More light/material property tweaking ... still a ways off.
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+12
-9
@@ -55,14 +55,14 @@ void fgAstroInit() {
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/* Initialize the orbital elements of sun, moon and mayor planets */
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fgSolarSystemInit(*t);
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/* Intialize the moon's position */
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fgMoonInit();
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/* Initialize the Stars subsystem */
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fgStarsInit();
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/* Initialize the sun's position */
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fgSunInit();
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/* Initialize the Stars subsystem */
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fgStarsInit();
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/* Intialize the moon's position */
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fgMoonInit();
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}
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@@ -107,12 +107,12 @@ void fgAstroRender() {
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/* render the stars */
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fgStarsRender();
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/* render the moon */
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fgMoonRender();
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/* render the sun */
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fgSunRender();
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/* render the moon */
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fgMoonRender();
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glPopMatrix();
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/* reenable fog effects */
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@@ -121,9 +121,12 @@ void fgAstroRender() {
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/* $Log$
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/* Revision 1.5 1997/12/12 19:52:54 curt
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/* Working on lightling and material properties.
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/* Revision 1.6 1997/12/12 21:41:27 curt
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/* More light/material property tweaking ... still a ways off.
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/*
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* Revision 1.5 1997/12/12 19:52:54 curt
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* Working on lightling and material properties.
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*
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* Revision 1.4 1997/12/11 04:43:56 curt
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* Fixed sun vector and lighting problems. I thing the moon is now lit
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* correctly.
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