Rewrite the entire audio support library on top of OpenAL rather than plib's
sound manager. The interface was simplified and cleaned up a bit, and I haven't back ported these changes to the plib sound wrappers ... we could I suppose if someone really had a problem, but I haven't seen anything so far that would indicate the extra effort is worth it.
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@@ -270,7 +270,21 @@ esac
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opengl_LIBS="$LIBS"
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LIBS="$base_LIBS"
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dnl check for OpenAL libraries
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case "${host}" in
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*)
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dnl default unix style machines
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AC_SEARCH_LIBS(alGenBuffers, openal)
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;;
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esac
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openal_LIBS="$LIBS"
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LIBS="$base_LIBS"
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AC_SUBST(base_LIBS)
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AC_SUBST(openal_LIBS)
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AC_SUBST(opengl_LIBS)
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AC_SUBST(thread_LIBS)
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AC_SUBST(network_LIBS)
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