Initial revision

This commit is contained in:
curt
1999-06-17 18:07:36 +00:00
parent ca444b07bd
commit 29e3a4e231
30 changed files with 486 additions and 1026 deletions
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noinst_LIBRARIES = libAstro.a
libAstro_a_SOURCES = \
celestialBody.cxx celestialBody.hxx \
jupiter.cxx jupiter.hxx \
mars.cxx mars.hxx \
mercury.cxx mercury.hxx \
moon.cxx moon.hxx \
neptune.cxx neptune.hxx \
pluto.hxx \
saturn.cxx saturn.hxx \
sky.cxx sky.hxx \
solarsystem.cxx solarsystem.hxx \
star.cxx star.hxx \
stars.cxx stars.hxx \
uranus.cxx uranus.hxx \
venus.cxx venus.hxx
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator
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/**************************************************************************
* celestialBody.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#include "celestialBody.hxx"
#include "star.hxx"
#include <Debug/logstream.hxx>
#ifdef FG_MATH_EXCEPTION_CLASH
# define exception c_exception
#endif
#include <math.h>
/**************************************************************************
* void CelestialBody::updatePosition(fgTIME *t, Star *ourSun)
*
* Basically, this member function provides a general interface for
* calculating the right ascension and declinaion. This function is
* used for calculating the planetary positions. For the planets, an
* overloaded member function is provided to additionally calculate the
* planet's magnitude.
* The sun and moon have their own overloaded updatePosition member, as their
* position is calculated an a slightly different manner.
*
* arguments:
* fgTIME t: provides the current time.
* Star *ourSun: the sun's position is needed to convert heliocentric
* coordinates into geocentric coordinates.
*
* return value: none
*
*************************************************************************/
void CelestialBody::updatePosition(FGTime *t, Star *ourSun)
{
double eccAnom, v, ecl, actTime,
xv, yv, xh, yh, zh, xg, yg, zg, xe, ye, ze;
updateOrbElements(t);
actTime = fgCalcActTime(t);
// calcualate the angle bewteen ecliptic and equatorial coordinate system
ecl = DEG_TO_RAD * (23.4393 - 3.563E-7 *actTime);
eccAnom = fgCalcEccAnom(M, e); //calculate the eccentric anomaly
xv = a * (cos(eccAnom) - e);
yv = a * (sqrt (1.0 - e*e) * sin(eccAnom));
v = atan2(yv, xv); // the planet's true anomaly
r = sqrt (xv*xv + yv*yv); // the planet's distance
// calculate the planet's position in 3D space
xh = r * (cos(N) * cos(v+w) - sin(N) * sin(v+w) * cos(i));
yh = r * (sin(N) * cos(v+w) + cos(N) * sin(v+w) * cos(i));
zh = r * (sin(v+w) * sin(i));
// calculate the ecliptic longitude and latitude
xg = xh + ourSun->getxs();
yg = yh + ourSun->getys();
zg = zh;
lonEcl = atan2(yh, xh);
latEcl = atan2(zh, sqrt(xh*xh+yh*yh));
xe = xg;
ye = yg * cos(ecl) - zg * sin(ecl);
ze = yg * sin(ecl) + zg * cos(ecl);
rightAscension = atan2(ye, xe);
declination = atan2(ze, sqrt(xe*xe + ye*ye));
FG_LOG(FG_GENERAL, FG_INFO, "Planet found at : "
<< rightAscension << " (ra), " << declination << " (dec)" );
//calculate some variables specific to calculating the magnitude
//of the planet
R = sqrt (xg*xg + yg*yg + zg*zg);
s = ourSun->getDistance();
// It is possible from these calculations for the argument to acos
// to exceed the valid range for acos(). So we do a little extra
// checking.
double tmp = (r*r + R*R - s*s) / (2*r*R);
if ( tmp > 1.0) {
tmp = 1.0;
} else if ( tmp < -1.0) {
tmp = -1.0;
}
FV = RAD_TO_DEG * acos( tmp );
};
/****************************************************************************
* double CelestialBody::fgCalcEccAnom(double M, double e)
* this private member calculates the eccentric anomaly of a celestial body,
* given its mean anomaly and eccentricity.
*
* -Mean anomaly: the approximate angle between the perihelion and the current
* position. this angle increases uniformly with time.
*
* True anomaly: the actual angle between perihelion and current position.
*
* Eccentric anomaly: this is an auxilary angle, used in calculating the true
* anomaly from the mean anomaly.
*
* -eccentricity. Indicates the amount in which the orbit deviates from a
* circle (0 = circle, 0-1, is ellipse, 1 = parabola, > 1 = hyperbola).
*
* This function is also known as solveKeplersEquation()
*
* arguments:
* M: the mean anomaly
* e: the eccentricity
*
* return value:
* the eccentric anomaly
*
****************************************************************************/
double CelestialBody::fgCalcEccAnom(double M, double e)
{
double
eccAnom, E0, E1, diff;
eccAnom = M + e * sin(M) * (1.0 + e * cos (M));
// iterate to achieve a greater precision for larger eccentricities
if (e > 0.05)
{
E0 = eccAnom;
do
{
E1 = E0 - (E0 - e * sin(E0) - M) / (1 - e *cos(E0));
diff = fabs(E0 - E1);
E0 = E1;
}
while (diff > (DEG_TO_RAD * 0.001));
return E0;
}
return eccAnom;
}
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/**************************************************************************
* celestialBody.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _CELESTIALBODY_H_
#define _CELESTIALBODY_H_
#ifndef __cplusplus
# error This library requires C++
#endif
#include <Time/fg_time.hxx>
#include <Include/fg_constants.h>
class Star;
class CelestialBody
{
protected: // make the data protected, in order to give the inherited
// classes direct access to the data
double NFirst; /* longitude of the ascending node first part */
double NSec; /* longitude of the ascending node second part */
double iFirst; /* inclination to the ecliptic first part */
double iSec; /* inclination to the ecliptic second part */
double wFirst; /* first part of argument of perihelion */
double wSec; /* second part of argument of perihelion */
double aFirst; /* semimayor axis first part*/
double aSec; /* semimayor axis second part */
double eFirst; /* eccentricity first part */
double eSec; /* eccentricity second part */
double MFirst; /* Mean anomaly first part */
double MSec; /* Mean anomaly second part */
double N, i, w, a, e, M; /* the resulting orbital elements, obtained from the former */
double rightAscension, declination;
double r, R, s, FV;
double magnitude;
double lonEcl, latEcl;
double fgCalcEccAnom(double M, double e);
double fgCalcActTime(FGTime *t);
void updateOrbElements(FGTime *t);
public:
CelestialBody(double Nf, double Ns,
double If, double Is,
double wf, double ws,
double af, double as,
double ef, double es,
double Mf, double Ms, FGTime *t);
void getPos(double *ra, double *dec);
void getPos(double *ra, double *dec, double *magnitude);
double getLon();
double getLat();
void updatePosition(FGTime *t, Star *ourSun);
};
/*****************************************************************************
* inline CelestialBody::CelestialBody
* public constructor for a generic celestialBody object.
* initializes the 6 primary orbital elements. The elements are:
* N: longitude of the ascending node
* i: inclination to the ecliptic
* w: argument of perihelion
* a: semi-major axis, or mean distance from the sun
* e: eccenticity
* M: mean anomaly
* Each orbital element consists of a constant part and a variable part that
* gradually changes over time.
*
* Argumetns:
* the 13 arguments to the constructor constitute the first, constant
* ([NiwaeM]f) and the second variable ([NiwaeM]s) part of the orbital
* elements. The 13th argument is the current time. Note that the inclination
* is written with a capital (If, Is), because 'if' is a reserved word in the
* C/C++ programming language.
***************************************************************************/
inline CelestialBody::CelestialBody(double Nf, double Ns,
double If, double Is,
double wf, double ws,
double af, double as,
double ef, double es,
double Mf, double Ms, FGTime *t)
{
NFirst = Nf; NSec = Ns;
iFirst = If; iSec = Is;
wFirst = wf; wSec = ws;
aFirst = af; aSec = as;
eFirst = ef; eSec = es;
MFirst = Mf; MSec = Ms;
updateOrbElements(t);
};
/****************************************************************************
* inline void CelestialBody::updateOrbElements(FGTime *t)
* given the current time, this private member calculates the actual
* orbital elements
*
* Arguments: FGTime *t: the current time:
*
* return value: none
***************************************************************************/
inline void CelestialBody::updateOrbElements(FGTime *t)
{
double actTime = fgCalcActTime(t);
M = DEG_TO_RAD * (MFirst + (MSec * actTime));
w = DEG_TO_RAD * (wFirst + (wSec * actTime));
N = DEG_TO_RAD * (NFirst + (NSec * actTime));
i = DEG_TO_RAD * (iFirst + (iSec * actTime));
e = eFirst + (eSec * actTime);
a = aFirst + (aSec * actTime);
}
/*****************************************************************************
* inline double CelestialBody::fgCalcActTime(FGTime *t)
* this private member function returns the offset in days from the epoch for
* wich the orbital elements are calculated (Jan, 1st, 2000).
