Remove legacy direct-OpenGL code in simgear/screen (predating switch to OSG).

This commit is contained in:
James Turner
2010-07-30 19:15:49 +01:00
parent c46c735f2f
commit 49f418f146
17 changed files with 10 additions and 6850 deletions

View File

@@ -707,14 +707,6 @@
RelativePath="..\..\simgear\screen\extensions.hxx"
>
</File>
<File
RelativePath="..\..\simgear\screen\GLBitmaps.cxx"
>
</File>
<File
RelativePath="..\..\simgear\screen\GLBitmaps.h"
>
</File>
<File
RelativePath="..\..\simgear\screen\jpgfactory.cxx"
>
@@ -723,14 +715,6 @@
RelativePath="..\..\simgear\screen\jpgfactory.hxx"
>
</File>
<File
RelativePath="..\..\simgear\screen\RenderTexture.cpp"
>
</File>
<File
RelativePath="..\..\simgear\screen\RenderTexture.h"
>
</File>
<File
RelativePath="..\..\simgear\screen\screen-dump.cxx"
>
@@ -739,14 +723,6 @@
RelativePath="..\..\simgear\screen\screen-dump.hxx"
>
</File>
<File
RelativePath="..\..\simgear\screen\shader.cpp"
>
</File>
<File
RelativePath="..\..\simgear\screen\shader.h"
>
</File>
<File
RelativePath="..\..\simgear\screen\tr.cxx"
>
@@ -755,10 +731,6 @@
RelativePath="..\..\simgear\screen\tr.h"
>
</File>
<File
RelativePath="..\..\simgear\screen\win32-printer.h"
>
</File>
</Filter>
<Filter
Name="Lib_sgserial"
@@ -775,14 +747,6 @@
<Filter
Name="Lib_sgsky"
>
<File
RelativePath="..\..\simgear\scene\sky\bbcache.cxx"
>
</File>
<File
RelativePath="..\..\simgear\scene\sky\bbcache.hxx"
>
</File>
<File
RelativePath="..\..\simgear\scene\sky\cloud.cxx"
>