Initial revision
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lib_LIBRARIES = libsgmath.a
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include_HEADERS = \
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fg_geodesy.hxx \
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fg_memory.h \
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fg_random.h \
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fg_types.hxx \
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interpolater.hxx \
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leastsqs.hxx \
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mat3.h \
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point3d.hxx \
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polar3d.hxx \
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vector.hxx
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EXTRA_DIST = linintp2.h linintp2.inl sphrintp.h sphrintp.inl
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libsgmath_a_SOURCES = \
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MAT3geom.c \
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MAT3inv.c \
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MAT3mat.c \
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MAT3vec.c \
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fg_geodesy.cxx \
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fg_random.c \
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interpolater.cxx \
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leastsqs.cxx \
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mat3defs.h mat3err.h \
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polar3d.cxx \
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vector.cxx
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INCLUDES += -I$(top_builddir)
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