*
* Argument: the current time
*
* return value: the (fractional) number of days until Jan 1, 2000.
****************************************************************************/
inline double CelestialBody::fgCalcActTime(FGTime *t)
{
return (t->getMjd() - 36523.5);
}
/*****************************************************************************
* inline void CelestialBody::getPos(double* ra, double* dec)
* gives public access to Right Ascension and declination
*
****************************************************************************/
inline void CelestialBody::getPos(double* ra, double* dec)
{
*ra = rightAscension;
*dec = declination;
}
/*****************************************************************************
* inline void CelestialBody::getPos(double* ra, double* dec, double* magnitude
* gives public acces to the current Right ascension, declination, and
* magnitude
****************************************************************************/
inline void CelestialBody::getPos(double* ra, double* dec, double* magn)
{
*ra = rightAscension;
*dec = declination;
*magn = magnitude;
}
inline double CelestialBody::getLon()
{
return lonEcl;
}
inline double CelestialBody::getLat()
{
return latEcl;
}
#endif // _CELESTIALBODY_H_
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/**************************************************************************
* jupiter.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "jupiter.hxx"
/*************************************************************************
* Jupiter::Jupiter(FGTime *t)
* Public constructor for class Jupiter
* Argument: The current time.
* the hard coded orbital elements for Jupiter are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Jupiter::Jupiter(FGTime *t) :
CelestialBody(100.4542, 2.7685400E-5,
1.3030, -1.557E-7,
273.8777, 1.6450500E-5,
5.2025600, 0.000000,
0.048498, 4.469E-9,
19.89500, 0.08308530010, t)
{
}
/*************************************************************************
* void Jupiter::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Jupiter, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Jupiter specific equation
*************************************************************************/
void Jupiter::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
magnitude = -9.25 + 5*log10( r*R ) + 0.014 * FV;
}
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/**************************************************************************
* jupiter.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _JUPITER_HXX_
#define _JUPITER_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Jupiter : public CelestialBody
{
public:
Jupiter (FGTime *t);
void updatePosition(FGTime *t, Star *ourSun);
};
#endif // _JUPITER_HXX_
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/**************************************************************************
* mars.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "mars.hxx"
/*************************************************************************
* Mars::Mars(FGTime *t)
* Public constructor for class Mars
* Argument: The current time.
* the hard coded orbital elements for Mars are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Mars::Mars(FGTime *t) :
CelestialBody(49.55740, 2.1108100E-5,
1.8497, -1.78E-8,
286.5016, 2.9296100E-5,
1.5236880, 0.000000,
0.093405, 2.516E-9,
18.60210, 0.52402077660, t)
{
}
/*************************************************************************
* void Mars::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Mars, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Mars specific equation
*************************************************************************/
void Mars::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
magnitude = -1.51 + 5*log10( r*R ) + 0.016 * FV;
}
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/**************************************************************************
* mars.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _MARS_HXX_
#define _MARS_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Mars : public CelestialBody
{
public:
Mars ( FGTime *t);
void updatePosition(FGTime *t, Star *ourSun);
};
#endif // _MARS_HXX_
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/**************************************************************************
* mercury.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "mercury.hxx"
/*************************************************************************
* Mercury::Mercury(FGTime *t)
* Public constructor for class Mercury
* Argument: The current time.
* the hard coded orbital elements for Mercury are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Mercury::Mercury(FGTime *t) :
CelestialBody (48.33130, 3.2458700E-5,
7.0047, 5.00E-8,
29.12410, 1.0144400E-5,
0.3870980, 0.000000,
0.205635, 5.59E-10,
168.6562, 4.09233443680, t)
{
}
/*************************************************************************
* void Mercury::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Mercury, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Mercury specific equation
*************************************************************************/
void Mercury::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
magnitude = -0.36 + 5*log10( r*R ) + 0.027 * FV + 2.2E-13 * pow(FV, 6);
}
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/**************************************************************************
* mercury.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _MERCURY_HXX_
#define _MERCURY_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Mercury : public CelestialBody
{
public:
Mercury ( FGTime *t);
void updatePosition(FGTime *t, Star* ourSun);
};
#endif // _MERURY_HXX_
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/**************************************************************************
* moon.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#include <FDM/flight.hxx>
#include <string.h>
#include "moon.hxx"
#include <Debug/logstream.hxx>
#include <Main/options.hxx>
#include <Misc/fgpath.hxx>
#include <Objects/texload.h>
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
/*************************************************************************
* Moon::Moon(FGTime *t)
* Public constructor for class Moon. Initializes the orbital elements and
* sets up the moon texture.
* Argument: The current time.
* the hard coded orbital elements for Moon are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Moon::Moon(FGTime *t) :
CelestialBody(125.1228, -0.0529538083,
5.1454, 0.00000,
318.0634, 0.1643573223,
60.266600, 0.000000,
0.054900, 0.000000,
115.3654, 13.0649929509, t)
{
int width, height;
FG_LOG( FG_GENERAL, FG_INFO, "Initializing Moon Texture");
#ifdef GL_VERSION_1_1
xglGenTextures(1, &moon_texid);
xglBindTexture(GL_TEXTURE_2D, moon_texid);
#elif GL_EXT_texture_object
xglGenTexturesEXT(1, &moon_texid);
xglBindTextureEXT(GL_TEXTURE_2D, moon_texid);
#else
# error port me
#endif
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// load in the texture data
FGPath tpath( current_options.get_fg_root() );
tpath.append( "Textures" );
tpath.append( "moon.rgb" );
if ( (moon_texbuf = read_rgb_texture(tpath.c_str(), &width, &height))
== NULL )
{
// Try compressed
FGPath fg_tpath = tpath;
fg_tpath.append( ".gz" );
if ( (moon_texbuf = read_rgb_texture(fg_tpath.c_str(), &width, &height))
== NULL )
{
FG_LOG( FG_GENERAL, FG_ALERT,
"Error in loading moon texture " << tpath.str() );
exit(-1);
}
}
glTexImage2D( GL_TEXTURE_2D,
0,
GL_RGB,
256, 256,
0,
GL_RGB, GL_UNSIGNED_BYTE,
moon_texbuf);
// setup the halo texture
FG_LOG( FG_GENERAL, FG_INFO, "Initializing Moon Texture");
#ifdef GL_VERSION_1_1
xglGenTextures(1, &moon_halotexid);
xglBindTexture(GL_TEXTURE_2D, moon_halotexid);
#elif GL_EXT_texture_object
xglGenTexturesEXT(1, &moon_halotexid);
xglBindTextureEXT(GL_TEXTURE_2D, moon_halotexid);
#else
# error port me
#endif
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
setHalo();
glTexImage2D( GL_TEXTURE_2D,
0,
GL_RGBA,
256, 256,
0,
GL_RGBA, GL_UNSIGNED_BYTE,
moon_halotexbuf);
moonObject = gluNewQuadric();
}
Moon::~Moon()
{
//delete moonObject;
delete moon_texbuf;
delete moon_halotexbuf;
}
static int texWidth = 256; /* 64x64 is plenty */
void Moon::setHalo()
{
int texSize;
//void *textureBuf;
GLubyte *p;
int i,j;
double radius;
texSize = texWidth*texWidth;
moon_halotexbuf = new GLubyte[texSize*4];
if (!moon_halotexbuf)
return; // Ugly!
p = moon_halotexbuf;
radius = (double)(texWidth / 2);
for (i=0; i < texWidth; i++) {
for (j=0; j < texWidth; j++) {
double x, y, d;
x = fabs((double)(i - (texWidth / 2)));
y = fabs((double)(j - (texWidth / 2)));
d = sqrt((x * x) + (y * y));
if (d < radius)
{
double t = 1.0 - (d / radius); // t is 1.0 at center, 0.0 at edge */
// inverse square looks nice
*p = (int)((double)0xff * (t * t));
*(p+1) = (int)((double) 0xff * (t*t));
*(p+2) = (int)((double) 0xff * (t*t));
*(p+3) = 0x11;
}
else
{
*p = 0x00;
*(p+1) = 0x00;
*(p+2) = 0x00;
*(p+3) = 0x11;
}
p += 4;
}
}
//gluBuild2DMipmaps(GL_TEXTURE_2D, 1, texWidth, texWidth,
// GL_LUMINANCE,
// GL_UNSIGNED_BYTE, textureBuf);
//free(textureBuf);
}
/*****************************************************************************
* void Moon::updatePosition(FGTime *t, Star *ourSun)
* this member function calculates the actual topocentric position (i.e.)
