Move BufferedLogCallback to its own class.

Reduces includes in logstream.hxx, which is included by everyone and hence needs to be lightweight.
This commit is contained in:
James Turner
2013-02-08 12:58:02 +00:00
parent a72a3ce5f3
commit 279b53a705
5 changed files with 145 additions and 75 deletions
-48
View File
@@ -133,54 +133,6 @@ private:
sgDebugPriority m_priority;
};
namespace simgear
{
class BufferedLogCallback::BufferedLogCallbackPrivate
{
public:
SGMutex m_mutex;
sgDebugClass m_class;
sgDebugPriority m_priority;
string_list m_buffer;
};
BufferedLogCallback::BufferedLogCallback(sgDebugClass c, sgDebugPriority p) :
d(new BufferedLogCallbackPrivate)
{
d->m_class = c;
d->m_priority = p;
}
BufferedLogCallback::~BufferedLogCallback()
{
}
void BufferedLogCallback::operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage)
{
SG_UNUSED(file);
SG_UNUSED(line);
if ((c & d->m_class) == 0 || p < d->m_priority) return;
SGGuard<SGMutex> g(d->m_mutex);
d->m_buffer.push_back(aMessage);
}
void BufferedLogCallback::threadsafeCopy(string_list& aOutput)
{
aOutput.clear();
SGGuard<SGMutex> g(d->m_mutex);
size_t sz = d->m_buffer.size();
aOutput.resize(sz);
for (unsigned int i=0; i<sz; ++i) {
aOutput[i] = d->m_buffer[i];
}
}
} // of namespace simgear
class LogStreamPrivate : public SGThread
{
private: