ul.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"http_get.exe" /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "http_get - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net_d.lib ul_d.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"http_get.exe" /pdbtype:sept /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "http_get - Win32 Release"
|
||||
# Name "http_get - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\http_get.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,12 @@
|
||||
if BUILD_NET
|
||||
|
||||
noinst_PROGRAMS = net_echo
|
||||
|
||||
net_echo_SOURCES = net_echo.cxx
|
||||
|
||||
net_echo_LDADD = -lplibnet -lplibul
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = net_echo.dsp
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
|
||||
This is a simple example server that reads lines of text from the client
|
||||
and echoes them back. An echo server is usually running on TCP
|
||||
port 7 of Unix machines.
|
||||
|
||||
Start it running someplace on your network, then use 'telnet' to
|
||||
connect to it on port 8000:
|
||||
|
||||
telnet localhost 8000
|
||||
|
||||
...notice that you can open multiple telnet sessions - and the
|
||||
server echoes the right data back to the right client.
|
||||
|
||||
You can choose a port number other than 8000 by putting it on the
|
||||
command line of the echo server.
|
||||
|
||||
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: net_echo.cxx 1898 2004-03-21 17:13:00Z sjbaker $
|
||||
*/
|
||||
|
||||
#include <plib/net.h>
|
||||
|
||||
/*
|
||||
** simple example server that reads lines of text from the client
|
||||
** and echoes them back. An echo server is usually running on TCP
|
||||
** port 7 of Unix machines.
|
||||
*/
|
||||
|
||||
class EchoChannel : public netChat
|
||||
{
|
||||
netBuffer buffer ;
|
||||
|
||||
public:
|
||||
|
||||
EchoChannel() : buffer(512) { setTerminator("\r\n"); }
|
||||
|
||||
virtual void collectIncomingData (const char* s, int n)
|
||||
{
|
||||
buffer.append(s,n);
|
||||
}
|
||||
|
||||
virtual void foundTerminator (void)
|
||||
{
|
||||
const char* s = buffer.getData();
|
||||
printf("echo: %s\n",s);
|
||||
|
||||
push(s);
|
||||
push(getTerminator());
|
||||
|
||||
buffer.remove();
|
||||
}
|
||||
} ;
|
||||
|
||||
class EchoServer : private netChannel
|
||||
{
|
||||
virtual bool writable (void) { return false ; }
|
||||
|
||||
virtual void handleAccept (void)
|
||||
{
|
||||
netAddress addr ;
|
||||
int handle = accept ( &addr ) ;
|
||||
printf("Client %s:%d connected\n",addr.getHost(),addr.getPort());
|
||||
|
||||
EchoChannel * ec = new EchoChannel;
|
||||
ec->setHandle ( handle ) ;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
EchoServer ( int port )
|
||||
{
|
||||
open () ;
|
||||
bind ("", port) ;
|
||||
listen (5) ;
|
||||
|
||||
printf ( "Echo Server started on port %d\n", port ) ;
|
||||
}
|
||||
} ;
|
||||
|
||||
int
|
||||
main (int argc, char * argv[])
|
||||
{
|
||||
int port = 8000 ;
|
||||
|
||||
if (argc > 1)
|
||||
port = atoi (argv[1]);
|
||||
|
||||
netInit(&argc,argv);
|
||||
|
||||
new EchoServer ( port ) ;
|
||||
|
||||
netChannel::loop(0);
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="net_echo" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=net_echo - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "net_echo.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "net_echo.mak" CFG="net_echo - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "net_echo - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "net_echo - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "net_echo - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net.lib ul.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"net_echo.exe" /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "net_echo - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib net_d.lib ul_d.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"net_echo.exe" /pdbtype:sept /libpath:"..\..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "net_echo - Win32 Release"
|
||||
# Name "net_echo - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\net_echo.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,13 @@
|
||||
if BUILD_PSL
|
||||
|
||||
noinst_PROGRAMS = psl_demo
|
||||
|
||||
psl_demo_SOURCES = psl_demo.cxx
|
||||
|
||||
psl_demo_LDADD = -lplibpsl -lplibul -lm
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = psl_demo.dsp
|
||||
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
|
||||
void newline () { printf ( "\n" ) ; }
|
||||
void tab () { printf ( "\t" ) ; }
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
|
||||
|
||||
void main ()
|
||||
{
|
||||
int diff ;
|
||||
|
||||
if ( diff == 1 ) { diff = 2 ; } else { diff = 3 ; }
|
||||
}
|
||||
|
||||
@@ -0,0 +1,129 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: psl_demo.cxx 1912 2004-03-24 10:54:56Z nmcevoy $
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
#include <plib/psl.h>
|
||||
|
||||
pslValue my_printf ( int argc, pslValue *argv, pslProgram *p )
|
||||
{
|
||||
if ( argv[0].getType() != PSL_STRING )
|
||||
printf ( "printf: ERROR - First param must be a string!\n" ) ;
|
||||
else
|
||||
{
|
||||
printf ( "%s", argv[0].getString() ) ;
|
||||
|
||||
for ( int i = 1 ; i < argc ; i++ )
|
||||
{
|
||||
switch ( argv[i].getType () )
|
||||
{
|
||||
case PSL_INT : printf ( "%d ", argv[i].getInt () ) ; break ;
|
||||
case PSL_FLOAT : printf ( "%f ", argv[i].getFloat () ) ; break ;
|
||||
case PSL_STRING : printf ( "%s ", argv[i].getString () ) ; break ;
|
||||
case PSL_VOID : printf ( "(void) " ) ; break ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pslValue ret ;
|
||||
return ret ;
|
||||
}
|
||||
|
||||
|
||||
pslValue identify ( int argc, pslValue *argv, pslProgram *p )
|
||||
{
|
||||
printf ( "I am %s.\n", (char *)( p->getUserData ()) ) ;
|
||||
|
||||
pslValue ret ;
|
||||
return ret ;
|
||||
}
|
||||
|
||||
|
||||
pslExtension extensions [] =
|
||||
{
|
||||
{ "identify", 0, identify },
|
||||
