Logging tweaks.
More pieces to support logging to buffers in the GUI.
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@@ -157,6 +157,25 @@ private:
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int line;
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std::string message;
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};
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class PauseThread
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{
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public:
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PauseThread(LogStreamPrivate* parent) : m_parent(parent)
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{
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m_wasRunning = m_parent->stop();
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}
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~PauseThread()
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{
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if (m_wasRunning) {
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m_parent->startLog();
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}
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}
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private:
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LogStreamPrivate* m_parent;
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bool m_wasRunning;
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};
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public:
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LogStreamPrivate() :
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m_logClass(SG_ALL),
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@@ -169,7 +188,10 @@ public:
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SGMutex m_lock;
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SGBlockingQueue<LogEntry> m_entries;
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std::vector<simgear::LogCallback*> m_callbacks;
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typedef std::vector<simgear::LogCallback*> CallbackVec;
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CallbackVec m_callbacks;
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sgDebugClass m_logClass;
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sgDebugPriority m_logPriority;
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bool m_isRunning;
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@@ -219,22 +241,25 @@ public:
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void addCallback(simgear::LogCallback* cb)
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{
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bool wasRunning = stop();
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PauseThread pause(this);
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m_callbacks.push_back(cb);
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if (wasRunning) {
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startLog();
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}
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void removeCallback(simgear::LogCallback* cb)
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{
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PauseThread pause(this);
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CallbackVec::iterator it = std::find(m_callbacks.begin(), m_callbacks.end(), cb);
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if (it != m_callbacks.end()) {
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m_callbacks.erase(it);
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}
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}
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void setLogLevels( sgDebugClass c, sgDebugPriority p )
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{
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bool wasRunning = stop();
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PauseThread pause(this);
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m_logPriority = p;
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m_logClass = c;
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m_stderrCallback->setLogLevels(c, p);
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if (wasRunning) {
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startLog();
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}
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}
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bool would_log( sgDebugClass c, sgDebugPriority p ) const
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@@ -274,6 +299,12 @@ logstream::addCallback(simgear::LogCallback* cb)
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global_privateLogstream->addCallback(cb);
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}
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void
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logstream::removeCallback(simgear::LogCallback* cb)
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{
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global_privateLogstream->removeCallback(cb);
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}
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void
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logstream::log( sgDebugClass c, sgDebugPriority p,
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const char* fileName, int line, const std::string& msg)
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