New textured moon and rewritten/restructured Astro code contributed by Durk
Talsma.
This commit is contained in:
+63
-59
@@ -51,8 +51,8 @@
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#include <Misc/stopwatch.hxx>
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#include <Time/fg_time.hxx>
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#include "orbits.hxx"
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#include "planets.hxx"
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// #include "orbits.hxx"
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// #include "planets.hxx"
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#include "stars.hxx"
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@@ -261,64 +261,68 @@ void fgStarsRender( void ) {
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/* $Log$
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/* Revision 1.13 1998/09/01 19:03:04 curt
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/* Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
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/* - The new classes in libmisc.tgz define a stream interface into zlib.
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/* I've put these in a new directory, Lib/Misc. Feel free to rename it
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/* to something more appropriate. However you'll have to change the
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/* include directives in all the other files. Additionally you'll have
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/* add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.
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/*
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/* The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
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/* test so I've included the required changes in config.tgz.
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/*
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/* There are a fair few changes to Simulator/Objects as I've moved
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/* things around. Loading tiles is quicker but thats not where the delay
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/* is. Tile loading takes a few tenths of a second per file on a P200
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/* but it seems to be the post-processing that leads to a noticeable
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/* blip in framerate. I suppose its time to start profiling to see where
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/* the delays are.
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/*
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/* I've included a brief description of each archives contents.
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/*
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/* Lib/Misc/
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/* zfstream.cxx
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/* zfstream.hxx
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/* C++ stream interface into zlib.
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/* Taken from zlib-1.1.3/contrib/iostream/.
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/* Minor mods for STL compatibility.
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/* There's no copyright associated with these so I assume they're
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/* covered by zlib's.
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/*
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/* fgstream.cxx
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/* fgstream.hxx
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/* FlightGear input stream using gz_ifstream. Tries to open the
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/* given filename. If that fails then filename is examined and a
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/* ".gz" suffix is removed or appended and that file is opened.
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/*
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/* stopwatch.hxx
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/* A simple timer for benchmarking. Not used in production code.
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/* Taken from the Blitz++ project. Covered by GPL.
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/*
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/* strutils.cxx
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/* strutils.hxx
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/* Some simple string manipulation routines.
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/*
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/* Simulator/Airports/
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/* Load airports database using fgstream.
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/* Changed fgAIRPORTS to use set<> instead of map<>.
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/* Added bool fgAIRPORTS::search() as a neater way doing the lookup.
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/* Returns true if found.
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/*
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/* Simulator/Astro/
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/* Modified fgStarsInit() to load stars database using fgstream.
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/*
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/* Simulator/Objects/
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/* Modified fgObjLoad() to use fgstream.
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/* Modified fgMATERIAL_MGR::load_lib() to use fgstream.
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/* Many changes to fgMATERIAL.
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/* Some changes to fgFRAGMENT but I forget what!
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/* Revision 1.14 1998/09/15 04:26:22 curt
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/* New textured moon and rewritten/restructured Astro code contributed by Durk
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/* Talsma.
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/*
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* Revision 1.13 1998/09/01 19:03:04 curt
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* Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
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* - The new classes in libmisc.tgz define a stream interface into zlib.
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* I've put these in a new directory, Lib/Misc. Feel free to rename it
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* to something more appropriate. However you'll have to change the
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* include directives in all the other files. Additionally you'll have
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* add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.
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*
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* The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
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* test so I've included the required changes in config.tgz.
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*
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* There are a fair few changes to Simulator/Objects as I've moved
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* things around. Loading tiles is quicker but thats not where the delay
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* is. Tile loading takes a few tenths of a second per file on a P200
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* but it seems to be the post-processing that leads to a noticeable
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* blip in framerate. I suppose its time to start profiling to see where
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* the delays are.
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*
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* I've included a brief description of each archives contents.
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*
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* Lib/Misc/
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* zfstream.cxx
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* zfstream.hxx
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* C++ stream interface into zlib.
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* Taken from zlib-1.1.3/contrib/iostream/.
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* Minor mods for STL compatibility.
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* There's no copyright associated with these so I assume they're
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* covered by zlib's.
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*
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* fgstream.cxx
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* fgstream.hxx
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* FlightGear input stream using gz_ifstream. Tries to open the
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* given filename. If that fails then filename is examined and a
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* ".gz" suffix is removed or appended and that file is opened.
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*
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* stopwatch.hxx
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* A simple timer for benchmarking. Not used in production code.
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* Taken from the Blitz++ project. Covered by GPL.
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*
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* strutils.cxx
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* strutils.hxx
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* Some simple string manipulation routines.
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*
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* Simulator/Airports/
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* Load airports database using fgstream.
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* Changed fgAIRPORTS to use set<> instead of map<>.
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* Added bool fgAIRPORTS::search() as a neater way doing the lookup.
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* Returns true if found.
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*
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* Simulator/Astro/
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* Modified fgStarsInit() to load stars database using fgstream.
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*
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* Simulator/Objects/
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* Modified fgObjLoad() to use fgstream.
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* Modified fgMATERIAL_MGR::load_lib() to use fgstream.
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* Many changes to fgMATERIAL.
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* Some changes to fgFRAGMENT but I forget what!
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*
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* Revision 1.12 1998/08/27 17:02:01 curt
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* Contributions from Bernie Bright <bbright@c031.aone.net.au>
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* - use strings for fg_root and airport_id and added methods to return
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