{ "printf", -1, my_printf },
|
||||
{ NULL, 0, NULL }
|
||||
} ;
|
||||
|
||||
|
||||
int main ()
|
||||
{
|
||||
pslInit () ;
|
||||
|
||||
/* Create program 1 and compile it. */
|
||||
|
||||
pslProgram *prog_1 = new pslProgram ( extensions, "code1" ) ;
|
||||
|
||||
ulClock ck ;
|
||||
ck.setMaxDelta ( 100000.0 ) ;
|
||||
ck.update () ;
|
||||
|
||||
prog_1 -> compile ( "data/test.psl" ) ;
|
||||
|
||||
ck.update () ;
|
||||
fprintf(stderr, "%fs compiletime elapsed\n", ck.getDeltaTime () ) ;
|
||||
|
||||
prog_1 -> dump () ;
|
||||
|
||||
/* Clone program 2 from program 1 */
|
||||
|
||||
pslProgram *prog_2 = new pslProgram ( prog_1, "code2" ) ;
|
||||
|
||||
/* Make program 3 from inline strings. */
|
||||
|
||||
pslProgram *prog_3 = new pslProgram ( extensions, "inline" ) ;
|
||||
|
||||
prog_3 -> compile ( "int main () { printf ( \"Hello World.\\n\" ) ; }\n",
|
||||
"HelloProgram" ) ;
|
||||
|
||||
/* Make them unique by assigning user data to them */
|
||||
|
||||
prog_1 -> setUserData ( (void *) "Program 1" ) ;
|
||||
prog_2 -> setUserData ( (void *) "Program 2" ) ;
|
||||
prog_3 -> setUserData ( (void *) "Program 3" ) ;
|
||||
|
||||
ck.update () ;
|
||||
|
||||
while ( 1 )
|
||||
{
|
||||
if ( prog_1 -> step () == PSL_PROGRAM_END &&
|
||||
prog_2 -> step () == PSL_PROGRAM_END &&
|
||||
prog_3 -> step () == PSL_PROGRAM_END )
|
||||
break ;
|
||||
}
|
||||
ck.update () ;
|
||||
fprintf(stderr, "%fs runtime elapsed\n", ck.getDeltaTime () ) ;
|
||||
|
||||
exit ( 0 ) ;
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
# Microsoft Developer Studio Project File - Name="psl_demo" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=psl_demo - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "psl_demo.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "psl_demo.mak" CFG="psl_demo - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "psl_demo - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "psl_demo - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "psl_demo - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib psl.lib ul.lib /nologo /subsystem:console /machine:I386 /out:"psl_demo.exe" /libpath:"..\..\..\..\plib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ELSEIF "$(CFG)" == "psl_demo - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib psl_d.lib ul_d.lib /nologo /subsystem:console /debug /machine:I386 /out:"psl_demo.exe" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "psl_demo - Win32 Release"
|
||||
# Name "psl_demo - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\psl_demo.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,31 @@
|
||||
if BUILD_PUI
|
||||
|
||||
noinst_PROGRAMS = simple complex widget_list PointPicker widget_test
|
||||
|
||||
simple_SOURCES = simple.cxx
|
||||
|
||||
complex_SOURCES = complex.cxx
|
||||
|
||||
widget_test_SOURCES = widget_test.cxx
|
||||
|
||||
widget_list_SOURCES = widget_list.cxx
|
||||
|
||||
PointPicker_SOURCES = PointPicker.cxx
|
||||
|
||||
simple_LDADD = -lplibpu -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) $(OGL_LIBS)
|
||||
|
||||
complex_LDADD = -lplibpuaux -lplibpu -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) $(OGL_LIBS)
|
||||
|
||||
widget_test_LDADD = -lplibpuaux -lplibpu -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) \
|
||||
$(OGL_LIBS)
|
||||
|
||||
widget_list_LDADD = -lplibpuaux -lplibpu -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) \
|
||||
$(OGL_LIBS)
|
||||
|
||||
PointPicker_LDADD = -lplibpuaux -lplibpu -lplibfnt -lplibsg -lplibul $(GLUT_LIBS) \
|
||||
$(OGL_LIBS)
|
||||
|
||||
endif
|
||||
|
||||
EXTRA_DIST = complex.dsp simple.dsp PointPicker.dsp widget_list.dsp widget_test.dsp
|
||||
|
||||
@@ -0,0 +1,446 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: PointPicker.cxx 2143 2009-01-21 17:18:45Z fayjf $
|
||||
*/
|
||||
|
||||
// Point Picker Program by John Fay, October 2000.
|
||||
// This is a demonstration program for PUI. It displays a set of points in
|
||||
// a window and allows the user to pick them with the right mouse button.
|
||||
// It demonstrates the following PUI capabilities:
|
||||
// - puInput widget
|
||||
// - puOneShot widget
|
||||
// - active widget functionality, with up, active, and down callbacks
|
||||
// - valuators
|
||||
//
|
||||
// To use it, the user does the following:
|
||||
// First Method: Click in the input widget and type the number of the
|
||||
// point
|
||||
// Second Method: Click in the input widget and right-click on a point to
|
||||
// select it.
|
||||
//
|
||||
// For both methods, clicking the left (one-shot) button moves the point
|
||||
// to the right. When it gets far enough to the right, it wraps around to
|
||||
// the left and moves slightly upwards.
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <plib/pu.h>
|
||||
#include <plib/puAux.h>
|
||||
|
||||
//#define VOODOO 1
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* These are the PUI widget pointers *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
static int main_window ;
|
||||
static puText *instruction ;
|
||||
static puInput *point_no ;
|
||||
static puOneShot *move_point ;
|
||||
static puButton *exit_button ;
|
||||
static puaLargeInput *input ;
|
||||
|
||||
static int picked_point ;
|
||||
static int mouse_x, mouse_y ; // Mouse coordinates
|
||||
|
||||
//static fntTexFont *tim ;
|
||||
|
||||
/**********************************\
|
||||
* *
|
||||
* Here are the point coordinates *
|
||||
* *
|
||||
\**********************************/
|
||||
|
||||
typedef struct {
|
||||
float x, y, z ;
|
||||
} node ;
|
||||
|
||||
#define NUMBER_POINTS 30
|
||||
|
||||
static node point[NUMBER_POINTS] ;
|
||||
|
||||
static int firsttime;
|
||||
|
||||
static void drawSinglePickableObject ( int i, float x, float y, float z )
|
||||
{
|
||||
// I realize that putting the point size, normal, and begin/end inside the for-loop
|
||||
// is less efficient, but for the purposes of the demo I want everything required
|
||||
// to draw a single pickable object in this routine.