* the position of the moon as seen from the current position on the surface
* of the moon.
****************************************************************************/
void Moon::updatePosition(FGTime *t, Star *ourSun)
{
double
eccAnom, ecl, actTime,
xv, yv, v, r, xh, yh, zh, xg, yg, zg, xe, ye, ze,
Ls, Lm, D, F, mpar, gclat, rho, HA, g,
geoRa, geoDec;
fgAIRCRAFT *air;
FGInterface *f;
air = &current_aircraft;
f = air->fdm_state;
updateOrbElements(t);
actTime = fgCalcActTime(t);
// calculate the angle between ecliptic and equatorial coordinate system
// in Radians
ecl = ((DEG_TO_RAD * 23.4393) - (DEG_TO_RAD * 3.563E-7) * actTime);
eccAnom = fgCalcEccAnom(M, e); // Calculate the eccentric anomaly
xv = a * (cos(eccAnom) - e);
yv = a * (sqrt(1.0 - e*e) * sin(eccAnom));
v = atan2(yv, xv); // the moon's true anomaly
r = sqrt (xv*xv + yv*yv); // and its distance
// estimate the geocentric rectangular coordinates here
xh = r * (cos(N) * cos (v+w) - sin (N) * sin(v+w) * cos(i));
yh = r * (sin(N) * cos (v+w) + cos (N) * sin(v+w) * cos(i));
zh = r * (sin(v+w) * sin(i));
// calculate the ecliptic latitude and longitude here
lonEcl = atan2 (yh, xh);
latEcl = atan2(zh, sqrt(xh*xh + yh*yh));
/* Calculate a number of perturbatioin, i.e. disturbances caused by the
* gravitational infuence of the sun and the other major planets.
* The largest of these even have a name */
Ls = ourSun->getM() + ourSun->getw();
Lm = M + w + N;
D = Lm - Ls;
F = Lm - N;
lonEcl += DEG_TO_RAD * (-1.274 * sin (M - 2*D)
+0.658 * sin (2*D)
-0.186 * sin(ourSun->getM())
-0.059 * sin(2*M - 2*D)
-0.057 * sin(M - 2*D + ourSun->getM())
+0.053 * sin(M + 2*D)
+0.046 * sin(2*D - ourSun->getM())
+0.041 * sin(M - ourSun->getM())
-0.035 * sin(D)
-0.031 * sin(M + ourSun->getM())
-0.015 * sin(2*F - 2*D)
+0.011 * sin(M - 4*D)
);
latEcl += DEG_TO_RAD * (-0.173 * sin(F-2*D)
-0.055 * sin(M - F - 2*D)
-0.046 * sin(M + F - 2*D)
+0.033 * sin(F + 2*D)
+0.017 * sin(2*M + F)
);
r += (-0.58 * cos(M - 2*D)
-0.46 * cos(2*D)
);
FG_LOG(FG_GENERAL, FG_INFO, "Running moon update");
xg = r * cos(lonEcl) * cos(latEcl);
yg = r * sin(lonEcl) * cos(latEcl);
zg = r * sin(latEcl);
xe = xg;
ye = yg * cos(ecl) -zg * sin(ecl);
ze = yg * sin(ecl) +zg * cos(ecl);
geoRa = atan2(ye, xe);
geoDec = atan2(ze, sqrt(xe*xe + ye*ye));
/* FG_LOG( FG_GENERAL, FG_INFO,
"(geocentric) geoRa = (" << (RAD_TO_DEG * geoRa)
<< "), geoDec= (" << (RAD_TO_DEG * geoDec) << ")" ); */
// Given the moon's geocentric ra and dec, calculate its
// topocentric ra and dec. i.e. the position as seen from the
// surface of the earth, instead of the center of the earth
// First calculate the moon's parrallax, that is, the apparent size of the
// (equatorial) radius of the earth, as seen from the moon
mpar = asin ( 1 / r);
// FG_LOG( FG_GENERAL, FG_INFO, "r = " << r << " mpar = " << mpar );
// FG_LOG( FG_GENERAL, FG_INFO, "lat = " << f->get_Latitude() );
gclat = f->get_Latitude() - 0.003358 *
sin (2 * DEG_TO_RAD * f->get_Latitude() );
// FG_LOG( FG_GENERAL, FG_INFO, "gclat = " << gclat );
rho = 0.99883 + 0.00167 * cos(2 * DEG_TO_RAD * f->get_Latitude());
// FG_LOG( FG_GENERAL, FG_INFO, "rho = " << rho );
if (geoRa < 0)
geoRa += (2*FG_PI);
HA = t->getLst() - (3.8197186 * geoRa);
/* FG_LOG( FG_GENERAL, FG_INFO, "t->getLst() = " << t->getLst()
<< " HA = " << HA ); */
g = atan (tan(gclat) / cos ((HA / 3.8197186)));
// FG_LOG( FG_GENERAL, FG_INFO, "g = " << g );
rightAscension = geoRa - mpar * rho * cos(gclat) * sin(HA) / cos (geoDec);
declination = geoDec - mpar * rho * sin (gclat) * sin (g - geoDec) / sin(g);
/* FG_LOG( FG_GENERAL, FG_INFO,
"Ra = (" << (RAD_TO_DEG *rightAscension)
<< "), Dec= (" << (RAD_TO_DEG *declination) << ")" ); */
}
/************************************************************************
* void Moon::newImage()
*
* This function regenerates a new visual image of the moon, which is added to
* solarSystem display list.
*
* Arguments: Right Ascension and declination
*
* return value: none
**************************************************************************/
void Moon::newImage()
{
fgLIGHT *l = &cur_light_params;
float moon_angle = l->moon_angle;
/*double x_2, x_4, x_8, x_10;
GLfloat ambient;
GLfloat amb[4];*/
int moonSize = 750;
GLfloat moonColor[4] = {0.85, 0.75, 0.35, 1.0};
GLfloat black[4] = {0.0, 0.0, 0.0, 1.0};
GLfloat white[4] = {1.0, 1.0, 1.0, 0.0};
if( moon_angle*RAD_TO_DEG < 100 )
{
FG_LOG( FG_ASTRO, FG_INFO, "Generating Moon Image" );
xglPushMatrix();
{
xglRotatef(((RAD_TO_DEG * rightAscension)- 90.0), 0.0, 0.0, 1.0);
xglRotatef((RAD_TO_DEG * declination), 1.0, 0.0, 0.0);
FG_LOG( FG_GENERAL, FG_INFO,
"Ra = (" << (RAD_TO_DEG *rightAscension)
<< "), Dec= (" << (RAD_TO_DEG *declination) << ")" );
xglTranslatef(0.0, 60000.0, 0.0);
glEnable(GL_BLEND); // BLEND ENABLED
// Draw the halo...
if (current_options.get_textures())
{
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
glEnable(GL_TEXTURE_2D); // TEXTURE ENABLED
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glBindTexture(GL_TEXTURE_2D, moon_halotexid);
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.0f); glVertex3f(-5000, 0.0, -5000);
glTexCoord2f(1.0f, 0.0f); glVertex3f( 5000, 0.0, -5000);
glTexCoord2f(1.0f, 1.0f); glVertex3f( 5000, 0.0, 5000);
glTexCoord2f(0.0f, 1.0f); glVertex3f(-5000, 0.0, 5000);
glEnd();
}
xglEnable(GL_LIGHTING); // LIGHTING ENABLED
xglEnable( GL_LIGHT0 );
// set lighting parameters
xglLightfv(GL_LIGHT0, GL_AMBIENT, white );
xglLightfv(GL_LIGHT0, GL_DIFFUSE, white );
// xglEnable( GL_CULL_FACE );
xglMaterialfv(GL_FRONT, GL_AMBIENT, black);
xglMaterialfv(GL_FRONT, GL_DIFFUSE, moonColor);
//glEnable(GL_TEXTURE_2D);
glBlendFunc(GL_ONE, GL_ONE);
//glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
// Draw the moon-proper
if (current_options.get_textures())
{
glBindTexture(GL_TEXTURE_2D, moon_texid);
gluQuadricTexture(moonObject, GL_TRUE );
}
gluSphere(moonObject, moonSize, 12, 12 );
glDisable(GL_TEXTURE_2D); // TEXTURE DISABLED
glDisable(GL_BLEND); // BLEND DISABLED
}
xglPopMatrix();
glDisable(GL_LIGHTING); // Lighting Disabled.
}
else
{
}
}
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/**************************************************************************
* moon.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _MOON_HXX_
#define _MOON_HXX_
#include <Aircraft/aircraft.hxx>
#include <Include/fg_constants.h>
#include <Main/views.hxx>
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Moon : public CelestialBody
{
private:
void TexInit(); // This should move to the constructor eventually.
GLUquadricObj *moonObject;
GLuint Sphere;
GLuint moon_texid;
GLuint moon_halotexid;
GLubyte *moon_texbuf;
GLubyte *moon_halotexbuf;
void setHalo();
public:
Moon ( FGTime *t);
~Moon();
void updatePosition(FGTime *t, Star *ourSun);
void newImage();
};
#endif // _MOON_HXX_
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/**************************************************************************
* neptune.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "neptune.hxx"
/*************************************************************************
* Neptune::Neptune(FGTime *t)
* Public constructor for class Neptune
* Argument: The current time.
* the hard coded orbital elements for Neptune are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Neptune::Neptune(FGTime *t) :
CelestialBody(131.7806, 3.0173000E-5,
1.7700, -2.550E-7,
272.8461, -6.027000E-6,
30.058260, 3.313E-8,
0.008606, 2.150E-9,
260.2471, 0.00599514700, t)
{
}
/*************************************************************************
* void Neptune::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Neptune, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Neptune specific equation
*************************************************************************/
void Neptune::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
magnitude = -6.90 + 5*log10 (r*R) + 0.001 *FV;
}
+38
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/**************************************************************************
* neptune.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _NEPTUNE_HXX_
#define _NEPTUNE_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Neptune : public CelestialBody
{
public:
Neptune ( FGTime *t);
void updatePosition(FGTime *t, Star *ourSun);
};
#endif // _NEPTUNE_HXX_
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/**************************************************************************
* pluto.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _PLUTO_HXX_
#define _PLUTO_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
class Pluto : public CelestialBody
{
public:
Pluto ( FGTime t);
};
#endif // _PLUTO_HXX_
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/**************************************************************************
* saturn.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "saturn.hxx"
/*************************************************************************
* Saturn::Saturn(FGTime *t)
* Public constructor for class Saturn
* Argument: The current time.
* the hard coded orbital elements for Saturn are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Saturn::Saturn(FGTime *t) :
CelestialBody(113.6634, 2.3898000E-5,
2.4886, -1.081E-7,
339.3939, 2.9766100E-5,
9.5547500, 0.000000,
0.055546, -9.499E-9,
316.9670, 0.03344422820, t)
{
}
/*************************************************************************
* void Saturn::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Saturn, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Saturn specific equation
*************************************************************************/
void Saturn::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
double actTime = fgCalcActTime(t);
double ir = 0.4897394;
double Nr = 2.9585076 + 6.6672E-7*actTime;
double B = asin (sin(declination) * cos(ir) -
cos(declination) * sin(ir) *
sin(rightAscension - Nr));
double ring_magn = -2.6 * sin(fabs(B)) + 1.2 * pow(sin(B), 2);
magnitude = -9.0 + 5*log10(r*R) + 0.044 * FV + ring_magn;
}
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/**************************************************************************
* saturn.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _SATURN_HXX_
#define _SATURN_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Saturn : public CelestialBody
{
public:
Saturn ( FGTime *t);
void updatePosition(FGTime *t, Star *ourSun);
};
#endif // _SATURN_HXX_
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// sky.cxx -- model sky with an upside down "bowl"
//
// Written by Curtis Olson, started December 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <math.h>
#include <GL/glut.h>
#include <XGL/xgl.h>
#include <Aircraft/aircraft.hxx>
#include <Debug/logstream.hxx>
#include <FDM/flight.hxx>
#include <Include/fg_constants.h>
#include <Main/views.hxx>
#include <Math/fg_random.h>
#include <Time/event.hxx>
#include <Time/fg_time.hxx>
#include "sky.hxx"
#ifdef __MWERKS__
# pragma global_optimizer off
#endif
// in meters of course
#define CENTER_ELEV 25000.0
#define INNER_RADIUS 50000.0
#define INNER_ELEV 20000.0
#define MIDDLE_RADIUS 70000.0
#define MIDDLE_ELEV 8000.0
#define OUTER_RADIUS 80000.0
#define OUTER_ELEV 0.0
#define BOTTOM_RADIUS 50000.0
#define BOTTOM_ELEV -2000.0
static float inner_vertex[12][3];
static float middle_vertex[12][3];
static float outer_vertex[12][3];
static float bottom_vertex[12][3];
static float inner_color[12][4];
static float middle_color[12][4];
static float outer_color[12][4];
// Calculate the sky structure vertices
void fgSkyVerticesInit( void ) {
float theta;
int i;
FG_LOG(FG_ASTRO, FG_INFO, " Generating the sky dome vertices.");
for ( i = 0; i < 12; i++ ) {
theta = (i * 30.0) * DEG_TO_RAD;
inner_vertex[i][0] = cos(theta) * INNER_RADIUS;
inner_vertex[i][1] = sin(theta) * INNER_RADIUS;
inner_vertex[i][2] = INNER_ELEV;
// printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS,
// sin(theta) * INNER_RADIUS);
middle_vertex[i][0] = cos((double)theta) * MIDDLE_RADIUS;
middle_vertex[i][1] = sin((double)theta) * MIDDLE_RADIUS;
middle_vertex[i][2] = MIDDLE_ELEV;
outer_vertex[i][0] = cos((double)theta) * OUTER_RADIUS;
outer_vertex[i][1] = sin((double)theta) * OUTER_RADIUS;
outer_vertex[i][2] = OUTER_ELEV;
bottom_vertex[i][0] = cos((double)theta) * BOTTOM_RADIUS;
bottom_vertex[i][1] = sin((double)theta) * BOTTOM_RADIUS;
bottom_vertex[i][2] = BOTTOM_ELEV;
}
}
// (Re)calculate the sky colors at each vertex
void fgSkyColorsInit( void ) {
fgLIGHT *l;
double sun_angle, diff;
double outer_param[3], outer_amt[3], outer_diff[3];
double middle_param[3], middle_amt[3], middle_diff[3];
int i, j;
l = &cur_light_params;
FG_LOG( FG_ASTRO, FG_INFO,
" Generating the sky colors for each vertex." );
// setup for the possibility of sunset effects
sun_angle = l->sun_angle * RAD_TO_DEG;
// fgPrintf( FG_ASTRO, FG_INFO,
// " Sun angle in degrees = %.2f\n", sun_angle);
if ( (sun_angle > 80.0) && (sun_angle < 100.0) ) {
// 0.0 - 0.4
outer_param[0] = (10.0 - fabs(90.0 - sun_angle)) / 20.0;
outer_param[1] = (10.0 - fabs(90.0 - sun_angle)) / 40.0;
outer_param[2] = -(10.0 - fabs(90.0 - sun_angle)) / 30.0;
// outer_param[2] = 0.0;
middle_param[0] = (10.0 - fabs(90.0 - sun_angle)) / 40.0;
middle_param[1] = (10.0 - fabs(90.0 - sun_angle)) / 80.0;
middle_param[2] = 0.0;
outer_diff[0] = outer_param[0] / 6.0;
outer_diff[1] = outer_param[1] / 6.0;
outer_diff[2] = outer_param[2] / 6.0;
middle_diff[0] = middle_param[0] / 6.0;
middle_diff[1] = middle_param[1] / 6.0;
middle_diff[2] = middle_param[2] / 6.0;
} else {
outer_param[0] = outer_param[1] = outer_param[2] = 0.0;
middle_param[0] = middle_param[1] = middle_param[2] = 0.0;
outer_diff[0] = outer_diff[1] = outer_diff[2] = 0.0;
middle_diff[0] = middle_diff[1] = middle_diff[2] = 0.0;
}
// printf(" outer_red_param = %.2f outer_red_diff = %.2f\n",
// outer_red_param, outer_red_diff);
// calculate transition colors between sky and fog
for ( j = 0; j < 3; j++ ) {
outer_amt[j] = outer_param[j];
middle_amt[j] = middle_param[j];
}
for ( i = 0; i < 6; i++ ) {
for ( j = 0; j < 3; j++ ) {
diff = l->sky_color[j] - l->fog_color[j];
// printf("sky = %.2f fog = %.2f diff = %.2f\n",
// l->sky_color[j], l->fog_color[j], diff);
inner_color[i][j] = l->sky_color[j] - diff * 0.3;
middle_color[i][j] = l->sky_color[j] - diff * 0.9 + middle_amt[j];
outer_color[i][j] = l->fog_color[j] + outer_amt[j];
if ( inner_color[i][j] > 1.00 ) { inner_color[i][j] = 1.00; }
if ( inner_color[i][j] < 0.10 ) { inner_color[i][j] = 0.10; }
if ( middle_color[i][j] > 1.00 ) { middle_color[i][j] = 1.00; }
if ( middle_color[i][j] < 0.10 ) { middle_color[i][j] = 0.10; }
if ( outer_color[i][j] > 1.00 ) { outer_color[i][j] = 1.00; }
if ( outer_color[i][j] < 0.10 ) { outer_color[i][j] = 0.10; }
}
inner_color[i][3] = middle_color[i][3] = outer_color[i][3] =
l->sky_color[3];
for ( j = 0; j < 3; j++ ) {
outer_amt[j] -= outer_diff[j];
middle_amt[j] -= middle_diff[j];
}
/*
printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0],
inner_color[i][1], inner_color[i][2], inner_color[i][3]);
printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
middle_color[i][0], middle_color[i][1], middle_color[i][2],
middle_color[i][3]);
printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i,
outer_color[i][0], outer_color[i][1], outer_color[i][2],
outer_color[i][3]);
*/
}
for ( j = 0; j < 3; j++ ) {
outer_amt[j] = 0.0;
middle_amt[j] = 0.0;
}
for ( i = 6; i < 12; i++ ) {
for ( j = 0; j < 3; j++ ) {
diff = l->sky_color[j] - l->fog_color[j];
// printf("sky = %.2f fog = %.2f diff = %.2f\n",
// l->sky_color[j], l->fog_color[j], diff);
inner_color[i][j] = l->sky_color[j] - diff * 0.3;
middle_color[i][j] = l->sky_color[j] - diff * 0.9 + middle_amt[j];
outer_color[i][j] = l->fog_color[j] + outer_amt[j];
if ( inner_color[i][j] > 1.00 ) { inner_color[i][j] = 1.00; }
if ( inner_color[i][j] < 0.10 ) { inner_color[i][j] = 0.10; }
if ( middle_color[i][j] > 1.00 ) { middle_color[i][j] = 1.00; }
if ( middle_color[i][j] < 0.10 ) { middle_color[i][j] = 0.10; }
if ( outer_color[i][j] > 1.00 ) { outer_color[i][j] = 1.00; }
if ( outer_color[i][j] < 0.15 ) { outer_color[i][j] = 0.15; }
}
inner_color[i][3] = middle_color[i][3] = outer_color[i][3] =
l->sky_color[3];
for ( j = 0; j < 3; j++ ) {
outer_amt[j] += outer_diff[j];
middle_amt[j] += middle_diff[j];
}
/*
printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0],
inner_color[i][1], inner_color[i][2], inner_color[i][3]);
printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
middle_color[i][0], middle_color[i][1], middle_color[i][2],
middle_color[i][3]);
printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i,
outer_color[i][0], outer_color[i][1], outer_color[i][2],
outer_color[i][3]);
*/
}
}
// Initialize the sky structure and colors
void fgSkyInit( void ) {
FG_LOG( FG_ASTRO, FG_INFO, "Initializing the sky" );
fgSkyVerticesInit();
// regester fgSkyColorsInit() as an event to be run periodically
global_events.Register( "fgSkyColorsInit()", fgSkyColorsInit,
fgEVENT::FG_EVENT_READY, 30000);
}
// Draw the Sky
void fgSkyRender( void ) {
FGInterface *f;
fgLIGHT *l;
float inner_color[4];
float middle_color[4];
float outer_color[4];
double diff;
int i;
f = current_aircraft.fdm_state;
l = &cur_light_params;
// printf("Rendering the sky.\n");
// calculate the proper colors
for ( i = 0; i < 3; i++ ) {
diff = l->sky_color[i] - l->adj_fog_color[i];
// printf("sky = %.2f fog = %.2f diff = %.2f\n",
// l->sky_color[j], l->adj_fog_color[j], diff);
inner_color[i] = l->sky_color[i] - diff * 0.3;
middle_color[i] = l->sky_color[i] - diff * 0.9;
outer_color[i] = l->adj_fog_color[i];
}
inner_color[3] = middle_color[3] = outer_color[3] = l->adj_fog_color[3];
xglPushMatrix();
// Translate to view position
Point3D zero_elev = current_view.get_cur_zero_elev();
xglTranslatef( zero_elev.x(), zero_elev.y(), zero_elev.z() );
// printf(" Translated to %.2f %.2f %.2f\n",
// zero_elev.x, zero_elev.y, zero_elev.z );
// Rotate to proper orientation
// printf(" lon = %.2f lat = %.2f\n", FG_Longitude * RAD_TO_DEG,
// FG_Latitude * RAD_TO_DEG);
xglRotatef( f->get_Longitude() * RAD_TO_DEG, 0.0, 0.0, 1.0 );
xglRotatef( 90.0 - f->get_Latitude() * RAD_TO_DEG, 0.0, 1.0, 0.0 );
xglRotatef( l->sun_rotation * RAD_TO_DEG, 0.0, 0.0, 1.0 );
// Draw inner/center section of sky*/
xglBegin( GL_TRIANGLE_FAN );
xglColor4fv(l->sky_color);
xglVertex3f(0.0, 0.0, CENTER_ELEV);
for ( i = 11; i >= 0; i-- ) {
xglColor4fv( inner_color );
xglVertex3fv( inner_vertex[i] );
}
xglColor4fv( inner_color );
xglVertex3fv( inner_vertex[11] );
xglEnd();
// Draw the middle ring
xglBegin( GL_TRIANGLE_STRIP );
for ( i = 0; i < 12; i++ ) {
xglColor4fv( middle_color );
// printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
// middle_color[i][0], middle_color[i][1], middle_color[i][2],
// middle_color[i][3]);
// xglColor4f(1.0, 0.0, 0.0, 1.0);
xglVertex3fv( middle_vertex[i] );
xglColor4fv( inner_color );
// printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i,
// inner_color[i][0], inner_color[i][1], inner_color[i][2],
// inner_color[i][3]);
// xglColor4f(0.0, 0.0, 1.0, 1.0);
xglVertex3fv( inner_vertex[i] );
}
xglColor4fv( middle_color );
// xglColor4f(1.0, 0.0, 0.0, 1.0);
xglVertex3fv( middle_vertex[0] );
xglColor4fv( inner_color );
// xglColor4f(0.0, 0.0, 1.0, 1.0);
xglVertex3fv( inner_vertex[0] );
xglEnd();
// Draw the outer ring
xglBegin( GL_TRIANGLE_STRIP );
for ( i = 0; i < 12; i++ ) {
xglColor4fv( outer_color );
xglVertex3fv( outer_vertex[i] );
xglColor4fv( middle_color );
xglVertex3fv( middle_vertex[i] );
}
xglColor4fv( outer_color );
xglVertex3fv( outer_vertex[0] );
xglColor4fv( middle_color );
xglVertex3fv( middle_vertex[0] );
xglEnd();
// Draw the bottom skirt
xglBegin( GL_TRIANGLE_STRIP );
xglColor4fv( outer_color );
for ( i = 0; i < 12; i++ ) {
xglVertex3fv( bottom_vertex[i] );
xglVertex3fv( outer_vertex[i] );
}
xglVertex3fv( bottom_vertex[0] );
xglVertex3fv( outer_vertex[0] );
xglEnd();
xglPopMatrix();
}
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// sky.hxx -- model sky with an upside down "bowl"
//
// Written by Curtis Olson, started December 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _SKY_HXX
#define _SKY_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
// (Re)generate the display list
void fgSkyInit( void );
// (Re)calculate the sky colors at each vertex
void fgSkyColorsInit( void );
// Draw the Sky
void fgSkyRender( void );
#endif // _SKY_HXX
+215
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/**************************************************************************
* solarsystem.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include <GL/glut.h>
#include <XGL/xgl.h>
#include <Debug/logstream.hxx>
#include <Time/sunpos.hxx>
#include <Time/moonpos.hxx>
#include "solarsystem.hxx"
/***************************************************************************
* default constructor for class SolarSystem:
* or course there can only be one way to create an entire solar system -:) )
* the FGTime argument is needed to properly initialize the the current orbital
* elements
*************************************************************************/
SolarSystem::SolarSystem(FGTime *t)
{
if (theSolarSystem)
{
FG_LOG( FG_GENERAL, FG_ALERT, "Error: only one solarsystem allowed" );
exit(-1);
}
theSolarSystem = this;
ourSun = new Star(t);
earthsMoon = new Moon(t);
mercury = new Mercury(t);
venus = new Venus(t);
mars = new Mars(t);
jupiter = new Jupiter(t);
saturn = new Saturn(t);
uranus = new Uranus(t);
neptune = new Neptune(t);
displayList = 0;
};
/**************************************************************************
* the destructor for class SolarSystem;
**************************************************************************/
SolarSystem::~SolarSystem()
{
delete ourSun;
delete earthsMoon;
delete mercury;
delete venus;
delete mars;
delete jupiter;
delete saturn;
delete uranus;
delete neptune;
}
/****************************************************************************
* void SolarSystem::rebuild()
*
* this member function updates the positions for the sun, moon, and planets,
* and then rebuilds the display list.
