Async lookup attempt #3 - use OpenThreads instead - I'm going to kill off SGThread imminently.
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@@ -32,6 +32,9 @@ AM_INIT_AUTOMAKE([dist-bzip2])
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AC_ARG_ENABLE(headless,
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AS_HELP_STRING([--enable-headless],[Enable only packages for headless build]))
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AC_ARG_ENABLE(osgdebug,
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AS_HELP_STRING([--enable-osgdebug],[Enable debug OSG libraries]))
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AC_MSG_CHECKING([for headless mode])
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AC_MSG_RESULT([$enable_headless])
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@@ -437,6 +440,8 @@ AM_CONDITIONAL(EXTGL_NEEDED, test "x$ac_cv_header_windows_h" = "xyes")
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CXXCPP="g++ -E"
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AC_LANG_PUSH(C++)
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LIBS="$base_LIBS"
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# OpenSceneGraph
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case "${host}" in
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*-apple-darwin*)
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@@ -497,6 +502,10 @@ if test "x$ac_cv_header_osg_Version" != "xyes" -o "x$ac_cv_lib_OpenThreads_OpenT
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fi
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fi
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osg_LIBS="$LIBS"
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AC_SUBST(osg_LIBS)
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LIBS="$base_LIBS"
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AC_CHECK_HEADER(boost/version.hpp)
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if test "x$ac_cv_header_boost_version_hpp" != "xyes"; then
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echo
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