|
||||
|
||||
glPointSize ( 10.0f ) ;
|
||||
glBegin ( GL_POINTS ) ;
|
||||
glNormal3f ( 1.0f, 0.0f, 0.0f ) ; // Needed so the points show color
|
||||
|
||||
if ( i == picked_point )
|
||||
glColor4f ( 1.0f, 0.0f, 0.0f, 1.0f ) ;
|
||||
else
|
||||
glColor4f ( 0.0f, 1.0f, 0.0f, 1.0f ) ;
|
||||
|
||||
glVertex3f ( x, y, z ) ;
|
||||
|
||||
glEnd () ;
|
||||
}
|
||||
|
||||
static void drawPoints (void)
|
||||
{
|
||||
|
||||
if ( firsttime )
|
||||
{
|
||||
/*
|
||||
Deliberately do this only once - it's a better test of
|
||||
PUI's attempts to leave the OpenGL state undisturbed
|
||||
*/
|
||||
glEnable ( GL_BLEND ) ;
|
||||
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glAlphaFunc(GL_GREATER,0.1f);
|
||||
|
||||
firsttime = FALSE ;
|
||||
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
gluPerspective ( 40.0, 1.0, 1.0, 10.0 ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
gluLookAt ( 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 ) ;
|
||||
|
||||
// Assign point coordinates (random values between zero and one)
|
||||
|
||||
for ( int i = 0; i < NUMBER_POINTS; i++ )
|
||||
{
|
||||
point[i].x = ( (float) i / (float)NUMBER_POINTS * 2 ) - 1 ;
|
||||
point[i].y = ( (float)( ( i * i * i ) % NUMBER_POINTS) / (float)NUMBER_POINTS * 2 ) - 1 ;
|
||||
point[i].z = ( (float)( ( i * i ) % NUMBER_POINTS) / (float)NUMBER_POINTS * 2 ) - 1 ;
|
||||
}
|
||||
}
|
||||
|
||||
GLfloat matrix[16] ;
|
||||
glGetFloatv ( GL_MODELVIEW_MATRIX, matrix ) ;
|
||||
glGetFloatv ( GL_PROJECTION_MATRIX, matrix ) ;
|
||||
|
||||
for ( int i = 0 ; i < NUMBER_POINTS ; i++ )
|
||||
{
|
||||
drawSinglePickableObject ( i, point[i].x, point[i].y, point[i].z ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**************************************\
|
||||
* *
|
||||
* These three functions capture mouse *
|
||||
* and keystrokes (special and mundane) *
|
||||
* from GLUT and pass them on to PUI. *
|
||||
* *
|
||||
\**************************************/
|
||||
|
||||
static void specialfn ( int key, int, int )
|
||||
{
|
||||
puKeyboard ( key + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
puKeyboard ( key, PU_DOWN ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void motionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static puObject *active_widget = (puObject *)NULL ;
|
||||
static void mousefn ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( updown == PU_UP ) active_widget = puActiveWidget () ;
|
||||
if ( !puMouse ( button, updown, x, y ) )
|
||||
{
|
||||
// PUI didn't take the mouseclick, try the main window
|
||||
|
||||
mouse_x = x ;
|
||||
mouse_y = puGetWindowHeight () - y ;
|
||||
|
||||
// Check for an active widget. If there is one, call its active callback
|
||||
|
||||
if ( active_widget )
|
||||
{
|
||||
active_widget -> invokeActiveCallback () ;
|
||||
// Make sure PUI keeps the active widget active
|
||||
puSetActiveWidget ( active_widget, 0, 0 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
/**************************************\
|
||||
* *
|
||||
* This function redisplays the PUI and *
|
||||
* the points, flips the double buffer *
|
||||
* and then asks GLUT to post a *
|
||||
* redisplay command - so we re-render *
|
||||
* at maximum rate. *
|
||||
* *
|
||||
\**************************************/
|
||||
|
||||
static void displayfn (void)
|
||||
{
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.4f, 0.1f, 0.1f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
/* Draw the points */
|
||||
|
||||
drawPoints () ;
|
||||
|
||||
/* Make PUI redraw */
|
||||
|
||||
puDisplay () ;
|
||||
|
||||
/* Off we go again... */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* Here are the PUI widget callback *
|
||||
* functions. *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
// Point Number Input Widget Up Callback
|
||||
|
||||
static void point_no_up_cb ( puObject *ob )
|
||||
{
|
||||
printf ( "Calling the up-callback with partial data: %d\n", picked_point ) ;
|
||||
if ( input->inputDisabled () )
|
||||
input->enableInput () ;
|
||||
else
|
||||
input->disableInput () ;
|
||||
}
|
||||
|
||||
// Point Number Input Widget Active Callback
|
||||
|
||||
static void point_no_active_cb ( puObject *ob )
|
||||
{
|
||||
GLint viewport[4] ; // Viewport
|
||||
glGetIntegerv ( GL_VIEWPORT, viewport ) ;
|
||||
|
||||
GLuint buffer[512];
|
||||
glSelectBuffer ( 512L, buffer ); // Set up the buffer to put hits into
|
||||
glRenderMode ( GL_SELECT ) ; // Go into Select mode
|
||||
|
||||
glInitNames (); // Empty the name stack
|
||||
|
||||
glMatrixMode ( GL_PROJECTION ) ; // Set the Projection matrix for picking
|
||||
glPushMatrix () ; // Save the current matrix
|
||||
glLoadIdentity();
|
||||
|
||||
// Many thanks to Dave McClurg for getting the transformation matrices to work correctly
|
||||
/* create 10x10 pixel picking region near cursor location */
|
||||
gluPickMatrix ( (double)mouse_x, (double)mouse_y,
|
||||
10.0f, 10.0f, viewport ) ;
|
||||
|
||||
gluPerspective ( 40.0, 1.0, 1.0, 10.0 ) ;
|
||||
|
||||
for ( int i = 0 ; i < NUMBER_POINTS ; i++ )
|
||||
{
|
||||
glPushName ( i ) ;
|
||||
drawSinglePickableObject ( i, point[i].x, point[i].y, point[i].z ) ;
|
||||
glPopName () ;
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glFlush();
|
||||
|
||||
long hits = glRenderMode ( GL_RENDER ) ; // Back to Rendering mode, get number of hits
|
||||
|
||||
if ( hits )
|
||||
point_no->setValue ( (int)buffer[3] ) ;
|
||||
|
||||
printf ( "Active point %d %d %ld\n", mouse_x, mouse_y, hits ) ;
|
||||
|
||||
glMatrixMode ( GL_MODELVIEW ); // got set to GL_PROJECTION earlier
|
||||
}
|
||||
|
||||
// Point Number Input Widget Down Callback