*
* arguments: none
* return value: none
***************************************************************************/
void SolarSystem::rebuild()
{
//fgLIGHT *l = &cur_light_params;
FGTime *t = FGTime::cur_time_params;
//float x, y, z;
//double sun_angle;
double ra, dec;
//double x_2, x_4, x_8, x_10;*/
double magnitude;
//GLfloat ambient;
//GLfloat amb[4];
glDisable(GL_LIGHTING);
// Step 1: update all the positions
ourSun->updatePosition(t);
earthsMoon->updatePosition(t, ourSun);
mercury->updatePosition(t, ourSun);
venus->updatePosition(t, ourSun);
mars->updatePosition(t, ourSun);
jupiter->updatePosition(t, ourSun);
saturn->updatePosition(t, ourSun);
uranus->updatePosition(t, ourSun);
neptune->updatePosition(t, ourSun);
fgUpdateSunPos(); // get the right sun angle (especially important when
// running for the first time).
fgUpdateMoonPos();
if (displayList)
xglDeleteLists(displayList, 1);
displayList = xglGenLists(1);
FG_LOG( FG_ASTRO, FG_INFO, "Rebuilding astro display list" );
// Step 2: rebuild the display list
xglNewList( displayList, GL_COMPILE);
{
// Step 2a: Add the moon...
// Not that it is preferred to draw the moon first, and the sun next, in order to mime a
// solar eclipse. This is yet untested though...
// Euhh, actually the ecplise doesn't work...
earthsMoon->newImage();
// Step 2b: Add the sun
ourSun->newImage();
// Step 2c: Add the planets
xglBegin(GL_POINTS);
mercury->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
venus ->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
mars ->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
jupiter->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
saturn ->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
uranus ->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
neptune->getPos(&ra, &dec, &magnitude);addPlanetToList(ra, dec, magnitude);
xglEnd();
xglEnable(GL_LIGHTING);
}
xglEndList();
}
/*****************************************************************************
* double SolarSystem::scaleMagnitude(double magn)
* This private member function rescales the original magnitude, as used in the
* astronomical sense of the word, into a value used by OpenGL to draw a
* convincing Star or planet
*
* Argument: the astronomical magnitude
*
* return value: the rescaled magnitude
****************************************************************************/
double SolarSystem::scaleMagnitude(double magn)
{
double magnitude = (0.0 - magn) / 5.0 + 1.0;
magnitude = magnitude * 0.7 + (3 * 0.1);
if (magnitude > 1.0) magnitude = 1.0;
if (magnitude < 0.0) magnitude = 0.0;
return magnitude;
}
/***************************************************************************
* void SolarSytem::addPlanetToList(double ra, double dec, double magn);
*
* This private member function first causes the magnitude to be properly
* rescaled, and then adds the planet to the display list.
*
* arguments: Right Ascension, declination, and magnitude
*
* return value: none
**************************************************************************/
void SolarSystem::addPlanetToList(double ra, double dec, double magn)
{
double
magnitude = scaleMagnitude ( magn );
fgLIGHT *l = &cur_light_params;
if ((double) (l->sun_angle - FG_PI_2) >
((magnitude - 1.0) * - 20 * DEG_TO_RAD))
{
xglColor3f (magnitude, magnitude, magnitude);
xglVertex3f( 50000.0 * cos (ra) * cos (dec),
50000.0 * sin (ra) * cos (dec),
50000.0 * sin (dec));
}
}
SolarSystem* SolarSystem::theSolarSystem = 0;
/******************************************************************************
* void solarSystemRebuild()
* this a just a wrapper function, provided for use as an interface to the
* event manager
*****************************************************************************/
void solarSystemRebuild()
{
SolarSystem::theSolarSystem->rebuild();
}
+91
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/**************************************************************************
* solarsystem.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _SOLARSYSTEM_H_
#define _SOLARSYSTEM_H_
#include <Time/light.hxx>
#include <Time/fg_time.hxx>
#include <Main/views.hxx>
#include "star.hxx"
#include "moon.hxx"
#include "mercury.hxx"
#include "venus.hxx"
#include "mars.hxx"
#include "jupiter.hxx"
#include "saturn.hxx"
#include "uranus.hxx"
#include "neptune.hxx"
#include "pluto.hxx"
class SolarSystem
{
private:
Star* ourSun;
Moon* earthsMoon;
Mercury* mercury;
Venus* venus;
Mars* mars;
Jupiter* jupiter;
Saturn* saturn;
Uranus* uranus;
Neptune* neptune;
//Pluto* pluto;
GLint displayList;
double scaleMagnitude(double magn);
void addPlanetToList(double ra, double dec, double magn);
public:
SolarSystem(FGTime *t);
CelestialBody *getSun();
CelestialBody *getMoon();
~SolarSystem();
static SolarSystem *theSolarSystem; // thanks to Bernie Bright!
void rebuild();
friend void solarSystemRebuild();
void draw();
};
inline CelestialBody* SolarSystem::getSun()
{
return ourSun;
}
inline CelestialBody* SolarSystem::getMoon()
{
return earthsMoon;
}
inline void SolarSystem::draw()
{
xglCallList(displayList);
}
extern void solarSystemRebuild();
#endif // _SOLARSYSTEM_H_
+271
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/**************************************************************************
* star.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include <Time/sunpos.hxx>
#include <Debug/logstream.hxx>
#include <Time/light.hxx>
#include <Main/options.hxx>
#include "star.hxx"
/*************************************************************************
* Star::Star(FGTime *t)
* Public constructor for class Star
* Argument: The current time.
* the hard coded orbital elements our sun are passed to
* CelestialBody::CelestialBody();
* note that the word sun is avoided, in order to prevent some compilation
* problems on sun systems
************************************************************************/
Star::Star(FGTime *t) :
CelestialBody (0.000000, 0.0000000000,
0.0000, 0.00000,
282.9404, 4.7093500E-5,
1.0000000, 0.000000,
0.016709, -1.151E-9,
356.0470, 0.98560025850, t)
{
FG_LOG( FG_GENERAL, FG_INFO, "Initializing Sun Texture");
#ifdef GL_VERSION_1_1
xglGenTextures(1, &sun_texid);
xglBindTexture(GL_TEXTURE_2D, sun_texid);
#elif GL_EXT_texture_object
xglGenTexturesEXT(1, &sun_texid);
xglBindTextureEXT(GL_TEXTURE_2D, sun_texid);
#else
# error port me
#endif
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
setTexture();
glTexImage2D( GL_TEXTURE_2D,
0,
GL_RGBA,
256, 256,
0,
GL_RGBA, GL_UNSIGNED_BYTE,
sun_texbuf);
SunObject = gluNewQuadric();
if(SunObject == NULL)
{
printf("gluNewQuadric(SunObject) failed !\n");
exit(0);
}
//SunList = 0;
distance = 0.0;
}
Star::~Star()
{
//delete SunObject;
delete [] sun_texbuf;
}
static int texWidth = 256; /* 64x64 is plenty */
void Star::setTexture()
{
int texSize;
//void *textureBuf;
GLubyte *p;
int i,j;
double radius;
texSize = texWidth*texWidth;
sun_texbuf = new GLubyte[texSize*4];
if (!sun_texbuf)
return; // Ugly!
p = sun_texbuf;
radius = (double)(texWidth / 2);
for (i=0; i < texWidth; i++) {
for (j=0; j < texWidth; j++) {
double x, y, d;
x = fabs((double)(i - (texWidth / 2)));
y = fabs((double)(j - (texWidth / 2)));
d = sqrt((x * x) + (y * y));
if (d < radius)
{
double t = 1.0 - (d / radius); // t is 1.0 at center, 0.0 at edge */
// inverse square looks nice
*p = (int)((double)0xff * (t * t));
*(p+1) = (int)((double) 0xff * (t*t));
*(p+2) = (int)((double) 0xff * (t*t));
*(p+3) = (int)((double) 0xff * (t*t));
}
else
{
*p = 0x00;
*(p+1) = 0x00;
*(p+2) = 0x00;
*(p+3) = 0x00;
}
p += 4;
}
}
//gluBuild2DMipmaps(GL_TEXTURE_2D, 1, texWidth, texWidth,
// GL_LUMINANCE,
// GL_UNSIGNED_BYTE, textureBuf);
//free(textureBuf);
}
/*************************************************************************
* void Jupiter::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of our sun.
