Remove explicit LINKER_LANGUAGE when compiling TinyGLTF
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Vendored
-2
@@ -5,8 +5,6 @@ target_include_directories(FGTinyGLTF
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
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$<INSTALL_INTERFACE:include>)
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$<INSTALL_INTERFACE:include>)
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set_target_properties(FGTinyGLTF PROPERTIES LINKER_LANGUAGE CXX)
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# in the non-shared case, we need to export these as well
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# in the non-shared case, we need to export these as well
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if (NOT SIMGEAR_SHARED)
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if (NOT SIMGEAR_SHARED)
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install(TARGETS FGTinyGLTF
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install(TARGETS FGTinyGLTF
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