|
||||
|
||||
static void point_no_down_cb ( puObject *ob )
|
||||
{
|
||||
printf ( "Calling the down callback with full data: %d\n", picked_point ) ;
|
||||
if ( picked_point < 0 )
|
||||
{
|
||||
printf ( "Value too small, setting it to zero\n" ) ;
|
||||
picked_point = 0 ;
|
||||
}
|
||||
|
||||
if ( picked_point > NUMBER_POINTS - 1 )
|
||||
{
|
||||
printf ( "Value too big, setting it to %d\n", NUMBER_POINTS - 1 ) ;
|
||||
picked_point = NUMBER_POINTS - 1 ;
|
||||
}
|
||||
|
||||
point_no->setValue ( picked_point ) ;
|
||||
}
|
||||
|
||||
// Move Point Button Callback
|
||||
|
||||
static void move_point_cb ( puObject *ob )
|
||||
{
|
||||
point[picked_point].x += 0.1f ;
|
||||
if ( point[picked_point].x > 1.0 )
|
||||
{
|
||||
point[picked_point].x = -1.0 ;
|
||||
point[picked_point].y += 0.1f ;
|
||||
}
|
||||
}
|
||||
|
||||
static void exit_cb ( puObject * )
|
||||
{
|
||||
fprintf ( stderr, "Exiting PUI demo program.\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
firsttime = TRUE;
|
||||
picked_point = 0 ;
|
||||
|
||||
// Set up the window
|
||||
|
||||
glutInitWindowPosition( 100, 0 ) ;
|
||||
glutInitWindowSize ( 640, 480 ) ;
|
||||
glutInit ( &argc, argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
main_window = glutCreateWindow ( "Point Picker PUI Application" ) ;
|
||||
glutDisplayFunc ( displayfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutPassiveMotionFunc ( motionfn ) ;
|
||||
glutIdleFunc ( displayfn ) ;
|
||||
|
||||
puInit () ;
|
||||
|
||||
#ifdef VOODOO
|
||||
puShowCursor () ;
|
||||
#endif
|
||||
|
||||
// Set up the font
|
||||
|
||||
//tim = new fntTexFont ;
|
||||
//tim -> load ( "../fnt/data/old/times_medium.txf" ) ;
|
||||
//puFont times_medium ( tim, 15, 0.3f ) ;
|
||||
//puSetDefaultFonts ( times_medium, times_medium ) ;
|
||||
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;
|
||||
puSetDefaultColourScheme ( 0.1f, 0.8f, 0.1f, 1.0f) ;
|
||||
|
||||
// Set up the widgets in the window
|
||||
|
||||
instruction = new puText ( 10, 450 ) ;
|
||||
instruction -> setColour ( PUCOL_LABEL, 1.0, 1.0, 1.0 ) ;
|
||||
instruction -> setLabel ( "Enter a point number in the input box, or\n"
|
||||
"left-click in the input box and right-click on a point." ) ;
|
||||
|
||||
point_no = new puInput ( 150, 60, 240, 80 ) ;
|
||||
point_no->setValuator ( &picked_point ) ;
|
||||
point_no->setLabel ( "Point Number" ) ;
|
||||
point_no->setLabelPlace ( PUPLACE_LEFT_CENTER ) ;
|
||||
point_no->setCallback ( point_no_up_cb ) ;
|
||||
point_no->setActiveCallback ( point_no_active_cb ) ;
|
||||
point_no->setDownCallback ( point_no_down_cb ) ;
|
||||
|
||||
move_point = new puOneShot ( 10, 10, 250, 50 ) ;
|
||||
move_point->setLegend ( "Move Selected Point" ) ;
|
||||
move_point->setCallback ( move_point_cb ) ;
|
||||
move_point->makeReturnDefault ( TRUE ) ;
|
||||
|
||||
exit_button = new puButton ( 260, 10, 360, 50 ) ;
|
||||
exit_button->setLegend ( "Exit" ) ;
|
||||
exit_button->setCallback ( exit_cb ) ;
|
||||
exit_button->setStyle ( PUSTYLE_BOXED ) ;
|
||||
exit_button->setLegendPlace ( PUPLACE_CENTERED_LEFT ) ;
|
||||
|
||||
input = new puaLargeInput ( 440, 0, 200, 300, 1, 20, TRUE ) ;
|
||||
//input->setChildStyle ( PUCLASS_ARROW, PUSTYLE_BOXED ) ;
|
||||
//input->setChildBorderThickness ( PUCLASS_ARROW, 15 ) ;
|
||||
input->setValue( "This is a large input box\n"
|
||||
"This is line two of a large input box\n"
|
||||
"Line 3\n"
|
||||
"Line 4\n"
|
||||
"This is an extremely long line in the large input box, so long it passes the box width\n"
|
||||
"Line 6\n"
|
||||
"Line 7\n"
|
||||
"Line 8\n"
|
||||
"Line 9\n"
|
||||
"Line 10\n"
|
||||
"Line 11\n"
|
||||
"Line 12\n"
|
||||
"Line 13\n"
|
||||
"Line 14\n"
|
||||
"Line 15\n"
|
||||
"Line 16\n"
|
||||
"Line 17\n"
|
||||
"Line 18\n"
|
||||
"Line 19\n"
|
||||
"Line 20\n"
|
||||
"Line 21\n"
|
||||
"Line 22\n"
|
||||
"Line 23\n"
|
||||
"Line 24\n"
|
||||
"Line 25\n"
|
||||
"Line 26\n"
|
||||
"Line 27\n"
|
||||
"Line 28\n"
|
||||
"Line 29\n"
|
||||
"Line 30\n" ) ;
|
||||
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="PointPicker" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=PointPicker - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PointPicker.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PointPicker.mak" CFG="PointPicker - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "PointPicker - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "PointPicker - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "PointPicker - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib pui.lib puAux.lib fnt.lib sg.lib ul.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /machine:I386 /out:"PointPicker.exe" /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "PointPicker - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib pui_d.lib puAux_d.lib fnt_d.lib sg_d.lib ul_d.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /debug /machine:I386 /out:"PointPicker.exe" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "PointPicker - Win32 Release"
|
||||
# Name "PointPicker - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\PointPicker.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,636 @@
|
||||
/*
|
||||
PLIB - A Suite of Portable Game Libraries
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: complex.cxx 2099 2006-11-03 20:04:40Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <plib/pu.h>
|
||||
#include <plib/puAux.h>
|
||||
|
||||
//#define VOODOO 1
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* These are the PUI widget pointers *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
static int main_window ;
|
||||