*************************************************************************/
void Star::updatePosition(FGTime *t)
{
double
actTime, eccAnom,
xv, yv, v, r,
xe, ye, ze, ecl;
updateOrbElements(t);
actTime = fgCalcActTime(t);
ecl = DEG_TO_RAD * (23.4393 - 3.563E-7 * actTime); // Angle in Radians
eccAnom = fgCalcEccAnom(M, e); // Calculate the eccentric Anomaly (also known as solving Kepler's equation)
xv = cos(eccAnom) - e;
yv = sqrt (1.0 - e*e) * sin(eccAnom);
v = atan2 (yv, xv); // the sun's true anomaly
distance = r = sqrt (xv*xv + yv*yv); // and its distance
lonEcl = v + w; // the sun's true longitude
latEcl = 0;
// convert the sun's true longitude to ecliptic rectangular
// geocentric coordinates (xs, ys)
xs = r * cos (lonEcl);
ys = r * sin (lonEcl);
// convert ecliptic coordinates to equatorial rectangular
// geocentric coordinates
xe = xs;
ye = ys * cos (ecl);
ze = ys * sin (ecl);
// And finally, calculate right ascension and declination
rightAscension = atan2 (ye, xe);
declination = atan2 (ze, sqrt (xe*xe + ye*ye));
}
void Star::newImage(void)
{
/*static float stars[3];
stars[0] = 0.0;
stars[1] = 0.0;
stars[2] = 1.0;*/
fgLIGHT *l = &cur_light_params;
float sun_angle = l->sun_angle;
if( sun_angle*RAD_TO_DEG < 100 ) { // else no need to draw sun
double x_2, x_4, x_8, x_10;
GLfloat ambient;
GLfloat amb[4];
int sun_size = 750;
// daily variation sun gets larger near horizon
/*if(sun_angle*RAD_TO_DEG > 84.0 && sun_angle*RAD_TO_DEG < 95)
{
double sun_grow = 9*fabs(94-sun_angle*RAD_TO_DEG);
sun_size = (int)(sun_size + sun_size * cos(sun_grow*DEG_TO_RAD));
}*/
x_2 = sun_angle * sun_angle;
x_4 = x_2 * x_2;
x_8 = x_4 * x_4;
x_10 = x_8 * x_2;
ambient = (float)(0.4 * pow (1.1, - x_10 / 30.0));
if (ambient < 0.3) ambient = 0.3;
if (ambient > 1.0) ambient = 1.0;
amb[0] = ((ambient * 6.0) - 1.0); // minimum value = 0.8
amb[1] = ((ambient * 11.0) - 3.0); // minimum value = 0.3
amb[2] = ((ambient * 12.0) - 3.6); // minimum value = 0.0
amb[3] = 1.00;
if (amb[0] > 1.0) amb[0] = 1.0;
if (amb[1] > 1.0) amb[1] = 1.0;
if (amb[2] > 1.0) amb[2] = 1.0;
xglColor3fv(amb);
glPushMatrix();
{
xglRotatef(((RAD_TO_DEG * rightAscension)- 90.0), 0.0, 0.0, 1.0);
xglRotatef((RAD_TO_DEG * declination), 1.0, 0.0, 0.0);
xglTranslatef(0,60000,0);
if (current_options.get_textures())
{
glEnable(GL_TEXTURE_2D); // TEXTURE ENABLED
glEnable(GL_BLEND); // BLEND ENABLED
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glBindTexture(GL_TEXTURE_2D, sun_texid);
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.0f); glVertex3f(-5000, 0.0, -5000);
glTexCoord2f(1.0f, 0.0f); glVertex3f( 5000, 0.0, -5000);
glTexCoord2f(1.0f, 1.0f); glVertex3f( 5000, 0.0, 5000);
glTexCoord2f(0.0f, 1.0f); glVertex3f(-5000, 0.0, 5000);
glEnd();
}
xglDisable(GL_TEXTURE_2D); // TEXTURE DISABLED
xglDisable(GL_BLEND); // BLEND DISABLED
}
glPopMatrix();
glDisable(GL_LIGHTING); //LIGHTING DISABLED
glDisable(GL_BLEND); //BLEND DISABLED
glPushMatrix();
{
xglRotatef(((RAD_TO_DEG * rightAscension)- 90.0), 0.0, 0.0, 1.0);
xglRotatef((RAD_TO_DEG * declination), 1.0, 0.0, 0.0);
xglColor4fv(amb);
xglTranslatef(0,60000,0);
gluSphere( SunObject, sun_size, 10, 10 );
}
glPopMatrix();
glDisable(GL_TEXTURE_2D); // TEXTURE DISABLED
glDisable(GL_BLEND); // BLEND DISABLED
}
}
+98
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/**************************************************************************
* star.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _STAR_HXX_
#define _STAR_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
class Star : public CelestialBody
{
private:
//double longitude; // the sun's true longitude - this is depreciated by
// CelestialBody::lonEcl
double xs, ys; // the sun's rectangular geocentric coordinates
double distance; // the sun's distance to the earth
GLUquadricObj *SunObject;
GLuint sun_texid;
GLubyte *sun_texbuf;
void setTexture();
public:
Star (FGTime *t);
~Star();
void updatePosition(FGTime *t);
double getM();
double getw();
//double getLon();
double getxs();
double getys();
double getDistance();
void newImage();
};
inline double Star::getM()
{
return M;
}
inline double Star::getw()
{
return w;
}
inline double Star::getxs()
{
return xs;
}
inline double Star::getys()
{
return ys;
}
inline double Star::getDistance()
{
return distance;
}
#endif // _STAR_HXX_
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// stars.cxx -- data structures and routines for managing and rendering stars.
//
// Written by Curtis Olson, started August 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
//*************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include "Include/compiler.h"
#ifdef FG_HAVE_STD_INCLUDES
# include <cmath>
# include <cstdio>
# include <cstring>
# include <ctime>
#else
# include <math.h>
# include <stdio.h>
# include <string.h>
# include <time.h>
#endif
#include <string>
#include <GL/glut.h>
#include <XGL/xgl.h>
#include <Aircraft/aircraft.hxx>
#include <Debug/logstream.hxx>
#include <Include/fg_constants.h>
#include <Misc/fgpath.hxx>
#include <Misc/fgstream.hxx>
#include <Misc/stopwatch.hxx>
#include <Main/options.hxx>
#include <Main/views.hxx>
#include <Time/fg_time.hxx>
#include "Misc/stopwatch.hxx"
#include "stars.hxx"
FG_USING_STD(getline);
#define EpochStart (631065600)
#define DaysSinceEpoch(secs) (((secs)-EpochStart)*(1.0/(24*3600)))
#define FG_MAX_STARS 3500
// Define four structures, each with varying amounts of stars
static GLint stars[FG_STAR_LEVELS];
// Initialize the Star Management Subsystem
int fgStarsInit( void ) {
// -dw- avoid local data > 32k error by dynamic allocation of the
// array, problem for some compilers
Point3D *starlist = new Point3D[FG_MAX_STARS];
// struct CelestialCoord pltPos;
double right_ascension, declination, magnitude;
double min_magnitude[FG_STAR_LEVELS];
// double ra_save, decl_save;
// double ra_save1, decl_save1;
int i, j, starcount, count;
FG_LOG( FG_ASTRO, FG_INFO, "Initializing stars" );
if ( FG_STAR_LEVELS < 4 ) {
FG_LOG( FG_ASTRO, FG_ALERT, "Big whups in stars.cxx" );
exit(-1);
}
// build the full path name to the stars data base file
FGPath path ( current_options.get_fg_root() );
path.append( "Astro/stars" );
FG_LOG( FG_ASTRO, FG_INFO, " Loading stars from " << path.str() );
fg_gzifstream in( path.str() );
if ( ! in ) {
FG_LOG( FG_ASTRO, FG_ALERT, "Cannot open star file: " << path.str() );
exit(-1);
}
starcount = 0;
StopWatch timer;
timer.start();
// read in each line of the file
while ( ! in.eof() && starcount < FG_MAX_STARS )
{
in >> skipcomment;
string name;
getline( in, name, ',' );
in >> starlist[starcount];
++starcount;
}
timer.stop();
FG_LOG( FG_ASTRO, FG_INFO,
"Loaded " << starcount << " stars in "
<< timer.elapsedSeconds() << " seconds" );
min_magnitude[0] = 4.2;
min_magnitude[1] = 3.6;
min_magnitude[2] = 3.0;
min_magnitude[3] = 2.4;
min_magnitude[4] = 1.8;
min_magnitude[5] = 1.2;
min_magnitude[6] = 0.6;
min_magnitude[7] = 0.0;
// build the various star display lists
for ( i = 0; i < FG_STAR_LEVELS; i++ ) {
stars[i] = xglGenLists(1);
xglNewList( stars[i], GL_COMPILE );
xglBegin( GL_POINTS );
count = 0;
for ( j = 0; j < starcount; j++ ) {
magnitude = starlist[j].z();
// printf("magnitude = %.2f\n", magnitude);
if ( magnitude < min_magnitude[i] ) {
right_ascension = starlist[j].x();
declination = starlist[j].y();
