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plib/demos/ttt3d/src/material.h

52 lines
1.5 KiB
C++

/*
This file is part of TTT3D - Steve's 3D TicTacToe Player.
Copyright (C) 2001 Steve Baker
TTT3D is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
TTT3D is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TTT3D; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For further information visit http://plib.sourceforge.net
$Id: material.h 1427 2002-08-18 00:09:46Z ude $
*/
struct Material
{
public:
ssgSimpleState **gst ;
char *texture_map ;
int clamp_tex ;
int transparency ;
float alpha_ref ;
int lighting ;
float friction ;
unsigned int flags ;
int isNull () { return gst == NULL ; } ;
void install ( int index ) ;
ssgState *getState () { return *gst ; }
char *getTexFname () { return texture_map ; }
} ;
void initMaterials () ;
/*Material *getMaterial ( ssgState *s ) ;
Material *getMaterial ( ssgLeaf *l ) ;*/
extern ssgSimpleState *default_gst, *O_gst, *X_gst, *ground_gst, *ctrls_gst ;