static puMenuBar *main_menu_bar ;
|
||||
static puButton *hide_menu_button ;
|
||||
static puDialogBox *dialog_box ;
|
||||
static puText *dialog_box_message ;
|
||||
static puOneShot *dialog_box_ok_button ;
|
||||
static puText *timer_text ;
|
||||
static puGroup *mygroup ;
|
||||
static puInput *input1 ;
|
||||
static puInput *input2 ;
|
||||
|
||||
static int slider_window ;
|
||||
static puSlider *rspeedSlider ;
|
||||
static puSlider *directSlider ;
|
||||
|
||||
static int save_window ;
|
||||
static puaFileSelector *file_selector ;
|
||||
|
||||
static int coordinate_window ;
|
||||
static puaBiSlider *x_coordinate ;
|
||||
static puaTriSlider *y_coordinate ;
|
||||
|
||||
//static fntTexFont *hel ;
|
||||
//static fntTexFont *tim ;
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* This is a generic tumbling cube *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
static const GLfloat light_diffuse [] = {0.0, 1.0, 0.0, 1.0} ; /* Red diffuse light. */
|
||||
static const GLfloat light_position[] = {1.0, 1.0, 1.0, 0.0} ; /* Infinite light location. */
|
||||
|
||||
static const GLfloat cube_n[6][3] = /* Normals */
|
||||
{
|
||||
{-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0},
|
||||
{ 0.0,-1.0, 0.0}, {0.0, 0.0,-1.0}, {0.0, 0.0, 1.0}
|
||||
} ;
|
||||
|
||||
static const GLint cube_i[6][4] = /* Vertex indices */
|
||||
{
|
||||
{0, 1, 2, 3}, {3, 2, 6, 7}, {7, 6, 5, 4},
|
||||
{4, 5, 1, 0}, {5, 6, 2, 1}, {7, 4, 0, 3}
|
||||
} ;
|
||||
|
||||
static const GLfloat cube_v[8][3] = /* Vertices */
|
||||
{
|
||||
{-1.0,-1.0, 1.0}, {-1.0,-1.0,-1.0}, {-1.0, 1.0,-1.0}, {-1.0, 1.0, 1.0},
|
||||
{ 1.0,-1.0, 1.0}, { 1.0,-1.0,-1.0}, { 1.0, 1.0,-1.0}, { 1.0, 1.0, 1.0}
|
||||
} ;
|
||||
|
||||
|
||||
static int firsttime;
|
||||
|
||||
static void drawCube (void)
|
||||
{
|
||||
|
||||
if ( firsttime )
|
||||
{
|
||||
/*
|
||||
Deliberately do this only once - it's a better test of
|
||||
PUI's attempts to leave the OpenGL state undisturbed
|
||||
*/
|
||||
glEnable ( GL_BLEND ) ;
|
||||
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glAlphaFunc(GL_GREATER,0.1f);
|
||||
|
||||
firsttime = FALSE ;
|
||||
glLightfv ( GL_LIGHT0, GL_DIFFUSE , light_diffuse ) ;
|
||||
glLightfv ( GL_LIGHT0, GL_POSITION, light_position ) ;
|
||||
glEnable ( GL_LIGHT0 ) ;
|
||||
glEnable ( GL_LIGHTING ) ;
|
||||
glEnable ( GL_DEPTH_TEST ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
gluPerspective ( 40.0, 1.0, 1.0, 10.0 ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
gluLookAt ( 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 ) ;
|
||||
glTranslatef ( 0.0, 0.0, -1.0 ) ;
|
||||
glRotatef ( 60.0, 1.0, 0.0, 0.0 ) ;
|
||||
}
|
||||
|
||||
glCullFace ( GL_FRONT ) ;
|
||||
glEnable ( GL_CULL_FACE ) ;
|
||||
// glRotatef ( 1.0f, 0.0, 0.0, 1.0 ) ; /* Tumble that cube! */
|
||||
|
||||
glBegin ( GL_QUADS ) ;
|
||||
|
||||
for ( int i = 0 ; i < 6 ; i++ )
|
||||
{
|
||||
glNormal3fv ( &cube_n[i][0] ) ;
|
||||
for ( int j = 0; j < 4; j++ )
|
||||
{
|
||||
float xmult =(float)(x_coordinate->getCurrentMax () - x_coordinate->getCurrentMin ()) /
|
||||
(float)(x_coordinate->getMaxValue () - x_coordinate->getMinValue ()) ;
|
||||
float ymult =(float)(y_coordinate->getCurrentMax () - y_coordinate->getCurrentMin ()) /
|
||||
(float)(y_coordinate->getMaxValue () - y_coordinate->getMinValue ()) ;
|
||||
|
||||
float x = cube_v[cube_i[i][j]][0] * xmult ;
|
||||
float y = cube_v[cube_i[i][j]][1] * ymult ;
|
||||
float z = cube_v[cube_i[i][j]][2] ;
|
||||
glVertex3f ( x, y, z ) ;
|
||||
}
|
||||
}
|
||||
|
||||
glEnd () ;
|
||||
}
|
||||
|
||||
/********************************\
|
||||
* *
|
||||
* End of cube renderer in OpenGL *
|
||||
* *
|
||||
\********************************/
|
||||
|
||||
|
||||
/**************************************\
|
||||
* *
|
||||
* These three functions capture mouse *
|
||||
* and keystrokes (special and mundane) *
|
||||
* from GLUT and pass them on to PUI. *
|
||||
* *
|
||||
\**************************************/
|
||||
|
||||
static void specialfn ( int key, int, int )
|
||||
{
|
||||
puKeyboard ( key + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
puKeyboard ( key, PU_DOWN ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void motionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void mousefn ( int button, int updown, int x, int y )
|
||||
{
|
||||
puMouse ( button, updown, x, y ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
/**************************************\
|
||||
* *
|
||||
* This function redisplays the PUI and *
|
||||
* the tumbling cube, flips the double *
|
||||
* buffer and then asks GLUT to post a *
|
||||
* redisplay command - so we re-render *
|
||||
* at maximum rate. *
|
||||
* *
|
||||
\**************************************/
|
||||
|
||||
static void displayfn (void)
|
||||
{
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.1f, 0.3f, 0.5f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
/* Draw the tumbling cube */
|
||||
|
||||
float val ; rspeedSlider->getValue ( &val ) ;
|
||||
float dir ; directSlider->getValue ( &dir ) ;
|
||||
|
||||
glRotatef( 4*val, 3.0f * ( 2.0f * dir - 1.0f ) , 2.0f * ( 1.0f - 2.0f * dir ) , 1.0f );
|
||||
|
||||
drawCube () ;
|
||||
|
||||
/* Update the 'timer' */
|
||||
|
||||
time_t t = time ( NULL ) ;
|
||||
timer_text -> setLabel ( ctime ( & t ) ) ;
|
||||
|
||||
/* Make PUI redraw */
|
||||
|
||||
puDisplay () ;
|
||||
|
||||
/* Off we go again... */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void sliderdisplayfn (void)
|
||||
{
|
||||
/*
|
||||
Function to display only the slider window
|
||||
We must set the glut window first or we get an annoying flicker in the main window.
