Major shuffling to push basic material management out into FlightGear/Lib/
so it can be accessible from the scenery tools. Also implimented JIT texture loading to save start time and memory.
This commit is contained in:
@@ -5,8 +5,10 @@ noinst_LIBRARIES = libMisc.a
|
||||
libMisc_a_SOURCES = \
|
||||
fgpath.cxx fgpath.hxx \
|
||||
fgstream.cxx fgstream.hxx \
|
||||
material.cxx material.hxx \
|
||||
stopwatch.hxx \
|
||||
strutils.cxx strutils.hxx \
|
||||
texload.c texload.h colours.h \
|
||||
zfstream.cxx zfstream.hxx
|
||||
|
||||
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
|
||||
|
||||
Reference in New Issue
Block a user