Make use of SGReaderWriterOptions::copyOrCreate in SGReaderWriterXML.

This commit is contained in:
Mathias Froehlich
2012-03-04 07:41:56 +01:00
parent 1473eabc7c
commit 4e24095d8b

View File

@@ -200,7 +200,7 @@ void makeEffectAnimations(PropertyList& animation_nodes,
static osg::Node * static osg::Node *
sgLoad3DModel_internal(const SGPath& path, sgLoad3DModel_internal(const SGPath& path,
const osgDB::Options* options_, const osgDB::Options* dbOptions,
SGPropertyNode *overlay) SGPropertyNode *overlay)
{ {
if (!path.exists()) { if (!path.exists()) {
@@ -208,25 +208,17 @@ sgLoad3DModel_internal(const SGPath& path,
return NULL; return NULL;
} }
const SGReaderWriterOptions* xmlOptions; osg::ref_ptr<SGReaderWriterOptions> options;
xmlOptions = dynamic_cast<const SGReaderWriterOptions*>(options_); options = SGReaderWriterOptions::copyOrCreate(dbOptions);
SGSharedPtr<SGPropertyNode> prop_root;
osg::Node *(*load_panel)(SGPropertyNode *)=0;
osg::ref_ptr<SGModelData> data;
SGPath modelpath(path); SGPath modelpath(path);
SGPath texturepath(path); SGPath texturepath(path);
SGPath modelDir(modelpath.dir()); SGPath modelDir(modelpath.dir());
if (xmlOptions) { SGSharedPtr<SGPropertyNode> prop_root = options->getPropertyNode();
prop_root = xmlOptions->getPropertyNode(); if (!prop_root.valid())
load_panel = xmlOptions->getLoadPanel();
data = xmlOptions->getModelData();
}
if (!prop_root) {
prop_root = new SGPropertyNode; prop_root = new SGPropertyNode;
} osg::ref_ptr<SGModelData> data = options->getModelData();
osg::ref_ptr<osg::Node> model; osg::ref_ptr<osg::Node> model;
osg::ref_ptr<osg::Group> group; osg::ref_ptr<osg::Group> group;
@@ -269,10 +261,7 @@ sgLoad3DModel_internal(const SGPath& path,
// model without wrapper // model without wrapper
} }
osg::ref_ptr<SGReaderWriterOptions> options
= new SGReaderWriterOptions(*options_);
options->setPropertyNode(prop_root); options->setPropertyNode(prop_root);
options->setLoadPanel(load_panel);
// Assume that textures are in // Assume that textures are in
// the same location as the XML file. // the same location as the XML file.
@@ -280,9 +269,11 @@ sgLoad3DModel_internal(const SGPath& path,
if (!texturepath.extension().empty()) if (!texturepath.extension().empty())
texturepath = texturepath.dir(); texturepath = texturepath.dir();
options->setDatabasePath(texturepath.str()); osg::ref_ptr<SGReaderWriterOptions> options2;
options2 = new SGReaderWriterOptions(*options);
options2->setDatabasePath(texturepath.str());
osgDB::ReaderWriter::ReadResult modelResult; osgDB::ReaderWriter::ReadResult modelResult;
modelResult = osgDB::readNodeFile(modelpath.str(), options.get()); modelResult = osgDB::readNodeFile(modelpath.str(), options2.get());
if (!modelResult.validNode()) if (!modelResult.validNode())
throw sg_io_exception("Failed to load 3D model:" + modelResult.message(), throw sg_io_exception("Failed to load 3D model:" + modelResult.message(),
modelpath.str()); modelpath.str());
@@ -298,7 +289,7 @@ sgLoad3DModel_internal(const SGPath& path,
model->addObserver(databaseReference); model->addObserver(databaseReference);
// Update liveries // Update liveries
TextureUpdateVisitor liveryUpdate(options->getDatabasePathList()); TextureUpdateVisitor liveryUpdate(options2->getDatabasePathList());
model->accept(liveryUpdate); model->accept(liveryUpdate);
// Copy the userdata fields, still sharing the boundingvolumes, // Copy the userdata fields, still sharing the boundingvolumes,
@@ -353,11 +344,6 @@ sgLoad3DModel_internal(const SGPath& path,
continue; continue;
} }
osg::ref_ptr<SGReaderWriterOptions> options;
options = new SGReaderWriterOptions(*options_);
options->setPropertyNode(prop_root);
options->setLoadPanel(load_panel);
try { try {
submodel = sgLoad3DModel_internal(submodelPath, options.get(), submodel = sgLoad3DModel_internal(submodelPath, options.get(),
sub_props->getNode("overlay")); sub_props->getNode("overlay"));
@@ -405,6 +391,7 @@ sgLoad3DModel_internal(const SGPath& path,
} }
} // end of submodel loading } // end of submodel loading
osg::Node *(*load_panel)(SGPropertyNode *) = options->getLoadPanel();
if ( load_panel ) { if ( load_panel ) {
// Load panels // Load panels
vector<SGPropertyNode_ptr> panel_nodes = props->getChildren("panel"); vector<SGPropertyNode_ptr> panel_nodes = props->getChildren("panel");
@@ -420,15 +407,17 @@ sgLoad3DModel_internal(const SGPath& path,
std::vector<SGPropertyNode_ptr> particle_nodes; std::vector<SGPropertyNode_ptr> particle_nodes;
particle_nodes = props->getChildren("particlesystem"); particle_nodes = props->getChildren("particlesystem");
for (unsigned i = 0; i < particle_nodes.size(); ++i) { for (unsigned i = 0; i < particle_nodes.size(); ++i) {
osg::ref_ptr<SGReaderWriterOptions> options2;
options2 = new SGReaderWriterOptions(*options);
if (i==0) { if (i==0) {
if (!texturepath.extension().empty()) if (!texturepath.extension().empty())
texturepath = texturepath.dir(); texturepath = texturepath.dir();
options->setDatabasePath(texturepath.str()); options2->setDatabasePath(texturepath.str());
} }
group->addChild(Particles::appendParticles(particle_nodes[i], group->addChild(Particles::appendParticles(particle_nodes[i],
prop_root, prop_root,
options.get())); options2.get()));
} }
std::vector<SGPropertyNode_ptr> text_nodes; std::vector<SGPropertyNode_ptr> text_nodes;