count++;
// scale magnitudes to (0.0 - 1.0)
magnitude = (0.0 - magnitude) / 5.0 + 1.0;
// scale magnitudes again so they look ok
if ( magnitude > 1.0 ) { magnitude = 1.0; }
if ( magnitude < 0.0 ) { magnitude = 0.0; }
// magnitude =
// magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.042);
magnitude = magnitude * 0.9 +
(((FG_STAR_LEVELS - 1) - i) * 0.014);
// printf(" Found star: %d %s, %.3f %.3f %.3f\n", count,
// name, right_ascension, declination, magnitude);
xglColor3f( magnitude, magnitude, magnitude );
//xglColor3f(0,0,0);*/
xglVertex3f( 50000.0*cos(right_ascension)*cos(declination),
50000.0*sin(right_ascension)*cos(declination),
50000.0*sin(declination) );
}
} // while
xglEnd();
/*
xglBegin(GL_LINE_LOOP);
xglColor3f(1.0, 0.0, 0.0);
xglVertex3f( 50000.0 * cos(ra_save-0.2) * cos(decl_save-0.2),
50000.0 * sin(ra_save-0.2) * cos(decl_save-0.2),
50000.0 * sin(decl_save-0.2) );
xglVertex3f( 50000.0 * cos(ra_save+0.2) * cos(decl_save-0.2),
50000.0 * sin(ra_save+0.2) * cos(decl_save-0.2),
50000.0 * sin(decl_save-0.2) );
xglVertex3f( 50000.0 * cos(ra_save+0.2) * cos(decl_save+0.2),
50000.0 * sin(ra_save+0.2) * cos(decl_save+0.2),
50000.0 * sin(decl_save+0.2) );
xglVertex3f( 50000.0 * cos(ra_save-0.2) * cos(decl_save+0.2),
50000.0 * sin(ra_save-0.2) * cos(decl_save+0.2),
50000.0 * sin(decl_save+0.2) );
xglEnd();
*/
/*
xglBegin(GL_LINE_LOOP);
xglColor3f(0.0, 1.0, 0.0);
xglVertex3f( 50000.0 * cos(ra_save1-0.2) * cos(decl_save1-0.2),
50000.0 * sin(ra_save1-0.2) * cos(decl_save1-0.2),
50000.0 * sin(decl_save1-0.2) );
xglVertex3f( 50000.0 * cos(ra_save1+0.2) * cos(decl_save1-0.2),
50000.0 * sin(ra_save1+0.2) * cos(decl_save1-0.2),
50000.0 * sin(decl_save1-0.2) );
xglVertex3f( 50000.0 * cos(ra_save1+0.2) * cos(decl_save1+0.2),
50000.0 * sin(ra_save1+0.2) * cos(decl_save1+0.2),
50000.0 * sin(decl_save1+0.2) );
xglVertex3f( 50000.0 * cos(ra_save1-0.2) * cos(decl_save1+0.2),
50000.0 * sin(ra_save1-0.2) * cos(decl_save1+0.2),
50000.0 * sin(decl_save1+0.2) );
xglEnd();
*/
xglEndList();
FG_LOG( FG_ASTRO, FG_INFO,
" Loading " << count << " stars brighter than "
<< min_magnitude[i] );
}
return 1; // OK, we got here because initialization worked.
}
// Draw the Stars
void fgStarsRender( void ) {
FGInterface *f;
fgLIGHT *l;
FGTime *t;
int i;
f = current_aircraft.fdm_state;
l = &cur_light_params;
t = FGTime::cur_time_params;
// FG_PI_2 + 0.1 is about 6 degrees after sundown and before sunrise
// t->sun_angle = 3.0; // to force stars to be drawn (for testing)
// render the stars
if ( l->sun_angle > (FG_PI_2 + 5 * DEG_TO_RAD ) ) {
// determine which star structure to draw
if ( l->sun_angle > (FG_PI_2 + 10.0 * DEG_TO_RAD ) ) {
i = 0;
} else if ( l->sun_angle > (FG_PI_2 + 8.8 * DEG_TO_RAD ) ) {
i = 1;
} else if ( l->sun_angle > (FG_PI_2 + 7.5 * DEG_TO_RAD ) ) {
i = 2;
} else if ( l->sun_angle > (FG_PI_2 + 7.0 * DEG_TO_RAD ) ) {
i = 3;
} else if ( l->sun_angle > (FG_PI_2 + 6.5 * DEG_TO_RAD ) ) {
i = 4;
} else if ( l->sun_angle > (FG_PI_2 + 6.0 * DEG_TO_RAD ) ) {
i = 5;
} else if ( l->sun_angle > (FG_PI_2 + 5.5 * DEG_TO_RAD ) ) {
i = 6;
} else {
i = 7;
}
// printf("RENDERING STARS = %d (night)\n", i);
xglCallList(stars[i]);
} else {
// printf("not RENDERING STARS (day)\n");
}
}
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// stars.hxx -- data structures and routines for managing and rendering stars.
//
// Written by Curtis Olson, started August 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _STARS_HXX
#define _STARS_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <Time/fg_time.hxx>
#define FG_STAR_LEVELS 8 // how many star transitions
// Initialize the Star Management Subsystem
int fgStarsInit( void );
// Draw the Stars
void fgStarsRender( void );
// [no longer used?] extern FGTime cur_time_params;
#endif // _STARS_HXX
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/**************************************************************************
* uranus.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "uranus.hxx"
/*************************************************************************
* Uranus::Uranus(FGTime *t)
* Public constructor for class Uranus
* Argument: The current time.
* the hard coded orbital elements for Uranus are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Uranus::Uranus(FGTime *t) :
CelestialBody(74.00050, 1.3978000E-5,
0.7733, 1.900E-8,
96.66120, 3.0565000E-5,
19.181710, -1.55E-8,
0.047318, 7.450E-9,
142.5905, 0.01172580600, t)
{
}
/*************************************************************************
* void Uranus::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Uranus, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Uranus specific equation
*************************************************************************/
void Uranus::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
magnitude = -7.15 + 5*log10( r*R) + 0.001 * FV;
}
+38
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/**************************************************************************
* uranus.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _URANUS_HXX_
#define _URANUS_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Uranus : public CelestialBody
{
public:
Uranus ( FGTime *t);
void updatePosition(FGTime *t, Star *ourSun);
};
#endif // _URANUS_HXX_
+60
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/**************************************************************************
* venus.cxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
#include "venus.hxx"
/*************************************************************************
* Venus::Venus(FGTime *t)
* Public constructor for class Venus
* Argument: The current time.
* the hard coded orbital elements for Venus are passed to
* CelestialBody::CelestialBody();
************************************************************************/
Venus::Venus(FGTime *t) :
CelestialBody(76.67990, 2.4659000E-5,
3.3946, 2.75E-8,
54.89100, 1.3837400E-5,
0.7233300, 0.000000,
0.006773, -1.302E-9,
48.00520, 1.60213022440, t)
{
}
/*************************************************************************
* void Venus::updatePosition(FGTime *t, Star *ourSun)
*
* calculates the current position of Venus, by calling the base class,
* CelestialBody::updatePosition(); The current magnitude is calculated using
* a Venus specific equation
*************************************************************************/
void Venus::updatePosition(FGTime *t, Star *ourSun)
{
CelestialBody::updatePosition(t, ourSun);
magnitude = -4.34 + 5*log10( r*R ) + 0.013 * FV + 4.2E-07 * pow(FV,3);
}
+38
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/**************************************************************************
* venus.hxx
* Written by Durk Talsma. Originally started October 1997, for distribution
* with the FlightGear project. Version 2 was written in August and
* September 1998. This code is based upon algorithms and data kindly
* provided by Mr. Paul Schlyter. (pausch@saaf.se).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifndef _VENUS_HXX_
#define _VENUS_HXX_
#include <Time/fg_time.hxx>
#include "celestialBody.hxx"
#include "star.hxx"
class Venus : public CelestialBody
{
public:
Venus ( FGTime *t);
void updatePosition(FGTime *t, Star *ourSun);
};
#endif // _VENUS_HXX_