Remove the last traces of enhanced lighting support
Remove some traces of the enhanced lighting support which were left there from a refactoring several years ago. See discussion at <https://sourceforge.net/p/flightgear/mailman/message/35875305/>
This commit is contained in:
@@ -55,7 +55,6 @@ class Effect;
|
|||||||
// appropriate extensions are available.)
|
// appropriate extensions are available.)
|
||||||
|
|
||||||
inline void SGConfigureDirectionalLights( bool use_point_sprites,
|
inline void SGConfigureDirectionalLights( bool use_point_sprites,
|
||||||
bool enhanced_lighting,
|
|
||||||
bool distance_attenuation ) {
|
bool distance_attenuation ) {
|
||||||
static SGSceneFeatures* sceneFeatures = SGSceneFeatures::instance();
|
static SGSceneFeatures* sceneFeatures = SGSceneFeatures::instance();
|
||||||
sceneFeatures->setEnablePointSpriteLights(use_point_sprites);
|
sceneFeatures->setEnablePointSpriteLights(use_point_sprites);
|
||||||
|
|||||||
Reference in New Issue
Block a user