|
||||
*/
|
||||
|
||||
glutSetWindow ( slider_window ) ;
|
||||
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.1f, 0.3f, 0.5f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
/* Make PUI redraw the slider window */
|
||||
|
||||
puDisplay ( slider_window ) ;
|
||||
|
||||
/* Off we go again... */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
static void savedisplayfn (void)
|
||||
{
|
||||
/*
|
||||
Function to display only the save window
|
||||
We must set the glut window first or we get an annoying flicker in the main window.
|
||||
*/
|
||||
|
||||
glutSetWindow ( save_window ) ;
|
||||
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.1f, 0.1f, 5.0f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
/* Make PUI redraw the save window */
|
||||
|
||||
puDisplay ( save_window ) ;
|
||||
|
||||
/* Off we go again... */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
static void coorddisplayfn (void)
|
||||
{
|
||||
/*
|
||||
Function to display only the slider window
|
||||
We must set the glut window first or we get an annoying flicker in the main window.
|
||||
*/
|
||||
|
||||
glutSetWindow ( coordinate_window ) ;
|
||||
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.1f, 0.3f, 0.5f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
/* Make PUI redraw the slider window */
|
||||
|
||||
puDisplay ( coordinate_window ) ;
|
||||
|
||||
/* Off we go again... */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* Here are the PUI widget callback *
|
||||
* functions. *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
static void hide_menu_cb ( puObject *cb )
|
||||
{
|
||||
if ( cb -> getValue () )
|
||||
{
|
||||
main_menu_bar -> reveal () ;
|
||||
hide_menu_button->setLegend ( "Hide Menu" ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
main_menu_bar -> hide () ;
|
||||
hide_menu_button->setLegend ( "Show Menu" ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void go_away_cb ( puObject * )
|
||||
{
|
||||
// Delete the dialog box when its 'OK' button is pressed.
|
||||
|
||||
puDeleteObject( dialog_box ) ;
|
||||
dialog_box = NULL ;
|
||||
}
|
||||
|
||||
static void mk_dialog ( char *fmt, ... )
|
||||
{
|
||||
static char txt [ PUSTRING_MAX ] ;
|
||||
|
||||
va_list argptr ;
|
||||
va_start(argptr, fmt) ;
|
||||
vsprintf( txt, fmt, argptr ) ;
|
||||
va_end(argptr) ;
|
||||
|
||||
dialog_box = new puDialogBox ( 150, 50 ) ;
|
||||
{
|
||||
new puFrame ( 0, 0, 400, 100 ) ;
|
||||
dialog_box_message = new puText ( 10, 70 ) ;
|
||||
dialog_box_message -> setLabel ( txt ) ;
|
||||
dialog_box_ok_button = new puOneShot ( 180, 10, 240, 50 ) ;
|
||||
dialog_box_ok_button -> setLegend ( "OK" ) ;
|
||||
dialog_box_ok_button -> makeReturnDefault ( TRUE ) ;
|
||||
dialog_box_ok_button -> setCallback ( go_away_cb ) ;
|
||||
}
|
||||
dialog_box -> close () ;
|
||||
dialog_box -> reveal () ;
|
||||
}
|
||||
|
||||
static void pick_cb ( puObject * )
|
||||
{
|
||||
char* filename ;
|
||||
file_selector -> getValue ( &filename ) ;
|
||||
|
||||
//NOTE: interface creation/deletion must be nested
|
||||
//the old interface must be deleted *before* a new one is created
|
||||
//otherwise the interface stack will be messed up
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = 0 ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( main_window ) ;
|
||||
|
||||
if ( filename[0] != 0 )
|
||||
mk_dialog ( "Saving File:\n%s", filename ) ;
|
||||
else
|
||||
mk_dialog ( "Save canceled" ) ;
|
||||
}
|
||||
|
||||
static void savereshapefn ( int w, int h )
|
||||
{
|
||||
if ( file_selector )
|
||||
file_selector->setSize ( w, h ) ;
|
||||
}
|
||||
|
||||
static void coordreshapefn ( int w, int h )
|
||||
{
|
||||
x_coordinate->setSize ( 20, h-40 ) ;
|
||||
y_coordinate->setSize ( 20, h-40 ) ;
|
||||
y_coordinate->setPosition ( w/2 - 5, 30 ) ;
|
||||
}
|
||||
|
||||
static void save_cb ( puObject * )
|
||||
{
|
||||
static int save_count = 0 ; // Number of buttons in file picker
|
||||
int w = 320, h = 270 ;
|
||||
glutSetWindow ( save_window ) ;
|
||||
glutShowWindow () ;
|
||||
glutReshapeWindow ( w, h ) ;
|
||||
glutPositionWindow ( ( 640 - w ) / 2, ( 480 - h ) / 2 ) ;
|
||||
if ( ++save_count > 2 ) save_count = 0 ;
|
||||
|
||||
file_selector = new puaFileSelector ( 0, 0, w, h, save_count, ".", "Pick Place To Save" ) ;
|
||||
file_selector -> setCallback ( pick_cb ) ;
|
||||
file_selector->setChildStyle ( PUCLASS_ONESHOT, PUSTYLE_BOXED ) ;
|
||||
file_selector->setChildBorderThickness ( PUCLASS_ONESHOT, 5 ) ;
|
||||
