Restructuring subdirectories.
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@@ -12,4 +12,4 @@ libsgbucket_a_SOURCES = newbucket.cxx
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# $(top_builddir)/bucket/libsgbucket.a \
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# $(top_builddir)/misc/libsgmisc.a
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INCLUDES += -I$(top_builddir)
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INCLUDES += -I$(top_builddir)/src
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@@ -6,4 +6,4 @@ include_HEADERS = debug_types.h logstream.hxx
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libsgdebug_a_SOURCES = logstream.cxx
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INCLUDES += -I$(top_builddir)
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INCLUDES += -I$(top_builddir)/src
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@@ -27,4 +27,4 @@ libsgmath_a_SOURCES = \
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polar3d.cxx \
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vector.cxx
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INCLUDES += -I$(top_builddir)
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INCLUDES += -I$(top_builddir)/src
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@@ -23,8 +23,4 @@ libsgmisc_a_SOURCES = \
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texcoord.cxx \
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zfstream.cxx
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INCLUDES += \
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-I$(top_builddir) \
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-I$(top_builddir)/bucket \
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-I$(top_builddir)/math \
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$(ZLIB_INCL)
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INCLUDES += -I$(top_builddir)/src
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@@ -7,4 +7,4 @@ libsgscreen_a_SOURCES = \
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screen-dump.cxx \
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win32-printer.h
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INCLUDES += -I$(top_builddir)
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INCLUDES += -I$(top_builddir)/src
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@@ -9,7 +9,7 @@ libsgserial_a_SOURCES = serial.cxx
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testserial_SOURCES = testserial.cxx
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testserial_LDADD = \
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$(top_builddir)/serial/libsgserial.a \
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$(top_builddir)/debug/libsgdebug.a
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$(top_builddir)/src/serial/libsgserial.a \
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$(top_builddir)/src/debug/libsgdebug.a
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INCLUDES += -I$(top_builddir)
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INCLUDES += -I$(top_builddir)/src
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