Incorporated Durk's updates.
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+8
-4
@@ -348,16 +348,20 @@ void fgSkyRender( void ) {
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xglColor4fv( outer_color[0] );
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xglVertex3fv( outer_vertex[0] );
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xglEnd();
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xglPopMatrix();
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}
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/* $Log$
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/* Revision 1.7 1998/02/19 13:05:49 curt
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/* Incorporated some HUD tweaks from Michelle America.
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/* Tweaked the sky's sunset/rise colors.
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/* Other misc. tweaks.
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/* Revision 1.8 1998/03/09 22:47:25 curt
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/* Incorporated Durk's updates.
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/*
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* Revision 1.7 1998/02/19 13:05:49 curt
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* Incorporated some HUD tweaks from Michelle America.
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* Tweaked the sky's sunset/rise colors.
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* Other misc. tweaks.
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*
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* Revision 1.6 1998/02/07 15:29:32 curt
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* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
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* <chotchkiss@namg.us.anritsu.com>
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