file_selector->setChildColour ( PUCLASS_SLIDER, 0, 0.5, 0.5, 0.5 ) ;
|
||||
}
|
||||
|
||||
static void ni_cb ( puObject * )
|
||||
{
|
||||
mk_dialog ( "Warning:\nSorry, that function isn't implemented" ) ;
|
||||
}
|
||||
|
||||
static void about_cb ( puObject * )
|
||||
{
|
||||
mk_dialog ( "About:\nThis is the PUI 'complex' program" ) ;
|
||||
}
|
||||
|
||||
static void help_cb ( puObject * )
|
||||
{
|
||||
mk_dialog ( "Help:\nSorry, no help is available for this demo" ) ;
|
||||
}
|
||||
|
||||
static void edit_cb ( puObject * )
|
||||
{
|
||||
}
|
||||
|
||||
static void exit_cb ( puObject * )
|
||||
{
|
||||
fprintf ( stderr, "Exiting PUI demo program.\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
/* Menu bar entries: */
|
||||
|
||||
static char *file_submenu [] = { "Exit", "Close", "------------", "Print - this is a long entry", "------------", "Save", "New", NULL } ;
|
||||
static puCallback file_submenu_cb [] = { exit_cb, exit_cb, NULL, ni_cb, NULL, save_cb, ni_cb, NULL } ;
|
||||
|
||||
static char *edit_submenu [] = { "Do nothing", NULL } ;
|
||||
static puCallback edit_submenu_cb [] = { edit_cb, NULL } ;
|
||||
|
||||
static char *help_submenu [] = { "About...", "Help", NULL } ;
|
||||
static puCallback help_submenu_cb [] = { about_cb, help_cb, NULL } ;
|
||||
|
||||
|
||||
static void sliderCB( puObject *)
|
||||
{
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
static void coordCB( puObject *)
|
||||
{
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
firsttime = TRUE;
|
||||
|
||||
glutInitWindowPosition( 100, 0 ) ;
|
||||
glutInitWindowSize ( 640, 480 ) ;
|
||||
glutInit ( &argc, argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
main_window = glutCreateWindow ( "Complex PUI Application" ) ;
|
||||
glutDisplayFunc ( displayfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
|
||||
#ifdef VOODOO
|
||||
glutPassiveMotionFunc ( motionfn ) ;
|
||||
#endif
|
||||
|
||||
glutIdleFunc ( displayfn ) ;
|
||||
|
||||
puInit () ;
|
||||
|
||||
#ifdef VOODOO
|
||||
puShowCursor () ;
|
||||
#endif
|
||||
|
||||
//hel = new fntTexFont ;
|
||||
//tim = new fntTexFont ;
|
||||
//hel -> load ( "../fnt/data/old/helvetica_medium.txf" ) ;
|
||||
//tim -> load ( "../fnt/data/old/times_medium.txf" ) ;
|
||||
//puFont helvetica ( hel, 15 ) ;
|
||||
//puFont times_medium ( tim, 13 ) ;
|
||||
//puSetDefaultFonts ( helvetica, times_medium ) ;
|
||||
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;
|
||||
puSetDefaultColourScheme ( 0.3f, 0.4f, 0.6f, 1.0f) ;
|
||||
|
||||
timer_text = new puText ( 300, 10 ) ;
|
||||
timer_text -> setColour ( PUCOL_LABEL, 1.0, 1.0, 1.0 ) ;
|
||||
|
||||
/* Make a button to hide the menu bar */
|
||||
|
||||
hide_menu_button = new puButton ( 10, 10, 150, 50 ) ;
|
||||
hide_menu_button->setValue ( TRUE ) ;
|
||||
hide_menu_button->setLegend ( "Hide the Menu" ) ;
|
||||
hide_menu_button->setCallback ( hide_menu_cb ) ;
|
||||
// hide_menu_button->setLegendPlace ( PUPLACE_CENTER ) ;
|
||||
hide_menu_button->makeReturnDefault ( TRUE ) ;
|
||||
|
||||
/* Make the menu bar */
|
||||
|
||||
main_menu_bar = new puMenuBar () ;
|
||||
{
|
||||
main_menu_bar -> add_submenu ( "File", file_submenu, file_submenu_cb ) ;
|
||||
main_menu_bar -> add_submenu ( "Edit", edit_submenu, edit_submenu_cb ) ;
|
||||
main_menu_bar -> add_submenu ( "Help", help_submenu, help_submenu_cb ) ;
|
||||
}
|
||||
main_menu_bar -> close () ;
|
||||
|
||||
mygroup = new puGroup ( 40, 40 ) ;
|
||||
input1 = new puInput ( 10, 70, 90, 90 ) ;
|
||||
input2 = new puInput ( 10, 40, 90, 60 ) ;
|
||||
mygroup->close () ;
|
||||
|
||||
slider_window = glutCreateWindow ( "Slider Window" ) ;
|
||||
glutPositionWindow ( 20, 100 ) ;
|
||||
glutReshapeWindow ( 150, 200 ) ;
|
||||
glutDisplayFunc ( sliderdisplayfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutPassiveMotionFunc ( motionfn ) ;
|
||||
glutIdleFunc ( sliderdisplayfn ) ;
|
||||
|
||||
//load the texture for the 2nd window
|
||||
//hel -> load ( "../fnt/data/old/helvetica_medium.txf" ) ;
|
||||
//tim -> load ( "../fnt/data/old/times_medium.txf" ) ;
|
||||
|
||||
puGroup *slider_group = new puGroup ( 0, 0 ) ; // Necessary so that "sliderdisplayfn" will draw all widgets
|
||||
|
||||
rspeedSlider = new puSlider (10,30,150,TRUE);
|
||||
rspeedSlider->setDelta(0.1f);
|
||||
rspeedSlider->setCBMode( PUSLIDER_DELTA );
|
||||
rspeedSlider->setCallback(sliderCB);
|
||||
rspeedSlider->setLabel ( "Speed" ) ;
|
||||
rspeedSlider->setLabelPlace ( PUPLACE_BOTTOM_LEFT ) ;
|
||||
rspeedSlider->setValue ( 0.8f ) ;
|
||||
|
||||
directSlider = new puSlider (80,30,150,TRUE);
|
||||
directSlider->setDelta(0.1f);
|
||||
directSlider->setCBMode( PUSLIDER_DELTA );
|
||||
directSlider->setCallback(sliderCB);
|
||||
directSlider->setLabel ( "Direction" ) ;
|
||||
directSlider->setLabelPlace ( PUPLACE_BOTTOM_LEFT ) ;
|
||||
|
||||
slider_group -> close () ;
|
||||
|
||||
save_window = glutCreateWindow ( "Saving" ) ;
|
||||
glutDisplayFunc ( savedisplayfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutPassiveMotionFunc ( motionfn ) ;
|
||||
glutIdleFunc ( savedisplayfn ) ;
|
||||
glutReshapeFunc ( savereshapefn ) ;
|
||||
glutHideWindow () ;
|
||||
|
||||
//load the texture for the save window
|
||||
//hel -> load ( "../fnt/data/old/helvetica_medium.txf" ) ;
|
||||
//tim -> load ( "../fnt/data/old/times_medium.txf" ) ;
|
||||
|
||||
// Coordinate Selection Window
|
||||
|
||||
coordinate_window = glutCreateWindow ( "Coordinate Window" ) ;
|
||||
glutPositionWindow ( 420, 100 ) ;
|
||||
glutReshapeWindow ( 250, 400 ) ;
|
||||
glutDisplayFunc ( coorddisplayfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutPassiveMotionFunc ( motionfn ) ;
|
||||
glutIdleFunc ( coorddisplayfn ) ;
|
||||
glutReshapeFunc ( coordreshapefn ) ;
|
||||
|
||||
//load the texture for the 2nd window
|
||||
//hel -> load ( "../fnt/data/old/helvetica_medium.txf" ) ;
|
||||
//tim -> load ( "../fnt/data/old/times_medium.txf" ) ;
|
||||
|
||||
puGroup *coordinate_group = new puGroup ( 0, 0 ) ; // Necessary so that "groupdisplayfn" will draw all widgets
|
||||
|
||||
x_coordinate = new puaBiSlider ( 50,10,350,TRUE ) ;
|
||||
x_coordinate->setMinValue ( -20 ) ;
|
||||
x_coordinate->setMaxValue ( 20 ) ;
|
||||
x_coordinate->setCurrentMin ( -20 ) ;
|
||||
x_coordinate->setCurrentMax ( 20 ) ;
|
||||
// x_coordinate->setDelta(0.1);
|
||||
// x_coordinate->setCBMode( PUSLIDER_DELTA );
|
||||
x_coordinate->setCallback(coordCB);
|
||||
x_coordinate->setLabel ( "X-coords" ) ;
|
||||
x_coordinate->setLabelPlace ( PUPLACE_TOP_CENTERED ) ;
|
||||
|
||||
y_coordinate = new puaTriSlider (200,30,350,TRUE);
|
||||
y_coordinate->setMinValue ( -20 ) ;
|
||||
y_coordinate->setMaxValue ( 20 ) ;
|
||||
y_coordinate->setCurrentMin ( -20 ) ;
|
||||
y_coordinate->setCurrentMax ( 20 ) ;
|
||||
y_coordinate->setFreezeEnds ( FALSE ) ;
|
||||
y_coordinate->setValue ( 0 ) ;
|
||||
// y_coordinate->setDelta(0.1);
|
||||
// y_coordinate->setCBMode( PUSLIDER_DELTA );
|
||||
y_coordinate->setCallback(coordCB);
|
||||
y_coordinate->setLabel ( "Y-coords" ) ;
|
||||
y_coordinate->setLabelPlace ( PUPLACE_BOTTOM_CENTERED ) ;
|
||||
|
||||
coordinate_group -> close () ;
|
||||
|
||||
// hel -> load ( "../fnt/data/old/helvetica_medium.txf" ) ;
|
||||
// tim -> load ( "../fnt/data/old/times_medium.txf" ) ;
|
||||
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="complex" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=complex - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "complex.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "complex.mak" CFG="complex - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "complex - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "complex - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "complex - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib pui.lib puAux.lib fnt.lib sg.lib ul.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /machine:I386 /out:"complex.exe" /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "complex - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib pui_d.lib puAux_d.lib fnt_d.lib sg_d.lib ul_d.lib opengl32.lib glu32.lib glut32.lib /nologo /subsystem:console /debug /machine:I386 /out:"complex.exe" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "complex - Win32 Release"
|
||||
# Name "complex - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\complex.cxx
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -0,0 +1,25 @@
|
||||
# -*-Makefile-*- $Id: Makefile 1877 2004-02-25 11:01:31Z stromberg $
|
||||
|
||||
|
||||
CXXFLAGS = $(shell fltk-config --use-gl --cxxflags) -Wall -O2 -DPU_USE_FLTK
|
||||
LDFLAGS = $(shell fltk-config --use-gl --ldflags) -lplibpu -lplibfnt -lplibul
|
||||
|
||||
OBJS = main.o gui.o puf.o
|
||||
|
||||
|
||||
fltk_demo: $(OBJS)
|
||||
g++ $(OBJS) $(LDFLAGS) -o $@
|
||||
|
||||
clean:
|
||||
rm -f gui.{h,cxx} *.o *~
|
||||
|
||||
|
||||
%.o: %.cxx
|
||||
g++ $(CXXFLAGS) -c $<
|
||||
|
||||
%.h %.cxx: %.fl
|
||||
fluid -c $<
|
||||
|
||||
|
||||
main.o gui.o: gui.h puf.h
|
||||
puf.o: puf.h
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user